Commit graph

33 commits

Author SHA1 Message Date
Yair Morgenstern
c2fdcb7849 Prepping for multiple rulesets - current ruleset is now is Vanilla folder 2020-04-24 14:03:41 +03:00
Yair Morgenstern
eba7dc8c8c All era names changed to "... era" to fit in with what is actually translated and displayed
Removed Era enum - too restrictive to tech tree variations (atomic era, anyone?)
As a side bonus, mods can now add their own eras, that'll be interesting?
2020-04-17 15:11:45 +03:00
Yair Morgenstern
c1f0084fb0 Added a check to see if a policy effect was active - this is an important step towards "different effects for the same policy name", as happens between Vanilla and G&K/BNW 2020-04-16 11:05:49 +03:00
Yair Morgenstern
fa7097d7c3 Republic description deambiguated 2020-03-25 11:50:46 +02:00
Jack Rainy
13def8739e
Corrections according to #2101 (#2105)
* College requires Phylosophy

* "Police State" influences the courthouses, not culture borders

* "Autocracy complete" has +20 attack effect

* Translations updates
2020-03-09 00:00:32 +02:00
lishaoxia1985
42e16ec80a Now we and AI can sign research agreement. (#1671) 2020-01-23 20:12:24 +02:00
Federico Luongo
f118be5d40 Adopted JSONC standard for assets files (#1674)
* Adopted JSONC standard for assets files

* Update Nations_Ukrainian.json

* Update Nations_Ukrainian.json

* Normalized Nations_Ukrainian too

Co-authored-by: Marerjh <40261003+Marerjh@users.noreply.github.com>
2020-01-13 19:01:27 +02:00
Sam Rogers
cdcd7cf116 correct spelling of "Fascism" policy (#1432) 2019-12-08 18:40:48 +02:00
lishaoxia1985
7453ee637f 1. overflow science when finishing and starting research. 2. in the cityscreen unit should be not visible. 3. modifier the policy "Commerce Complete" according to original game. 4. the action of "Great Merchant" now is the same as original game. 5. translation update. (#1355)
* update

* update

* update

* update

* update

* update
2019-11-25 12:03:20 +02:00
Smashfanful
d22598d6ac Update Policies.json (#1214)
Added sketches for Patronage and Order
2019-11-04 12:50:10 +02:00
Am-per-Sand
a6c20984f2 Citizenship and Legalism description changed.
Unclear description fixed. I have almost created a pull request for `CityStats.kt`: 
```
if (policies.contains("Citizenship")  && currentConstruction.name == "Worker")
stats.production += 25f
```
as I thought it should boost training of Workers.

I also attach #423 contents of  with a similar unclarity of Legalism.
2019-05-03 17:06:53 +03:00
Yair Morgenstern
0ef11e12cd Resolved #491 - Once Honor has been adopted, gain Culture when you kill a barbarian unit 2019-03-03 23:05:12 +02:00
Am-per-Sand
364b3b48a2
Policies.json typo correction 2019-03-01 18:21:25 +01:00
Yair Morgenstern
e573368d18 Added CN Tower, Pentagon #245 2019-01-16 22:24:29 +02:00
Duan Tao
c198db0641 Adjust city attack strength. Also shown in unittable when selected. 2019-01-12 20:33:30 +08:00
Yair Morgenstern
197d698c57 Organized Freedom policies 2018-12-10 11:55:18 +02:00
Yair Morgenstern
6672b9e7bd Added Minuteman, American unique, and England special ability 2018-12-06 22:02:03 +02:00
Yair Morgenstern
a062b02bb5 Percentage increases from buildings displayed in tech picking screen 2018-11-06 20:29:48 +02:00
Yair Morgenstern
f86736db6d Removed Hydro Plant, since it requires rivers to be useful, and we don't yet have rivers. 2018-10-28 16:16:47 +02:00
Yair Morgenstern
324239b3e6 Typo fix: dicipline -> discipline 2018-10-28 15:06:55 +02:00
Yair Morgenstern
f6163f3c88 Organized policy icon credits 2018-10-13 22:31:03 +03:00
Yair Morgenstern
68b64ca66f Added Honor and Autocracy policies 2018-09-05 17:17:30 +03:00
Am-per-Sand
eb63ae4c5d Policies.json commas
Credits to github syntax highlighting
2018-07-20 15:56:26 +03:00
Yair Morgenstern
a193be18b3 Free Religion policy is now pickable 2018-07-09 17:28:25 +03:00
Yair Morgenstern
805fc5c739 Oligarchy policy now works as intended
More translation stuff
2018-06-25 23:11:22 +03:00
Yair Morgenstern
c5f127e555 Policy branches are unlocked by era 2018-06-25 18:09:38 +03:00
Yair Morgenstern
a4fcc3a694 Happiness label in menu bar now displays unhappy face and red text if hapiness is negative 2018-05-11 16:19:40 +03:00
Yair Morgenstern
85ffcc58ee Added CivilizationPolicies, added great person pick when completing Liberty 2018-01-11 22:50:59 +02:00
Yair Morgenstern
439efd7a40 Legalism now works! 2018-01-03 22:52:40 +02:00
Yair Morgenstern
ab2b33318b Buildings are now divided by type in city screen 2017-12-28 21:50:17 +02:00
Yair Morgenstern
367f294774 Changed policy text to reflect repurposing 2017-12-25 23:22:28 +02:00
Yair Morgenstern
f7e7506b7c ADDED POLICIES 2017-12-25 23:18:25 +02:00
Yair Morgenstern
98dbe3b844 Split buildings and units to 2 separate files and types - both are now IConstruction, and cityBuildings has been changed to cityConstructions will all that entails 2017-12-18 19:43:34 +02:00