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Developing and Building JELOS
JELOS is a fairly unique distribution as it is built to order and only enough of the operating system and applications are built for the purpose of booting and executing emulators and ports. Developers and others who would like to contribute to our project should read and agree to the Contributor Covenant Code of Conduct and Contributing to JELOS guides before submitting your first contribution.
Filesystem Structure
We have a simple filesystem structure adopted from parent distributions CoreELEC, LibreELEC, etc.
.
├── build.JELOS-DEVICE.ARCHITECTURE
├── config
├── distributions
├── Dockerfile
├── licenses
├── Makefile
├── packages
├── post-update
├── projects
├── release
├── scripts
├── sources
└── tools
build.JELOS-DEVICE.ARCHITECTURE
Build roots for each device and that devices architecture(s). For ARM devices JELOS builds and uses a 32bit root for several of the cores used in the 64bit distribution.
config
Contains functions utilized during the build process including architecture specific build flags, optimizations, and functions used throughout the build workflow.
distributions
Distributions contains distribution specific build flags and parameters and splash screens.
Dockerfile
Used to build the Ubuntu container used to build JELOS. The container is hosted at https://hub.docker.com/u/justenoughlinuxos
licenses
All of the licenses used throughout the distribution packages are hosted here. If you're adding a package that contains a license, make sure it is available in this directory before submitting the PR.
Makefile
Used to build one or more JELOS images, or to build and deploy the Ubuntu container.
packages
All of the package set that is used to develop and build JELOS are hosted within the packages directory. The package structure documentation is available in PACKAGE.md
post-update
Anything that is necessary to be run on a device after an upgrade should be added here. Be sure to apply a guard to test that the change needs to be executed before execution.
projects
Hardware specific parameters are stored in the projects folder, anything that should not be included on every device during a world build should be isolated to the specific project or device here.
release
The output directory for all of the build images.
scripts
This directory contains all of the scripts used to fetch, extract, build, and release the distribution. Review Makefile for more details.
sources
As the distribution is being built, package source are fetched and hosted in this directory. They will persist after a make clean
.
tools
The tools directory contains utility scripts that can be used during the development process, including a simple tool to burn an image to a usb drive or sdcard.
Building JELOS
Building JELOS requires an Ubuntu 20.04 host with approximately 800GB of free space for a full world build. Other Linux distributions may be used when building using Docker.
Building with Docker
Building JELOS is easy, the fastest and most recommended method is to use Docker. At this time building the distribution using Docker is only known to work on a Linux system. To build JELOS use the table below.
Device | Dependency | Docker Command |
---|---|---|
RG552 | PYTHON_EGG_CACHE="`pwd`/.egg_cache" make docker-RG552 |
|
RG503 | PYTHON_EGG_CACHE="`pwd`/.egg_cache" make docker-RG503 |
|
RG353P | RG503 | PYTHON_EGG_CACHE="`pwd`/.egg_cache" make docker-RG353P |
RG351P | PYTHON_EGG_CACHE="`pwd`/.egg_cache" make docker-RG351P |
|
RG351V | RG351P | PYTHON_EGG_CACHE="`pwd`/.egg_cache" make docker-351V |
RG351MP | RG351P | PYTHON_EGG_CACHE="`pwd`/.egg_cache" make docker-RG351MP |
x86_64 | PYTHON_EGG_CACHE="`pwd`/.egg_cache" make docker-X86_64 |
|
ALL DEVICES | PYTHON_EGG_CACHE="`pwd`/.egg_cache" make docker-world |
Devices that list a dependency require the dependency to be built first as that build will be used as the root of the device you are building.
Building Manually
To build JELOS manually, you will need several prerequisite packages installed.
sudo apt install gcc make git unzip wget \
xz-utils libsdl2-dev libsdl2-mixer-dev libfreeimage-dev libfreetype6-dev libcurl4-openssl-dev \
rapidjson-dev libasound2-dev libgl1-mesa-dev build-essential libboost-all-dev cmake fonts-droid-fallback \
libvlc-dev libvlccore-dev vlc-bin texinfo premake4 golang libssl-dev curl patchelf \
xmlstarlet patchutils gawk gperf xfonts-utils default-jre python xsltproc libjson-perl \
lzop libncurses5-dev device-tree-compiler u-boot-tools rsync p7zip libparse-yapp-perl \
zip binutils-aarch64-linux-gnu dos2unix p7zip-full libvpx-dev bsdmainutils bc meson p7zip-full \
qemu-user-binfmt zstd parted
Next, build the version of JELOS for your device. See the table above for dependencies. If you're building for the RG351V, build RG351P first to provide the build root dependency. To execute a build, run make {device}
make RG351P
make RG351V
Screenscraper, GamesDB, and RetroAchievements
To enable Screenscraper, GamesDB, and RetroAchievements, register at each site and apply the api keys in ~/developer_settings.conf. This configuration is picked up by EmulationStation during the build.
export SCREENSCRAPER_DEV_LOGIN="devid=DEVID&devpassword=DEVPASSWORD
export GAMESDB_APIKEY="APIKEY"
export CHEEVOS_DEV_LOGIN="z=DEVID&y=DEVPASSWORD"