Yair Morgenstern
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d902db0af0
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Updated gradle wrapper
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2019-04-24 09:47:33 +03:00 |
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Yair Morgenstern
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69d3703543
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Resolved #595 - Added release version to options table
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2019-03-21 22:46:49 +02:00 |
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Yair Morgenstern
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baed1e50cd
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Returned tile info table in the city screen, construction scroll now translated, added city screen translations to translations file - #417
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2019-01-22 21:48:30 +02:00 |
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Yair Morgenstern
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b776bd777c
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Google suspended the app because of "Impersonation" violation =(
Changed library name from com.unciv.game to com.unciv.app for app change
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2019-01-02 22:07:47 +02:00 |
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Yair Morgenstern
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2605ce6b71
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Once a unit has gained more than 30 XP it won't gain XP from barbarians
AI units now always unfortify/unsetup after moving
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2018-08-30 22:13:07 +03:00 |
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Yair Morgenstern
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17e440d557
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Added building icons!
There are now images of the current construction in the construction picker screen, the city screen and the world map!
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2018-08-29 14:03:18 +03:00 |
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Yair Morgenstern
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5d3c7a3a5e
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Replaced city connection icon, luxury resources now have a smiley next to them and strategic resources have a production symbol
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2018-08-27 17:17:14 +03:00 |
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Yair Morgenstern
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86464ccdb0
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Many UI updates are now done on the clone, so we won't get concurrency exceptions
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2018-08-25 23:15:40 +03:00 |
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Yair Morgenstern
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fee0b718ec
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Shrunk game size by 15% by including the images only when packed
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2018-08-13 08:56:15 +03:00 |
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Yair Morgenstern
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e51ac717d7
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Better circle image, images no longer look all pixellated
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2018-08-10 11:34:30 +03:00 |
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Yair Morgenstern
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c67d515ec4
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Organized all game images and added TexturPacker to pack them all into a single image, with an atlas to find the texture regions -
MASSIVE boost in rendering performance!
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2018-08-10 11:05:21 +03:00 |
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Yair Morgenstern
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fb1f381f06
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Added FreeType, which lets us use whatever fonts we want
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2018-05-01 21:41:02 +03:00 |
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Yair Morgenstern
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ca7fb9c3be
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Multiple IDE-suggested fixes
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2018-04-11 23:46:00 +03:00 |
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Yair Morgenstern
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9253c40085
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Added Kotlin!
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2018-02-23 15:36:13 +02:00 |
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Yair Morgenstern
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6a2f4a07f1
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Major overhaul - all tree items now have transient pointers to their parents, eliiminating the need for static calls for Civilization.Current and the like - neccesary if we want to have multiple civilizations
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2018-02-23 12:57:52 +02:00 |
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Yair Morgenstern
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546472b528
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Organized classes into folders
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2018-01-11 22:22:51 +02:00 |
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Yair Morgenstern
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0319602092
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Initial commit
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2017-11-22 00:09:35 +02:00 |
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