Garrett Finucane
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a63415c1d8
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fade in on restart
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2014-05-30 21:05:01 -04:00 |
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lengstrom
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5069746abd
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Merge branch 'gh-pages' of https://github.com/teamsnowman/wastedtime into gh-pages
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2014-05-27 18:43:19 -04:00 |
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lengstrom
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29cca41508
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view.js changes
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2014-05-27 18:43:15 -04:00 |
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garrettdreyfus
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23e6cd36f6
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text fades in
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2014-05-26 14:43:05 -04:00 |
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garrettdreyfus
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f3c7752499
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score fades in
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2014-05-26 14:24:38 -04:00 |
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garrettdreyfus
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5440a2a21a
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better fonts
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2014-05-26 13:38:47 -04:00 |
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lengstrom
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5502c3a39f
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centered text
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2014-05-26 13:11:23 -04:00 |
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lengstrom
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00e250b80e
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fixed modifying rather than accessing in findCenterOfBlocks
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2014-05-26 13:09:59 -04:00 |
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lengstrom
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4c219e2ddf
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Merge branch 'gh-pages' of https://github.com/teamsnowman/wastedtime into gh-pages
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2014-05-26 13:04:30 -04:00 |
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lengstrom
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37fcd47e37
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centered text
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2014-05-26 12:57:18 -04:00 |
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garrettdreyfus
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bca95619b3
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start is Lovello too
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2014-05-26 12:54:33 -04:00 |
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garrettdreyfus
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2f2ed11c9c
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Lovello is the bomb
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2014-05-26 12:52:57 -04:00 |
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Michael Yang
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95ac06bc13
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added clock hand
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2014-05-26 01:11:47 -04:00 |
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Michael Yang
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ed736e18f7
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display score in center
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2014-05-25 23:42:06 -04:00 |
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Michael Yang
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5dc31d2e54
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create update.js, render.js
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2014-05-25 21:49:03 -04:00 |
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lengstrom
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97a08da984
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added mobile version
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2014-05-25 18:27:25 -04:00 |
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garrettdreyfus
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00116cc43c
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no shadow
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2014-05-25 11:05:05 -04:00 |
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garrettdreyfus
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5ce2fb994c
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scoreScalar deleted
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2014-05-25 10:55:49 -04:00 |
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lengstrom
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117a3f882f
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added real scaling
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2014-05-25 10:41:06 -04:00 |
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lengstrom
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a56f47c9b7
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centered, resized canvas. made system to augment different aspects of the game for different devices.
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2014-05-25 01:11:24 -04:00 |
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Michael Yang
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9c2abda142
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improved drawPolygon, changed inner hex
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2014-05-24 15:06:57 -04:00 |
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garrettdreyfus
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0b7e749d67
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better modular arithmetic
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2014-05-24 13:11:17 -04:00 |
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Michael Yang
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b0868afc1b
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added high score displaying
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2014-05-23 01:10:12 -04:00 |
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Michael Yang
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cbcd95b85b
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added navbar, added pausing, changed score rendering
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2014-05-23 00:51:03 -04:00 |
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lengstrom
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fd5af81e17
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added shaking when the hexagon is hit by blocks
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2014-05-22 19:01:39 -04:00 |
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Garrett Finucane
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283cbbe281
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minor fixes wavegen a thing now
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2014-05-22 15:29:35 -04:00 |
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Michael Yang
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4e88f3e5ce
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fixed merge conflicts
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2014-05-21 17:31:19 -04:00 |
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Michael Yang
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846a850c2d
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changed shadow to gradient
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2014-05-21 17:18:18 -04:00 |
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garrettdreyfus
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1d6045c19d
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NO LAG ctx.shadowBlur=25
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2014-05-20 22:33:50 -04:00 |
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Noah Moroze
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5e3af346bd
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Render score on canvas for better performance
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2014-05-20 20:33:44 -04:00 |
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Noah Moroze
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13e417bf5b
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Split loop into game update and render, separated graphics-related code
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2014-05-20 08:30:14 -04:00 |
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