The dep chain for roles created during the compile step had bugs, in
which the dep chain was overwriten and the original tasks in the role
were not assigned a dep chain. This lead to problems in determining
whether roles had already run when in a "diamond" structure, and in
some cases roles were not correctly getting variables from parents.
Fixes#14046
The module docs and vault changes solve issues where tracebacks can
happen. The galaxy changes are mostly refactoring to be more pythonic
with a small chance that a unicode traceback could have occurred there
without the changes. The change in __init__.py when we actually call
the pager makes things more robust but could hide places where we had
bytes coming in already so I didn't want to change that without auditing
where the text was coming from.
Fixes#14178
* In 2.0.0.x become was reversed for synchronize. It was happening on
the local machine instead of the remote machine. This restores the
ansible-1.9.x behaviour of doing become on the remote machine.
However, there's aspects of this that are hacky (no hackier than
ansible-1.9 but not using 2.0 features). The big problem is that it
does not understand any become method except sudo. I'm willing to use
a partial fix now because we don't want people to get used to the
reversed semantics in their playbooks.
* synchronize copying to the wrong host when inventory_hostname is
localhost
* Fix problem with unicode arguments (first seen as a bug on synchronize)
Fixes#14041Fixes#13825
This prevents a bug where the existing cache outside of the class
is not cleared when creating a new Inventory object. This only really
affects people using the API directly right now, but wanted to fix it
to prevent weird errors from popping up.
Instead of bombing out of the strategy, we now properly mark hosts failed
so that the play iterator can handle block rescue/always properly.
Fixes#14024
When using a playbook-level include, we now catch any errors raised during
the conditional evaluation step and set a flag to indicate we need to pass
those conditionals on to the included play (most likely because they contain
inventory variables for evaluation).
Fixes#14003
This causes problems when fetching parent attributes, as the include
was being skipped because the parent block would fetch the attribute
from the parent play first.
Fixes#13872
this was taken out in an effort to default to the user's shell but creates issues as this is not known ahead of time
and its painful to set executable and shell_type for all servers, it should only be needed for those that restrict the user
to specific shells and when /bin/sh is not available. raw and command may still bypass this by explicitly passing None.
fixes#13882
still conditional
* Don't re-use the existing connection if the remote_addr field of
the play context has changed
* When overriding variables in PlayContext (from task/variables),
don't set the same attribute based on a different variable name
if we had already previously set it from another variable name
Fixes#13880
by moving to en-bloc unicode conversion to act on scripts stdout
Both python-json and simplejson always return unicode strings when using
their loads() method on unicode strings. This is true at least since
2009. This makes checking each substring unnecessary, because we do not
need to recursively check the strings contained in the inventory dict
later one-by-one
This commit makes parsing of large dynamic inventory at least 2 seconds
faster.
cf: https://github.com/towolf/ansible-large-inventory-testcase