Yair Morgenstern
43f8fa89c0
Game now saves save files in external storage on Android when possible.
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May the lord have mercy on our souls.
2020-05-31 19:48:36 +03:00
Yair Morgenstern
434ded6070
Simplified multiplayer vs local save storage
2020-05-31 19:20:16 +03:00
Yair Morgenstern
ba9329963f
River generation is go! =D
2020-05-31 19:14:16 +03:00
Yair Morgenstern
60aeebd3bb
Separated Landmass and Natural Wonder generation from the MapGenerator class - now it's much easier to understand what's going on where.
2020-05-31 17:21:15 +03:00
Yair Morgenstern
844cdcb821
Added a river coordinate system - it's just far enough from the tile oordinate system to be incredibly annoying
2020-05-31 17:05:35 +03:00
Yair Morgenstern
e81e048169
Added combat penalty when attacking across a river
2020-05-31 16:47:52 +03:00
Yair Morgenstern
69dc3cc5f1
Resolved #2660 - Remove Fallout now enabled by Atomic Theory
2020-05-31 13:11:02 +03:00
uncivbot[bot]
9123fdc48b
Translations update ( #2673 )
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* Update Korean.properties (#2664 )
* Update Korean.properties
중점을 둔 부분: 튜토리얼 태스크, 조사(은는 이가 을를 와과), 도시목록, Civilopedia, 그외 전반적인 단어 일치
Priority on: Tutorial task, Korean proposition, City list, Civilopedia, and overall-agreement of word usage
* Update Korean.properties
* Update Korean.properties
* Update Italian.properties (#2665 )
* Update Russian.properties (#2669 )
* Update Russian.properties
* Update Russian.properties
Grammar and placeholders correction until line 437
* Update Russian.properties
Grammar and placeholders corrections until line 622
* Update Russian.properties
Grammar and placeholders corrections
* Update Russian.properties
minor errors fixed
* Update Indonesian.properties (#2670 )
* Update Japanese.properties (#2671 )
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
Co-authored-by: saud2410 <64586749+saud2410@users.noreply.github.com>
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
Co-authored-by: Bada <64350251+BadaTheBada@users.noreply.github.com>
Co-authored-by: Kensvin <63847755+Kensvin28@users.noreply.github.com>
Co-authored-by: paontv <57051667+paontv@users.noreply.github.com>
2020-05-30 23:40:55 +03:00
Yair Morgenstern
4a69544c7d
Resolved #2672 - Difficulties are sorted by ascending difficulty in Civilopedia
2020-05-30 23:40:27 +03:00
Yair Morgenstern
84e4e58f23
Added movement cost for crossing rivers
2020-05-30 23:32:53 +03:00
Yair Morgenstern
58059fc59b
Great person uniques can be added to any modded unit
2020-05-30 23:11:49 +03:00
Yair Morgenstern
40325a38b4
Merge branch 'master' of https://github.com/yairm210/Unciv
2020-05-26 16:35:56 +03:00
Yair Morgenstern
8e9cd174dc
3.8.12-patch1
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Added case where worker that needs to ru away has nowhere to move to
2020-05-26 16:35:01 +03:00
k.h.lai
a9d9b5a64f
Reformat "object:" to "object :" according to the official kotlin style guide ( #2666 )
2020-05-26 16:12:29 +03:00
Yair Morgenstern
1f7d9ead20
3.8.12
2020-05-25 21:34:38 +03:00
k.h.lai
ef0c0b9407
Improve keyboard shortcut ( #2663 )
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* Use keyDown instead of keyTyped to handle arrow keys
* Rename getIconAnKeyForUnitAction to getIconAndKeyForUnitAction
Remove unnecessary dependencies in UnitActionsTable.kt
* Use backButtonAndESCHandler to deselect unit and city
2020-05-25 21:17:02 +03:00
uncivbot[bot]
29d17ead9b
Translations update ( #2659 )
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* Update Korean.properties (#2649 )
* Update Korean.properties
* Update Korean.properties
* Translated part of Arabia (#2653 )
* Update Polish.properties (#2656 )
* Update Spanish.properties (#2655 )
Translate India and Germany
Co-authored-by: saud2410 <64586749+saud2410@users.noreply.github.com>
Co-authored-by: Shon-Shon <65797120+Shon-Shon@users.noreply.github.com>
Co-authored-by: RadioMagnetofonStereofoniczny <remixionmix@gmail.com>
2020-05-24 21:50:01 +03:00
Yair Morgenstern
41aade6eb9
Advanced sliders work on New Map Screen
2020-05-24 21:49:36 +03:00
Daniel Bälz
fcffbbb9bd
Minor UI improvements construction menu ( #2657 )
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* Fix padding for headers in construction menu
* Sync width of queue and available construction tables
* Left align "Add to queue" button to prevent jumping
* Remove duplicate separator and padding
* Improve design of CityInfoTable
* Fix padding for headers in construction menu
* Sync width of queue and available construction tables
* Left align "Add to queue" button to prevent jumping
* Remove duplicate separator and padding
* Improve design of CityInfoTable
2020-05-24 21:30:34 +03:00
Daniel Bälz
ee5ef800c7
Evaluate translations for mods only when the mod is active in a game. Fixes #2622 ( #2650 )
2020-05-24 21:29:16 +03:00
Daniel Bälz
24c88313e8
Add remove button for construction queue items ( #2654 )
2020-05-23 23:10:46 +03:00
Yair Morgenstern
2f43213616
Resolved #2647 - Automated workers run away from enemy military units
2020-05-22 11:08:39 +03:00
Yair Morgenstern
890a64c533
3.8.11
2020-05-21 22:58:58 +03:00
uncivbot[bot]
bc919815c6
Translations update ( #2646 )
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* Update Italian.properties (#2639 )
* Update Brazilian_Portuguese.properties (#2645 )
hi, i added some civilizations translates :D
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
Co-authored-by: Moizeba <65720902+Moizeba@users.noreply.github.com>
2020-05-21 22:44:36 +03:00
Alexander
8745f58dc2
Uniformed the size of buttons on LanguagePickerScreen and MultiplayerScreen ( #2628 )
2020-05-21 22:31:03 +03:00
Yair Morgenstern
90051ebe5c
Rivers no longer disappear on 'next turn'
2020-05-21 22:18:28 +03:00
Yair Morgenstern
9b9e172897
Gold deficit only affects science when the civ has negative gold
2020-05-21 22:16:12 +03:00
Jack Rainy
98a4c8bf00
Don't reveal submarine position by city markers ( #2643 )
2020-05-21 12:20:44 +03:00
Yair Morgenstern
4b405ecc61
Resolved #2642 - added difficulty settings to Civilopedia
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No translations yet
2020-05-20 22:20:26 +03:00
Yair Morgenstern
d81507ef2d
Resolved #2549 - fixed New Game Screen options alignment and placing
2020-05-20 20:52:13 +03:00
Yair Morgenstern
9b93e4fb51
Unified capitalization in New Game screen - #2549
2020-05-20 20:46:59 +03:00
Yair Morgenstern
0262ee816b
Resources no longer spawn under unbuildable, unremovable terrain features
2020-05-19 21:44:10 +03:00
AcridBrimistic
39e5d0df0f
relationshipLevel() clean-up ( #2627 )
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* Diplomacy Clean-up
* Better formatting
* Quickfix
* Fix
counterpoint
2020-05-19 21:28:32 +03:00
Giuseppe D'Addio
b3a7528818
Update template.properties ( #2637 )
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* Update template.properties
Added two new translation lines
* Update template.properties
Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>
2020-05-19 19:24:21 +03:00
Yair Morgenstern
eb6a11cccb
Resolved #2638 - Auto-assign of population no longer "double books" tiles
2020-05-19 19:21:26 +03:00
lishaoxia1985
0678e77487
delete skin file about "*.fnt" and use nativefont instead. ( #2109 )
2020-05-19 19:06:03 +03:00
Yair Morgenstern
321c5858ce
Merge branch 'master' into preVersion
2020-05-19 19:00:14 +03:00
Daniel Bälz
47d7e8ef09
Gradle Kotlin DSL ( #2634 )
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* Ease migration to Gradle Kotlin DSL by changing quotes, function calls and plugin definitions
* Migrate build scripts to Gradle Kotlin DSL
2020-05-19 00:14:01 +03:00
Yair Morgenstern
ac0603a606
3.8.10
2020-05-19 00:12:16 +03:00
uncivbot[bot]
c9e63b3e00
Translations update ( #2636 )
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* Update Italian.properties (#2626 )
* Update Italian.properties
Also added a new translation line
* Update Italian.properties
Fiiix
* Update Russian.properties (#2630 )
* Update Indonesian.properties (#2631 )
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
Co-authored-by: Bada <64350251+BadaTheBada@users.noreply.github.com>
Co-authored-by: Kensvin <63847755+Kensvin28@users.noreply.github.com>
2020-05-19 00:06:29 +03:00
Yair Morgenstern
8ba8c6b596
More new tiles by The Bucketeer!
2020-05-19 00:06:01 +03:00
Yair Morgenstern
45f85d9c38
Fixed Manhattan Project being inversely affected by nuclear weapons disabling
2020-05-18 23:42:40 +03:00
Väinö Mäkelä
4b6bab523f
Rewrite the font system to render the characters incrementally ( #2635 )
2020-05-18 23:09:38 +03:00
Yair Morgenstern
7330daff48
All UI changes in threads are now run in a postRunnable - should hopefully get rid of IndexOutOfBoundsExceptions
2020-05-18 23:08:19 +03:00
Yair Morgenstern
507c677d08
Windows 32 bit test 2
2020-05-17 22:38:18 +03:00
Yair Morgenstern
b7e5d8ac6e
Windows 32-bit test
2020-05-17 22:13:25 +03:00
Yair Morgenstern
3032ba9c73
River adjacency functions and gold bonus for tiles adjacent to rivers
2020-05-17 21:29:12 +03:00
Alexander Korolyov
8a43d5c5d6
Change default value for new simulateUntilWinOrLose parameter. ( #2632 )
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By default it should be 0 - simulation turned off.
2020-05-17 18:48:58 +03:00
Alexander Korolyov
55fdb3a9e7
Exits simulation mode when player wins or losses. ( #2624 )
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* Exits simulation mode (simulateUntilTurnForDebug) when player wins or losses.
* Update core/src/com/unciv/logic/GameInfo.kt
Co-authored-by: AcridBrimistic <acridbrimistic@protonmail.com>
* Update core/src/com/unciv/UncivGame.kt
Co-authored-by: AcridBrimistic <acridbrimistic@protonmail.com>
* Update core/src/com/unciv/logic/GameInfo.kt
Co-authored-by: AcridBrimistic <acridbrimistic@protonmail.com>
* New parameter for simulation until any of player wins or loses or maximum turns reached.
Added battle logging flag.
Co-authored-by: AcridBrimistic <acridbrimistic@protonmail.com>
2020-05-17 12:33:49 +03:00
Yair Morgenstern
2444b2e1d2
New river edges and flattened tiles by The Bucketeer!
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Opened River changes in Tile Editor - only visual for now, but should help people see how their tiles would look with rivers surrounding them
2020-05-16 23:54:16 +03:00