Yair Morgenstern
8d79cca70d
Fixed Ottomans naval capture unique
2019-07-05 12:23:58 +03:00
Yair Morgenstern
185ec10f10
Can now see when city contains air units
2019-07-03 23:32:17 +03:00
Smashfanful
273b06aa3a
Update Other.json
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Italian corrections.
2019-07-02 12:15:48 +03:00
Am-per-Sand
275fa5842a
Shorten city screen strings of Other.json
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Stopped population growth
...turns to lose/new population
expansion turns to, - stopped
2019-06-30 22:25:13 +03:00
Yair Morgenstern
0eb28b9ae7
Great General bonus affects naval units (as long as we don't have Great Admirals in the game)
2019-06-30 19:48:47 +03:00
Am-per-Sand
12b9472805
Fixed same name for different units bug
2019-06-29 23:17:46 +03:00
Smashfanful
06d1bd6881
Update Nations_Italian.json
2019-06-27 11:38:33 +03:00
Smashfanful
ac664d97c9
Update Units,Promotions.json
2019-06-27 07:26:05 +03:00
Am-per-Sand
ad2704f6af
typo fix in Notifications
2019-06-27 07:25:28 +03:00
Yair Morgenstern
921dd28296
Unified "Bonus vs" translations
2019-06-25 23:09:58 +03:00
Yair Morgenstern
c517dd9d64
Added the Ottomans! #703
2019-06-25 23:00:55 +03:00
Yair Morgenstern
7e50f70bd5
Resolved #899 - Added setting to disable city auto-picking construction
2019-06-24 19:35:45 +03:00
Smashfanful
2f97ed54c0
Update NewGame,SaveGame,LoadGame,Options.json
2019-06-24 14:48:55 +03:00
Smashfanful
469553de14
Update Nations.json
2019-06-24 12:35:04 +03:00
Smashfanful
78ad8a932a
Update Nations_Italian.json
2019-06-24 08:11:24 +03:00
Smashfanful
be02ad5839
Update Diplomacy,Trade,Nations.json
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Added other leaders
2019-06-24 08:11:07 +03:00
Yair Morgenstern
3b9ab43bbe
Resolved #898 - added option to disable tutorials
2019-06-24 06:43:51 +03:00
Yair Morgenstern
d9bd0fa6b8
Resolved #897 - split initial tutorial, which was too long, into several parts
2019-06-24 06:37:45 +03:00
Smashfanful
18d7446fab
Update Diplomacy,Trade,Nations.json
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Added Leader names
2019-06-23 08:56:40 +03:00
Smashfanful
bc26edfe81
Update Other.json
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Added new translation lines
2019-06-23 08:56:17 +03:00
Smashfanful
d0dc3e4bd6
Update Nations_Italian.json
2019-06-22 23:23:42 +03:00
Smashfanful
418bc140e8
Update Units.json
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I f**king messed up Ballista. HOORRAAY!
2019-06-21 13:47:03 +03:00
Smashfanful
af295f4fab
Update Units.json
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Added Composite Bowman
2019-06-21 13:20:39 +03:00
Smashfanful
beedcc5896
Update Buildings.json
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Corrections and additions
2019-06-20 20:44:30 +03:00
Yair Morgenstern
a1e1b91b9a
Added Civ icon to cities
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Improved City Connection icon
2019-06-19 20:13:32 +03:00
Yair Morgenstern
a6d1cdc398
Unified civ display in Overview and Victory screens
2019-06-19 19:20:25 +03:00
Yair Morgenstern
227f6627be
Resolved #883 - Added Civilization icons
2019-06-19 18:43:25 +03:00
Smashfanful
d39e57bf46
Update Units,Promotions.json
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Added Landsknecht
2019-06-19 10:40:07 +03:00
Smashfanful
353d6a6557
Update Notifications.json
2019-06-17 20:41:51 +03:00
Smashfanful
9c0995ad5a
Update Nations_Italian.json
2019-06-17 20:41:07 +03:00
Smashfanful
a18616a25b
Update Diplomacy,Trade,Nations.json
2019-06-17 20:40:31 +03:00
Yair Morgenstern
b2afc838a6
Resolved #533 - Added nation-dependant start location biases
2019-06-17 12:51:57 +03:00
Yair Morgenstern
853a325876
Added German nation - #703
2019-06-17 11:20:15 +03:00
Smashfanful
eb711b9a79
Update Diplomacy,Trade,Nations.json
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Added new translation lines
2019-06-16 20:40:34 +03:00
Smashfanful
be7baaa117
Update NewGame,SaveGame,LoadGame.json
2019-06-16 18:42:54 +03:00
Smashfanful
0726e7799d
Update Notifications.json
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New Translation lines
2019-06-16 18:42:32 +03:00
david.enrique
56ff436f94
Add victory type choice on new game screen
2019-06-15 22:38:02 +03:00
Smashfanful
f50e9c186d
Update Other.json
2019-06-15 22:28:16 +03:00
Yair Morgenstern
5943d1e12e
Apollo Program is now a NATIONAL wonder, so multiple civs can compete for Science Victory
2019-06-13 22:10:52 +03:00
Smashfanful
5ddd4c7d7b
Update Nations.json
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Added Siamese (in comments)
2019-06-13 15:23:56 +03:00
Smashfanful
6d82e42e1c
Update Nations_Italian.json ( #869 )
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* Update Nations_Italian.json
Corrections
* Update Nations_Italian.json
* Update Nations_Italian.json
2019-06-13 15:23:31 +03:00
Yair Morgenstern
b7be0e7934
Each Civ now has a preferred victory type, and makes construction choices based on said type
2019-06-12 22:01:37 +03:00
Yair Morgenstern
89020c8916
Removed ThorfMaps tiles - were much uglier than the other 2 tilessets and unneccesary
2019-06-12 22:00:35 +03:00
Smashfanful
772a825cfa
Update Diplomacy,Trade,Nations.json
2019-06-10 16:02:53 +02:00
Yair Morgenstern
d5a0894f75
Added diplomatic reprecissions for demands that the other civs is unwilling to fulfil
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Removed WeAgreedNotToSettleNearThem flag - was reverse copy of AgreedNotToSettleNearUs
2019-06-10 16:18:59 +03:00
Smashfanful
477a4c4dc4
Update Other.json
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Added some Italian translations
2019-06-09 22:37:22 +03:00
denrique88
0803063017
Correction of french translation of the tutorial
2019-06-09 22:29:43 +03:00
Yair Morgenstern
84bcfe2d39
Added "Community" tab in the menu, with links to the Github and Discord
2019-06-07 15:55:48 +03:00
Smashfanful
8e9fc1108e
Update Diplomacy,Trade,Nations.json
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New Italian translations
2019-06-07 14:32:56 +03:00
Smashfanful
5451eb0540
Update Nations_Italian.json
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Corrections. That must be the cause for the crashes in the Italian version.
2019-06-07 14:32:21 +03:00
Yair Morgenstern
f713d266db
Implemented "Don't settle cities near us", which goes both ways - a good basis for further demands ( #831 )
2019-06-07 13:04:18 +03:00
Yair Morgenstern
e8bdb8a2e4
Added initial logic for promising not to settle cities near other civs - not yet activated
2019-06-05 23:21:17 +03:00
Yair Morgenstern
ab450808b2
Can no longer pass the turn when popups have not been dealt with
2019-06-05 23:18:03 +03:00
Smashfanful
0153added5
Update Nations.json
2019-06-04 18:04:11 +03:00
Smashfanful
a039c6592b
Update Nations.json
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Corrections and addition of Greek unique
2019-06-04 18:04:11 +03:00
Smashfanful
3e22cdf72d
Update Nations_Italian.json
2019-06-04 18:03:34 +03:00
Smashfanful
0cedc1a5e8
Update Nations_Italian.json
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Added Greek Unique
2019-06-04 18:03:34 +03:00
Smashfanful
9bfa71898a
Update Units.json
2019-06-04 12:34:28 +03:00
Smashfanful
d8d5274c9e
Update Units,Promotions.json
2019-06-04 12:33:52 +03:00
Yann
f0293b5f2a
Update French Translation for Diplomacy,Trade,...
2019-06-04 12:33:05 +03:00
Smashfanful
5dcaaab0d1
Update Italian Translation Other
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Added a missing Italian translation
2019-06-04 12:32:37 +03:00
Yann
e7bd6fb0b3
Update French Translation of NewGame,SaveGame,...
2019-06-04 12:32:04 +03:00
Yann
9b7baa6a9e
Update French Translation on Notification
2019-06-04 12:31:37 +03:00
Yann
493d21ff54
Update French Translation of Buildings
2019-06-04 12:31:03 +03:00
Yann
6f0016134d
Update French Translation of Units.Promotions
2019-06-04 11:13:32 +03:00
Yann
1b5960477c
Update French Translation of Other
2019-06-04 11:13:04 +03:00
Yair Morgenstern
cf37122304
Translation organization
2019-06-02 23:31:16 +03:00
Smashfanful
28eb9e61d4
Update Nations.json
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Added some correction proposings
2019-06-02 19:43:40 +03:00
Smashfanful
40831ca17d
Update Nations_Italian.json
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Added Mongols and corrected some lines
2019-06-02 19:43:12 +03:00
Smashfanful
7803d3ebdf
Update Nations.json
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Added two propositions for City-States
2019-06-02 17:25:57 +03:00
Smashfanful
ca9b39a4c6
Update Nations_Italian.json
2019-06-02 17:25:23 +03:00
Smashfanful
8fc4ed6491
Update Notifications.json
2019-06-02 17:25:06 +03:00
Yair Morgenstern
36da3359db
Added denunceation
2019-06-01 23:20:02 +03:00
Yair Morgenstern
f60ebbb7e1
Civs clearing an encampment now get gold
2019-06-01 22:47:41 +03:00
Yair Morgenstern
4b4f5e77b8
Resolved #646 - Barbarians now spawn from Encampments!
2019-05-31 17:36:19 +03:00
Yair Morgenstern
b068e6f88f
Minor translation changes
2019-05-30 19:57:27 +03:00
Yair Morgenstern
b9cf40487f
Performance improvements for Next Turn
2019-05-29 22:10:32 +03:00
Smashfanful
85c86e0b02
Update Buildings.json
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Added some unique units and corrected some Italian lines
2019-05-29 17:31:32 +03:00
Yair Morgenstern
3fbcc019e3
There were somes things that were in the translations files but weren't translated in-game
2019-05-28 23:43:18 +03:00
Smashfanful
8f81fd0c3d
Update Tutorials_Italian.json
2019-05-28 22:54:43 +03:00
Smashfanful
a285a8031c
Update Other.json
2019-05-28 16:58:25 +03:00
Smashfanful
b190524ae3
Update Notifications.json
2019-05-28 16:57:11 +03:00
Smashfanful
db99683090
Update Nations.json
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Corrections
2019-05-28 16:56:47 +03:00
Smashfanful
a2efab3378
Update Nations_Italian.json
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Added City-States
2019-05-28 16:56:18 +03:00
Smashfanful
c01acee372
Update Units,Promotions.json
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Added Indian unique unit
2019-05-27 17:11:52 +03:00
Smashfanful
034b3dfa5e
Update Buildings.json
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Added Indian unique building
2019-05-27 17:11:27 +03:00
Smashfanful
147779b0e8
Update Other.json ( #807 )
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Italian translations to City-States
2019-05-27 17:10:54 +03:00
Yair Morgenstern
a204333410
Added countdown to relationship change with city states
2019-05-26 18:52:32 +03:00
Yair Morgenstern
1bb62ad681
Civs respond according to neutral/hate and respond properly after peace
2019-05-26 18:32:19 +03:00
Yair Morgenstern
408dfcfc7e
Final touches to City States, and they're ready to roll!
2019-05-26 16:10:09 +03:00
Smashfanful
e4125e52c0
Update Nations_Italian.json
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Added Indian intro phrases
2019-05-26 15:32:37 +03:00
Smashfanful
a67fc9d55d
Update Other.json
2019-05-25 23:14:18 +03:00
Smashfanful
89854ec195
Update Nations_Italian.json
2019-05-25 23:13:46 +03:00
Yair Morgenstern
25fc1b3c71
Last fixes for Indian nation!
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Checks for specific buildings now work for all civ-unique buildings as well
2019-05-24 13:59:00 +03:00
Yair Morgenstern
7e6b102f27
Merge branch 'roadOnLongClick'
2019-05-23 22:21:46 +03:00
Smashfanful
f988279f1d
Update Other.json
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Another Italian translation
2019-05-23 16:27:06 +03:00
Smashfanful
fcdb609b0e
Update Notifications.json
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Italian Translations
2019-05-23 16:26:11 +03:00
martin
6bd06474bd
improved overview city screen
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- dynamic layout
- cities and units sorted by name
- jump-to buttons for cities
- rounded values in statistics
2019-05-23 16:25:47 +03:00
martin
d676c18aec
adding MapUnitAction.name(), a user-readable name for actions. Eg "Moving" instead of "moveTo x,y"
2019-05-23 07:57:34 +03:00
martin
98803f0454
implementing BuildLongRoadAction
2019-05-22 22:23:03 +03:00
Yair Morgenstern
c83844f600
Merge branch 'master' of https://github.com/yairm210/UnCiv
2019-05-22 22:08:14 +03:00
Smashfanful
798adad4a9
Update Other.json
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More Italian translations.
2019-05-22 22:07:59 +03:00
Yair Morgenstern
ea9c9da48d
Added missing notification translations ( #792 )
2019-05-22 22:07:50 +03:00
Smashfanful
eefdb997b5
Update Notifications.json
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Italian corrections.
You also forgot to write:
"Enemy city has damaged unit"
"Enemy city has destroyed unit"
"A faraway land has built Wonder"
2019-05-22 22:01:27 +03:00
martin
c8c3370cb9
show "rough terrain" property in Civilopedia
2019-05-22 21:57:14 +03:00
Yair Morgenstern
fd4123e15f
City state icon in city button now visible and colored according to city-state color
2019-05-20 22:22:16 +03:00
Yair Morgenstern
f46baec89f
Resolved #770 - City-states now colored as per original civ, with black primary color
2019-05-20 22:03:43 +03:00
sulai
f905fa8068
Single tap pickers for improvements and promotion ( #765 )
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* single tap picker (improvements, policies and promotions), tbd: split button
* improvement and promotion pickers: using split buttons featuring a question mark. allows single-tap choice.
* improvement picker and promotion picker: show "pick now" to the right of the button
2019-05-20 20:38:50 +03:00
sulai
fdf95317f0
units support single-tap move ( #750 )
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* implemented single tap move
- units stay selected after move (to go on moving)
- and they are de-selectable by taping them again (to abort moving)
* unit movement: mark the reachable spots clearly to avoid accidental movement
* unit action: when an exclusive decision is made, deselect unit
* clicking on the unit information in the UnitTable will show that unit + minor fixes
* siege units won't show movement hints when set up, while packing up does not cost any movement points
* workers: highlight button when constructing an improvement, won't sleep then
* fixed units not being de-selected when clicking the UnitTable or "next unit" button
* zooming forwards clicks on to the map, so we need to deselect units in that case
* clean up branch
* added "Move units with a single tap" to options menu
2019-05-20 20:08:59 +03:00
Smashfanful
d07e406510
Update Other.json
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You forgot a phrase.
2019-05-20 19:49:57 +03:00
Smashfanful
22c45af5d8
Update Nations_Italian.json
2019-05-20 16:18:24 +03:00
Yair Morgenstern
00ef4d171c
Removed portuguese misspelling
2019-05-19 22:04:56 +03:00
Smashfanful
b24d21331e
Update Other.json ( #773 )
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Another Italian translation
2019-05-19 17:02:25 +03:00
Yair Morgenstern
85e0f892d5
Fixes for 700caf3
2019-05-19 07:32:13 +03:00
luanrodriguesmoura
700caf3714
Portuguese translations added
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if you are going to credit someone give credit my old acount (luanrmoura55 if my memory serves me right)... like just... please.
2019-05-19 07:06:36 +03:00
Brian Gainor
cd77074045
Fix typos in Nations.json
2019-05-18 23:20:19 +03:00
Yair Morgenstern
054b3b000d
Resolved #752 - Added big friendship penalty for betraying declaration of friendship
2019-05-17 15:00:24 +03:00
Yair Morgenstern
2e16a96c4d
Can no longer gift city states with gold you don't have
2019-05-16 22:08:45 +03:00
Smashfanful
1f498f3fa6
Update Other.json
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Added Italian translations
2019-05-16 19:45:38 +03:00
Smashfanful
f6a26aaee3
Update Notifications.json
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Added Italian translations.
2019-05-16 19:44:02 +03:00
sulai
9ce7959d32
more ui improvements ( #757 )
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* unit action: when an exclusive decision is made, deselect unit
* clicking on the unit information in the UnitTable will show that unit + minor fixes
* siege units won't show movement hints when set up, while packing up does not cost any movement points
* workers: highlight button when constructing an improvement, won't sleep then
* fixed broken saved game
* show messages if exploring is done or WorkerAutomation is done
* Revert "siege units won't show movement hints when set up, while packing up does not cost any movement points"
This reverts commit b805993a
2019-05-16 17:54:58 +03:00
Smashfanful
85b7607d58
Update Other.json
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Another Italian line fixed
2019-05-15 16:37:53 +03:00
Smashfanful
6c7edd60ac
Update Notifications.json
2019-05-15 14:19:02 +03:00
Smashfanful
ced4840e8e
Update Buildings.json
2019-05-15 14:18:49 +03:00
Smashfanful
be911d8903
Update Other.json
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Improved Translations
2019-05-15 14:18:31 +03:00
Smashfanful
cc2c9c3487
Update Nations_Italian.json
2019-05-15 14:18:17 +03:00
lishaoxia1985
17a856c0a5
Update Other.json
2019-05-15 14:17:58 +03:00
lishaoxia1985
1bc40b01b4
Update Notifications.json
2019-05-15 14:17:58 +03:00
lishaoxia1985
7b34277a7e
Update Other.json
2019-05-15 14:17:58 +03:00
martin
157e6e81a8
don't flood the player with similar messages about spotted enemies. instead cycle through units by clicking the message multiple times.
2019-05-14 17:07:01 +03:00
Yair Morgenstern
48af218795
Strategic resources cost more in trade from a civ who's at war and can use them for units
2019-05-13 22:23:30 +03:00
Smashfanful
5463e36cca
Update Other.json
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Improved Italian translations
2019-05-13 18:04:08 +03:00
Smashfanful
e348687bce
Update Policies.json
2019-05-13 18:03:37 +03:00
Smashfanful
e9700937f7
Update Units,Promotions.json
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Improved Italian translation.
2019-05-13 18:01:47 +03:00
martin
eaa0a9dbad
when a unit is selected, use the ? button to read about it in the Civilopedia
2019-05-13 17:17:27 +03:00
Yair Morgenstern
a9a1962cec
Continuation of #738 - readability, and solves case where 2 civs have unique buildings to the same base building (say Royal Library and Paper Maker)
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#729 - AddCultureBuilding now adds civ-specific building (e.g. Burial Tomb), not just checks to see if it's built
2019-05-12 22:24:11 +03:00
Yair Morgenstern
24a71b16f2
Trade button changed to "Negotiate Peace" when at war, and peace treaties are a must when "trading" in this situation
2019-05-11 23:32:12 +03:00
lishaoxia1985
20d05aa8e0
all chinese font will show well ( #739 )
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* update some diplomacy words in chinese
* all chinese font can be show well
* Update Fonts.kt
* update chinese language
2019-05-11 22:20:41 +03:00
Yann
7c146f4aea
Update French Version + mark duplicated & translation that didn't work ( #728 )
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* Update French Version + mark duplicated & translation that didn't work
duplication mark : //duplicated
translation mark : //Don't translate in diplomacy view
or //You misses this translation, said Smashfanful
* Update Other.json
2019-05-11 22:16:16 +03:00
Yann
52a676f5cb
Add French Tutorial
2019-05-10 18:20:54 +03:00
lishaoxia1985
656246cd10
all chinese font can be show well
2019-05-10 18:20:27 +03:00
lishaoxia1985
93bf8333ca
update some diplomacy words in chinese
2019-05-10 18:20:27 +03:00
lishaoxia1985
c37983667c
move some words into other translation files,the city name can be changed with setting
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although the city name can be changed with setting,it's only correct when you build a new city or start a new game.if you change the game language in game progress it will miss some font.
2019-05-09 23:16:47 +03:00
Duan Tao
c221d50e01
Add 2 more type of city-states.
2019-05-09 18:54:43 +03:00
Smashfanful
7db1298ded
Update Other.json
2019-05-08 22:01:01 +03:00
Smashfanful
d0c9f57fc9
Update Other.json
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Updated Italian translations.
2019-05-08 22:01:01 +03:00
Yair Morgenstern
b3a4ed4c4f
Declaration of Friendship is go!
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I'm sure there's stuff I've forgotten but there is just so much that happens in diplomacy that is dependant on these declarations
2019-05-08 18:48:36 +03:00
Yair Morgenstern
75bdced3c6
Added Declaration of Friendship logic
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@ninjatao - I changed your BorderConflict into a DiplomacyFlag, and so all the logic of "removing every turn and deleting if 0" is built-in =)
2019-05-08 17:24:56 +03:00
Smashfanful
3106127dc4
Update Units,Promotions.json
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Italian translation for Instant Cure and its effects
2019-05-08 16:40:11 +03:00
Yair Morgenstern
8ce1613559
Resolved #698 - Added Heal Instantly 'promotion'
2019-05-08 16:03:01 +03:00