Open-source Android/Desktop remake of Civ V
29647896ce
Fixed error where if intermediate tiles were full (o e.g. other workers) it would try to "jump" to a tile that was out of its reach |
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android | ||
core | ||
desktop | ||
extraImages | ||
gradle/wrapper | ||
ios | ||
.gitignore | ||
.travis.yml | ||
app.json | ||
build.gradle | ||
CODE_OF_CONDUCT.md | ||
Credits.md | ||
debug.keystore | ||
Game Making Tips.md | ||
gradlew | ||
gradlew.bat | ||
keystore.jks | ||
LICENSE | ||
README.md | ||
settings.gradle |
UnCiv
What is this?
An Android port of Civ V Made with LibGDX on Android Studio
What's been implemented?
- Map tiles (including water), resources and improvements
- Units and movement
- Cities, production and buildings
- Population and Specialists
- Science, Cultural and Domination victories
- Policies and Golden Ages
- Combat and barbarians
- Promotions and combat modifiers
- Other civilizations, diplomacy and trade
- Hotseat multiplayer
- Map editor
What's next?
- UI+UX improvements (suggestions welcome!)
- City-states
- Air units
I'd love to hear your feedback, either here or via mail to yairm210@hotmail.com!