80997d157b
* Added MultiplayerScreen Added MultiplayerScreen Class to replace openMultiplayerPopup() Added Sessionbrowser UI elements * Added Session Browser functionality * Added ResponsePopup is used for "copy UserID" among others to be more responsive * Added "Edit Session" and Help Button Changed saving Multiplayer Session to seperate Folder -TODO? Help Button chould be in every pickerscreen * removed function for Turn Check heard tobo is working on a Turn checker so no need for the function * Added delete to editScreen + Cleanup and Comments delete should be a "give up" instead * creating new game as multiplayer now saves to multiplayer folder + gameId gets copied to clipboard * Delete unintended save file delete a save file which got falsely commited * Added helpPopup Text and refresh Button * Cleanup + Translation * More Cleanup Refresh List doesn't flicker anymore Response PopUp time for new Game reduced * Fixed Game crashing on reload * Added Add Current Game Games you don't know the gameID of can now be saved when running * Added Translations entry * adding requested changes + added addCurrentGameButton() for readability and to reduce indentation - removed unnecessary returns + sequentialised try catch for better readability + added comments to responsePopup for better unstanding * Adding requested indent changes - removed all unnecessary indents |
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.github | ||
android | ||
core | ||
desktop | ||
docs | ||
extraImages | ||
gradle/wrapper | ||
ios | ||
tests | ||
.gitignore | ||
.travis.yml | ||
build.gradle | ||
changelog.md | ||
debug.keystore | ||
gradlew | ||
gradlew.bat | ||
keystore.jks | ||
LICENSE | ||
README.md | ||
settings.gradle |
Unciv - Civ V for Android (+Desktop)
What is this?
An open-source Android/Desktop port of Civ V, Made with LibGDX on Android Studio
What's the roadmap?
Is this order:
- Polish! As you may have noticed, Unciv is fully functional but rough around the edges. This means:
- UI+UX improvements (suggestions welcome!)
- Better automation, AI etc. in-game
- Development and distribution cycle
- Automated tests - done!
- Automated F-droid and Google Play version deployment - done!
- Standalone Desktop executables - done!
- Maybe Itch.io?
- Missing features from Vanilla - Natural wonders (done!), city-state quests, missing civs etc.
- G&K mechanics - religion, faith etc.
- BNW mechanics - trade routes etc.
Contributing
How can I help?
If you're a programmer, get started at here!
If you want to help with the translation, get started here!
You can join us in any of the open issue, or work on improving anything you want - once you're finished, issue a pull request and it'll go into the next version!
If not, you can help by spreading the word - vote for Unciv where you can, mention it on Reddit or Twitter etc, and help us with new ideas of how to get the word out!
If you REALLY want to donate for some reason, I have a Patreon page here!
If you want to mod, see here!
FAQ
Will you implement {feature}?
If it's in the original Civ V, then yes!
There's a lot left to implement, so it's hard to give an estimation of when exactly each feature will be added, but we're constantly improving!
If not, then the feature won't be added until we've finished all the features from the original Civ - as mentioned, this will take a while!
Please add {Civilization}
THE most common request, hands down. Everyone wants their favorite Civ in the game, I get that. But there are so many other things to work on - automations, AI, UI, graphics, bugs, and of course other features from the original game that are currently missing. Eventually we'll have them all, but the key word is "eventually".
Will you implement Civ VI?
Maybe, once we've finished with all of Civ V. But considering how long it took to get this far, Civ VII may be out by then.
Is there a desktop version?
There are standalone zip files for each operating system in Releases which contain everything needed for Unciv to run
If you have Java 8, and are familiar with the command line, there are (considerably smaller) JARs in Releases which you can run with java -jar Unciv.jar
Be aware that the game will generate files inside the folder where the Jar is located!
If you also have JDK 8 installed, you can compile Unciv on your own by cloning (or downloading and unzipping) the project, opening a terminal in the Unciv folder and run the following commands:
Windows
Running: gradlew desktop:run
Building: gradlew desktop:dist
Linux/Mac OS
Running: ./gradlew desktop:run
Building: ./gradlew desktop:dist
If the terminal returns Permission denied
or Command not found
on Mac/Linux, run chmod +x ./gradlew
first. This is a one-time procedure.
Gradle may take up to several minutes to download files. Be patient. After building, the output .JAR file should be in /desktop/build/libs/Unciv.jar
For actual development, you'll probably need to download Android Studio and build it yourself - see Contributing :)
How can I learn to play? Where's the wiki?
All the tutorial information is available in-game at menu > civilopedia > tutorials
All the information is included in the amazing Civ V wiki
Since this is a Civ V clone, you can search Google for how to play Civ V and there are loads of answers =)
Alternatively, you could join us on Discord and ask there =D