Unciv/android/assets/jsons/Techs.json

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[
{
columnNumber: 0,
era:"Ancient",
techCost: 20,
buildingCost:40,
techs:[
{
name:"Agriculture",
row:5,
}
]
},
{
columnNumber: 1,
era:"Ancient",
techCost: 35,
buildingCost:60,
techs:[
{
name:"Pottery",
row:2,
},
{
name:"Animal Husbandry",
row:5
},
{
name:"Archery",
row:7
},
{
name:"Mining",
row:9
}
]
},
{
columnNumber: 2,
era:"Ancient",
techCost: 55,
buildingCost:75,
wonderCost:185,
techs:[
/*{
name:"Sailing",
row:1,
prerequisites:["Pottery"],
baseDescription:"Does nothing since we have no sea tiles - In theory, Allows access to sea resources by building work boats"
},*/
{
name:"Calendar",
row:2,
prerequisites:["Pottery"]
},
{
name:"Writing",
row:3,
prerequisites:["Pottery"]
},
{
name:"Trapping",
row:5,
prerequisites:["Animal Husbandry"]
},
{
name:"The Wheel",
row:7,
prerequisites:["Animal Husbandry", "Archery"]
},
{
name:"Masonry",
row:9,
prerequisites:["Mining"]
},
{
name:"Bronze Working",
row:10,
prerequisites:["Mining"]
}
]
},
{
columnNumber: 3,
era:"Classical",
techCost: 115,
buildingCost:100,
wonderCost:250,
techs:[
/*{
name:"Optics",
cost:95,
row:1,
prerequisites:["Sailing"],
baseDescription:"Does nothing since we have no sea tiles - In theory, Allows construction of lighthouses, providing more food for sea tiles"
},*/
{
name:"Horseback Riding",
row:5,
prerequisites:["Trapping","The Wheel"]
},
{
name:"Mathematics",
row:7,
prerequisites:["The Wheel"]
},
{
name:"Construction",
row:9,
prerequisites:["Masonry","The Wheel"]
}
]
},
{
columnNumber: 4,
era:"Classical",
techCost: 305,
buildingCost:120,
wonderCost:300,
techs:[
{
name:"Philosophy",
row:3,
prerequisites:["Writing","Calendar"]
},
{
name:"Currency",
row:7,
prerequisites:["Mathematics"]
},
{
name:"Engineering",
row:8,
prerequisites:["Mathematics","Construction"]
},
{
name:"Iron Working",
row:10,
prerequisites:["Bronze Working"]
}
]
},
{
columnNumber: 5,
era:"Medieval",
techCost: 535,
buildingCost:160,
wonderCost:400,
techs:[
{
name:"Theology",
row:2,
prerequisites:["Philosophy"]
},
{
name:"Civil Service",
row:5,
prerequisites:["Currency","Horseback Riding","Philosophy"]
},
{
name:"Guilds",
row:7,
prerequisites:["Currency"],
baseDescription:"Enables conversion of city production to gold"
},
{
name:"Metal Casting",
row:9,
prerequisites:["Engineering","Iron Working"]
}
]
},
{
columnNumber: 6,
era:"Medieval",
techCost: 855,
buildingCost:200,
wonderCost:500,
techs:[
/*{
name:"Compass",
row:1,
cost:415,
prerequisites:["Optics"],
baseDescription:"Does nothing since we have no sea tiles - In theory, allows construction of harbors"
},*/
{
name:"Education",
row:3,
prerequisites:["Theology","Civil Service"],
baseDescription:"Allows cities to convert production to science,"
},
{
name:"Chivalry",
row:6,
prerequisites:["Civil Service","Guilds"]
},
{
name:"Machinery",
row:8,
prerequisites:["Guilds","Engineering"],
baseDescription:"Speeds movement speed on roads"
},
{
name:"Physics",
row:9,
prerequisites:["Metal Casting"]
},
{
name:"Steel",
row:10,
prerequisites:["Metal Casting"]
}
]
},
{
columnNumber: 7,
era:"Renaissance",
techCost: 1265,
buildingCost:250,
wonderCost:625,
techs:[
{
name:"Astronomy",
row:2,
prerequisites:[/*"Compass",*/"Education"]
},
{
name:"Acoustics",
row:4,
prerequisites:["Education"]
},
{
name:"Banking",
row:6,
prerequisites:["Chivalry"]
},
{
name:"Printing Press",
row:8,
prerequisites:["Machinery","Physics","Chivalry"]
},
{
name:"Gunpowder",
row:9,
prerequisites:["Physics","Steel"]
}
]
},
{
columnNumber: 8,
era:"Renaissance",
techCost: 1755,
buildingCost:300,
wonderCost:750,
techs:[
/*{
name:"Navigation",
row:2,
prerequisites:["Astronomy"],
baseDescription:"Does nothing since we have no sea tiles - In theory, allows construction of Frigates and Seaports"
},*/
{
name:"Archaeology",
row:2,
prerequisites:["Astronomy"]
},
{
name:"Architecture",
row:4,
prerequisites:["Acoustics","Banking"]
},
{
name:"Economics",
row:6,
prerequisites:["Banking","Printing Press"]
},
{
name:"Chemistry",
row:9,
prerequisites:["Gunpowder"]
}
]
},
{
columnNumber: 9,
era:"Industrial",
techCost: 2585,
buildingCost:360,
wonderCost:920,
techs:[
{
name:"Scientific Theory",
row:4,
prerequisites:["Archaeology","Architecture","Economics"]
},
{
name:"Industrialization",
row:7,
prerequisites:["Economics"]
},
{
name:"Military Science",
row:8,
prerequisites:["Chemistry"]
},
{
name:"Fertilizer",
row:9,
prerequisites:["Chemistry"]
}
]
},
{
columnNumber: 10,
era:"Industrial",
techCost: 3405,
buildingCost:500,
wonderCost:1060,
techs:[
{
name:"Biology",
row:3,
prerequisites:["Archaeology","Scientific Theory","Fertilizer"]
},
{
name:"Electricity",
row:5,
prerequisites:["Scientific Theory"]
},
{
name:"Steam Power",
row:7,
prerequisites:["Industrialization","Scientific Theory","Chemistry"]
},
{
name:"Dynamite",
row:9,
prerequisites:["Fertilizer","Military Science"]
}
]
},
{
columnNumber: 11,
era:"Modern",
techCost: 4505,
buildingCost:500,
wonderCost:1250,
techs:[/*
{
name:"Refrigeration",
row:4,
prerequisites:["Electricity"],
baseDescription:"Does nothing since we have no sea tiles - In theory, allows construction of offshore platforms and submarines"
},*/
{
name:"Radio",
row:5,
prerequisites:["Electricity"]
},
{
name:"Combustion",
row:8,
prerequisites:["Steam Power","Dynamite"]
}
]
},
{
columnNumber: 12,
era:"Modern",
techCost: 5605,
buildingCost:500,
wonderCost:1250,
techs:[
{
name:"Plastics",
row:3,
prerequisites:["Biology"]
},/*
{
name:"Electronics",
row:5,
prerequisites:["Radio"],
baseDescription:"Contributes only war-relatied things - on hold until AI is introduced - todo"
},*/
{
name:"Mass Media",
row:6,
prerequisites:["Radio"]
},
{
name:"Flight",
row:7,
prerequisites:["Combustion"]
},
]
},
{
columnNumber: 13,
era:"Information",
techCost: 7035,
buildingCost:500,
techs:[
{
name:"Pharmaceuticals",
row:3,
prerequisites:["Plastics"]
},
{
name:"Computers",
row:5,
prerequisites:["Mass Media"],
baseDescription:"+10% science and production in all cities"
},
{
name:"Nuclear Fission",
row:7,
prerequisites:["Combustion"]
}
]
},
{
columnNumber: 14,
era:"Information",
techCost: 8465,
buildingCost:750,
techs:[
{
name:"Ecology",
row:3,
prerequisites:["Pharmaceuticals"]
},
{
name:"Robotics",
row:4,
prerequisites:["Computers"]
},
{
name:"Rocketry",
row:6,
prerequisites:["Flight","Computers"]
}
]
},
{
columnNumber: 15,
era:"Future",
techCost: 9675,
buildingCost:750,
wonderCost:1250,
techs:[
{
name:"Nanotechnology",
row:3,
prerequisites:["Robotics","Ecology"]
}
{
name:"Satellites",
row:5,
prerequisites:["Rocketry","Computers","Ecology"]
}
{
name:"Particle Physics",
row:6,
prerequisites:["Ecology","Computers","Nuclear Fission"]
}
]
},
{
columnNumber: 16,
era:"Future",
techCost: 9675,
buildingCost:750,
wonderCost:1250,
techs:[
{
name:"Future Tech",
row:5,
prerequisites:["Nanotechnology","Particle Physics","Satellites"],
baseDescription:"Who knows what the future holds?"
}
]
}
]