hextris/js/main.js

327 lines
8 KiB
JavaScript
Raw Normal View History

2014-07-23 02:07:38 +00:00
function scaleCanvas() {
2014-08-01 13:12:22 +00:00
canvas.width = $(window).width();
canvas.height = $(window).height();
if (canvas.height > canvas.width) {
settings.scale = (canvas.width / 800) * settings.baseScale;
} else {
settings.scale = (canvas.height / 800) * settings.baseScale;
}
trueCanvas = {
width: canvas.width,
height: canvas.height
};
if (window.devicePixelRatio) {
var cw = $("#canvas").attr('width');
var ch = $("#canvas").attr('height');
$("#canvas").attr('width', cw * window.devicePixelRatio);
$("#canvas").attr('height', ch * window.devicePixelRatio);
$("#canvas").css('width', cw);
$("#canvas").css('height', ch);
trueCanvas = {
width: cw,
height: ch
};
ctx.scale(window.devicePixelRatio, window.devicePixelRatio);
}
}
2014-05-23 20:50:18 +00:00
2014-05-22 21:04:57 +00:00
function toggleDevTools() {
2014-08-01 13:12:22 +00:00
$('#devtools').toggle();
2014-05-22 21:04:57 +00:00
}
function resumeGame() {
2014-08-01 13:12:22 +00:00
gameState = 1;
hideUIElements();
$('#pauseBtn').show();
2014-08-18 18:05:55 +00:00
$('#restartBtn').hide();
2014-08-01 13:12:22 +00:00
importing = 0;
startTime = Date.now();
setTimeout(function() {
if ((gameState == 1 || gameState == 2) && !$('#helpScreen').is(':visible')) {
$('.helpText').fadeOut(150, "linear");
}
}, 7000);
checkVisualElements();
}
function checkVisualElements() {
2014-08-01 13:12:22 +00:00
if (!$('.helpText').is(":visible")) $('.helpText').fadeIn(150, "linear");
if (!$('#pauseBtn').is(':visible')) $('#pauseBtn').fadeIn(150, "linear");
2014-08-18 18:05:55 +00:00
if (!$('#restartBtn').is(':visible')) $('#restartBtn').fadeOut(150, "linear");
}
function hideUIElements() {
2014-08-01 13:12:22 +00:00
$('#pauseBtn').hide();
$('#restartBtn').hide();
$('#startBtn').hide();
$("#attributions").hide();
$("#bottombar").hide();
}
function init(b) {
2014-08-01 13:12:22 +00:00
if (b) {
mixpanel.track("Restart");
2014-08-01 13:12:22 +00:00
hidebottombar();
if ($('#helpScreen').is(":visible")) {
$('#helpScreen').fadeOut(150, "linear");
}
setTimeout(function() {
$('.helpText').fadeOut(150, "linear");
}, 7000);
clearSaveState();
}
else{
mixpanel.track("Game Started");
}
2014-08-01 13:12:22 +00:00
$("#pauseBtnInner").html('<i class="fa fa-pause fa-2x"></i>');
2014-08-01 13:12:22 +00:00
hideUIElements();
var saveState = localStorage.getItem("saveState") || "{}";
saveState = JSONfn.parse(saveState);
document.getElementById("canvas").className = "";
history = {};
importedHistory = undefined;
importing = 0;
isGameOver = 2;
score = saveState.score || 0;
prevScore = 0;
spawnLane = 0;
op = 0;
scoreOpacity = 0;
gameState = 1;
2014-08-18 18:05:55 +00:00
$("#restartBtn").hide();
2014-08-01 13:12:22 +00:00
$("#pauseBtn").show();
if (saveState.hex !== undefined) gameState = 1;
settings.blockHeight = settings.baseBlockHeight * settings.scale;
settings.hexWidth = settings.baseHexWidth * settings.scale;
MainHex = saveState.hex || new Hex(settings.hexWidth);
if (saveState.hex) {
MainHex.playThrough += 1;
}
MainHex.sideLength = settings.hexWidth;
var i;
var block;
if (saveState.blocks) {
saveState.blocks.map(function(o) {
if (rgbToHex[o.color]) {
o.color = rgbToHex[o.color];
}
});
for (i = 0; i < saveState.blocks.length; i++) {
block = saveState.blocks[i];
blocks.push(block);
}
} else {
blocks = [];
}
gdx = saveState.gdx || 0;
gdy = saveState.gdy || 0;
comboTime = saveState.comboTime || 0;
for (i = 0; i < MainHex.blocks.length; i++) {
for (var j = 0; j < MainHex.blocks[i].length; j++) {
MainHex.blocks[i][j].height = settings.blockHeight;
MainHex.blocks[i][j].settled = 0;
}
}
MainHex.blocks.map(function(i) {
i.map(function(o) {
if (rgbToHex[o.color]) {
o.color = rgbToHex[o.color];
}
});
});
MainHex.y = -100;
startTime = Date.now();
waveone = saveState.wavegen || new waveGen(MainHex);
MainHex.texts = []; //clear texts
MainHex.delay = 15;
hideText();
2014-05-17 22:47:37 +00:00
}
2014-05-24 00:22:53 +00:00
function addNewBlock(blocklane, color, iter, distFromHex, settled) { //last two are optional parameters
2014-08-01 13:12:22 +00:00
iter *= settings.speedModifier;
if (!history[MainHex.ct]) {
history[MainHex.ct] = {};
}
history[MainHex.ct].block = {
blocklane: blocklane,
color: color,
iter: iter
};
if (distFromHex) {
history[MainHex.ct].distFromHex = distFromHex;
}
if (settled) {
blockHist[MainHex.ct].settled = settled;
}
blocks.push(new Block(blocklane, color, iter, distFromHex, settled));
2014-05-22 20:36:32 +00:00
}
function exportHistory() {
2014-08-01 13:12:22 +00:00
$('#devtoolsText').html(JSON.stringify(history));
toggleDevTools();
2014-05-22 20:36:32 +00:00
}
2014-06-24 00:55:04 +00:00
function setStartScreen() {
2014-08-01 13:12:22 +00:00
$('#startBtn').show();
init();
if (isStateSaved()) {
importing = 0;
} else {
importing = 1;
}
$('#pauseBtn').hide();
2014-08-18 18:05:55 +00:00
$('#restartBtn').hide();
2014-08-01 13:12:22 +00:00
$('#startBtn').show();
$('#attributions').show();
showbottombar();
gameState = 0;
requestAnimFrame(animLoop);
2014-06-24 00:55:04 +00:00
}
2014-08-19 00:09:46 +00:00
setInterval(function(){
if(gameState == 1 ){
if(!MainHex.delay) {
update();
}
else{
MainHex.delay--;
}
}
}, 17);
2014-06-24 00:55:04 +00:00
2014-05-23 20:13:23 +00:00
function animLoop() {
2014-08-01 13:12:22 +00:00
switch (gameState) {
case 1:
requestAnimFrame(animLoop);
render();
if (checkGameOver() && !importing) {
var saveState = localStorage.getItem("saveState") || "{}";
saveState = JSONfn.parse(saveState);
gameState = 2;
setTimeout(function() {
enableRestart();
}, 150);
if ($('#helpScreen').is(':visible')) {
$('#helpScreen').fadeOut(150, "linear");
}
if ($('#pauseBtn').is(':visible')) $('#pauseBtn').fadeOut(150, "linear");
if ($('#restartBtn').is(':visible')) $('#restartBtn').fadeOut(150, "linear");
if (!$('.helpText').is(':visible')) $('.helpText').fadeIn(150, "linear");
showbottombar();
canRestart = 0;
clearSaveState();
}
break;
case 0:
requestAnimFrame(animLoop);
if (importing) {
update();
}
render();
break;
case -1:
requestAnimFrame(animLoop);
render();
break;
case 2:
requestAnimFrame(animLoop);
update();
render();
break;
case 3:
requestAnimFrame(animLoop);
fadeOutObjectsOnScreen();
render();
break;
case 4:
setTimeout(function() {
initialize(1);
}, 1);
render();
return;
default:
initialize();
setStartScreen();
break;
}
2014-05-17 23:02:28 +00:00
}
function enableRestart() {
2014-08-01 13:12:22 +00:00
canRestart = 1;
}
2014-08-01 13:12:22 +00:00
function isInfringing(hex) {
for (var i = 0; i < hex.sides; i++) {
var subTotal = 0;
for (var j = 0; j < hex.blocks[i].length; j++) {
subTotal += hex.blocks[i][j].deleted;
}
if (hex.blocks[i].length - subTotal > settings.rows) {
return true;
}
}
return false;
2014-05-26 00:34:56 +00:00
}
2014-06-24 00:55:04 +00:00
function checkGameOver() {
2014-08-01 13:12:22 +00:00
for (var i = 0; i < MainHex.sides; i++) {
if (isInfringing(MainHex)) {
2014-08-20 03:40:43 +00:00
$.get('http://54.183.184.126/' + String(score))
2014-08-01 13:12:22 +00:00
if (highscores.indexOf(score) == -1) {
highscores.push(score);
}
writeHighScores();
gameOverDisplay();
return true;
}
}
return false;
2014-05-24 01:36:59 +00:00
}
2014-05-24 18:52:21 +00:00
2014-08-01 13:12:22 +00:00
function showHelp() {
2014-08-20 17:10:18 +00:00
if($($("#pauseBtnInner").children()[0]).hasClass("fa-pause") && gameState != 0) {
2014-08-20 04:56:29 +00:00
return;
2014-08-01 13:12:22 +00:00
}
2014-08-20 04:56:29 +00:00
$("#openSideBar").fadeIn(150,"linear");
2014-08-01 13:12:22 +00:00
$('#helpScreen').fadeToggle(150, "linear");
2014-08-02 01:31:24 +00:00
}