Commit graph

235 commits

Author SHA1 Message Date
Roumaan
ca64d361f4 Adding Russian translation
policies, remove actions +minor additions. I think i finnally did it
2018-08-08 18:17:23 +03:00
Roumaan
07280104cc Merge remote-tracking branch 'refs/remotes/yairm210/master' 2018-08-08 17:23:08 +03:00
Roumaan
969e16787e Fixing out fixes 2018-08-08 17:16:49 +03:00
Yair Morgenstern
02fd349243 Massive AI combat improvements!
Added translations
2018-08-06 21:58:30 +03:00
Yair Morgenstern
a199801c82 Merge branch 'master' of https://github.com/yairm210/UnCiv 2018-08-06 21:23:52 +03:00
Roumaan
12d3d9f2e1 Merge remote-tracking branch 'refs/remotes/yairm210/master' 2018-08-06 19:14:08 +03:00
Roumaan
353ce16360 Fixing Ryssian translation 3
Fixed translation of  Eras, unique buildings effects, unit types, unit
uniques, policy picker screen, trade categories.
2018-08-06 19:09:28 +03:00
Yair Morgenstern
99c0abd24d Fixed crash when you would melee attack an enemy unit that was in a friendly civ's (unenterable) territory 2018-08-06 13:08:45 +03:00
Roumaan
ef60f86ab0 Fixing Russian trahslation 2
Fixed translatiaon of notifications, technologies and eras
2018-08-06 04:28:19 +03:00
Fantaziu Ion
f302bd412b
Major translations it/ru/fr/ro
Some units not translated cause never encountered and not know if exist. May be duplicates in other languages... Not shure.
//Check comments inside file
2018-08-06 01:59:43 +02:00
Roumaan
1f622e01c4
My first commit trying to fix russian translation
Just fixed some of the first lines. Commiting just to save changes from my browser, and continue working with files on my computer tomorrow. The translation we have now is very bad. And all I can do is just try to fix it with my terrible knowledge of English, enough that this translation at least started to make sense, hoping someone would be able to finish it completely. I hope you understood me.
2018-08-06 02:18:09 +03:00
Yair Morgenstern
2be6a5c15c AI construction choices now better and change between peacetime and wartime.
AIs now declare war on each other if they think they can defeat the other side
(Returned movement alg. to the way it was because the new way didn't allow ais to find enemy units, added comment)
2018-08-05 23:08:50 +03:00
Yair Morgenstern
e655d6620a Added LOADS of words to be translated - all buildings and units! 2018-08-05 16:12:46 +03:00
Yair Morgenstern
c3cdae12d4 Tutorials are now defined per language! 2018-08-04 23:57:53 +03:00
Yair Morgenstern
7983901435 Info on translation percentage in language picker screen 2018-08-04 21:50:56 +03:00
Yair Morgenstern
ec0ebc73f0 Expanded translation for new game screen and overview screen 2018-08-04 21:36:08 +03:00
Yair Morgenstern
215310b413 Diplomacy screen, declaring war, no entering frienly enemy territory 2018-08-02 21:21:30 +03:00
Yair Morgenstern
bf9e06445c All diplomacy now done from a separate screen 2018-08-02 14:59:53 +03:00
Yair Morgenstern
023c4cd1c6 Trade now almost entirely separate from Trade Screen, so the Trade screen can become a Diplomacy screen! 2018-08-01 22:41:23 +03:00
Yair Morgenstern
d8bb0eb9e5 Can now trade Peace Treaty! Which leads to actual fukken peace! 2018-07-31 17:48:57 +03:00
Yair Morgenstern
82c42e8528 Trade classes re now separate files 2018-07-30 13:30:13 +03:00
Smashfanful
28e068801a
Updated translation
Corrected Italian translation.
2018-07-29 11:23:50 +02:00
Fantaziu Ion
556a327bc2
translated trade, civ name, difficulty, map size
translated trade
2018-07-28 15:23:20 +02:00
Yair Morgenstern
8b259a3db3 Added ai unhappiness modifier to difficulty 2018-07-27 10:03:44 +03:00
Yair Morgenstern
041f904f6c Added language picker screen 2018-07-26 23:46:14 +03:00
Am-per-Sand
9e7c3e0b08
added commas! 2018-07-26 18:10:45 +02:00
Yair Morgenstern
06c68302ce Added difficulty settings! 2018-07-25 22:56:25 +03:00
Yair Morgenstern
b4614fc1f5 Railroad now looks like a railroad and visible on tundra 2018-07-24 18:22:39 +03:00
Yair Morgenstern
b1f14761ad Merge branch 'master' of https://github.com/yairm210/UnCiv 2018-07-20 15:58:38 +03:00
Am-per-Sand
b653829547 units.json commas
easy to find with syntax highlighting
2018-07-20 15:56:57 +03:00
Am-per-Sand
eb63ae4c5d Policies.json commas
Credits to github syntax highlighting
2018-07-20 15:56:26 +03:00
Yair Morgenstern
0d261e88bf Added list of units to empire overview 2018-07-19 13:29:52 +03:00
Yair Morgenstern
5ee0c47e22 If a unit can be promoted twice, the promotion picker remains open after you pick the first promotion 2018-07-18 13:26:29 +03:00
Yair Morgenstern
7ec95fefd9 No tile will now be in 2 cities simultaneously
Cities can't "take over" tiles neighboring to a city
2018-07-16 23:50:35 +03:00
Yair Morgenstern
da3d749547 When unable to support units, they disband one by one instead of all at the same time 2018-07-15 19:51:27 +03:00
Yair Morgenstern
68781ed5f7 Units can only upgrade within your borders (thanks Noam!) 2018-07-13 17:28:08 +03:00
Yair Morgenstern
bfb53a1940 Updating happiness happens in a different thread so it doesn't impede the update() function 2018-07-12 19:17:58 +03:00
Yair Morgenstern
3215e0eea9 Displayed happiness updated within the turn (thanks Am-Per-Sand!) 2018-07-11 21:25:23 +03:00
Yair Morgenstern
949d64c53c Added tutorials for strategic and luxury resources 2018-07-09 22:51:50 +03:00
Yair Morgenstern
849129ac65 Added trade translation texts
Added duration to trade screen buttons
2018-07-09 22:43:32 +03:00
Yair Morgenstern
fdcce8287f Merge branch 'master' of https://github.com/yairm210/UnCiv 2018-07-09 22:20:16 +03:00
Yair Morgenstern
a193be18b3 Free Religion policy is now pickable 2018-07-09 17:28:25 +03:00
Am-per-Sand
8479074e84 added units and combat (#193)
and corrected typos and omitted words
2018-07-07 21:36:28 +03:00
Yair Morgenstern
0c17e19ea2 Trading gold now works as well! 2018-07-06 16:42:32 +03:00
Yair Morgenstern
9f81ac6676 Defeated civs no longer have automated actions, and their remaining units are removed from the map 2018-07-03 22:25:13 +03:00
Fantaziu Ion
d7a8f52c86
minor translations finished (it, ru, ro, fr) 2018-07-02 13:27:42 +02:00
Yair Morgenstern
62246ff1c9 More translation stuff
When will the madness end?
2018-07-01 17:27:52 +03:00
Yair Morgenstern
f08261edaf Fixed bug where (I assume) if you started a game before version 94, then you may not have any techs at all, and so wwhen you try to fund the player's Era by techs, it finds nothing and explodes 2018-07-01 17:16:56 +03:00
Yair Morgenstern
4593bed7dc Future tech can now be constantly researched! 2018-07-01 17:05:30 +03:00
Yair Morgenstern
837195293c Fixed minor merge conflict between dutch and other languages 2018-07-01 16:59:41 +03:00