Commit graph

44 commits

Author SHA1 Message Date
lengstrom
38e417b704 fixed issues surrounding checking and faulty hex -> rgb translations 2014-06-27 21:31:59 -04:00
lengstrom
706c9f1130 added previous game display on the title 2014-06-23 22:26:00 -04:00
lengstrom
4936b76940 merged 2014-06-23 20:58:07 -04:00
lengstrom
b153107bdc added start screen 2014-06-23 20:55:04 -04:00
Garrett Finucane
5f25d1de37 re-whitened text 2014-06-23 20:18:32 -04:00
Garrett Finucane
b84e8c48f0 text inverts 2014-06-23 19:21:09 -04:00
Garrett Finucane
55684e9abd added fading to denote combo timeout 2014-06-23 17:59:51 -04:00
lengstrom
8cab632d4a fixed hexagon not being centered in the y axis during pauses 2014-06-22 12:32:23 -04:00
lengstrom
01c1e8c00e added scaling text, fits to y dimension; formatted js 2014-06-22 00:26:46 -04:00
Garrett Finucane
a9ac49e734 reworked endgame 2014-06-21 16:58:18 -04:00
Garrett Finucane
8f0d1a4f93 continues to draw score and background hex after pause 2014-05-31 20:10:32 -04:00
lengstrom
3dff49b0ef added click support for rotating the hexagon. consolidated touch
support. created pause button. created unselectable class for menus.
fixed being able to restart game while paused. now render every frame for
the pause menu now to avoid difficulties when resizing.
2014-05-31 18:12:35 -04:00
Garrett Finucane
244f6f9c49 window on blur no longer unpauses 2014-05-30 21:23:32 -04:00
Garrett Finucane
a63415c1d8 fade in on restart 2014-05-30 21:05:01 -04:00
lengstrom
5069746abd Merge branch 'gh-pages' of https://github.com/teamsnowman/wastedtime into gh-pages 2014-05-27 18:43:19 -04:00
lengstrom
29cca41508 view.js changes 2014-05-27 18:43:15 -04:00
garrettdreyfus
23e6cd36f6 text fades in 2014-05-26 14:43:05 -04:00
garrettdreyfus
f3c7752499 score fades in 2014-05-26 14:24:38 -04:00
garrettdreyfus
5440a2a21a better fonts 2014-05-26 13:38:47 -04:00
lengstrom
5502c3a39f centered text 2014-05-26 13:11:23 -04:00
lengstrom
00e250b80e fixed modifying rather than accessing in findCenterOfBlocks 2014-05-26 13:09:59 -04:00
lengstrom
4c219e2ddf Merge branch 'gh-pages' of https://github.com/teamsnowman/wastedtime into gh-pages 2014-05-26 13:04:30 -04:00
lengstrom
37fcd47e37 centered text 2014-05-26 12:57:18 -04:00
garrettdreyfus
bca95619b3 start is Lovello too 2014-05-26 12:54:33 -04:00
garrettdreyfus
2f2ed11c9c Lovello is the bomb 2014-05-26 12:52:57 -04:00
Michael Yang
95ac06bc13 added clock hand 2014-05-26 01:11:47 -04:00
Michael Yang
ed736e18f7 display score in center 2014-05-25 23:42:06 -04:00
Michael Yang
5dc31d2e54 create update.js, render.js 2014-05-25 21:49:03 -04:00
lengstrom
97a08da984 added mobile version 2014-05-25 18:27:25 -04:00
garrettdreyfus
00116cc43c no shadow 2014-05-25 11:05:05 -04:00
garrettdreyfus
5ce2fb994c scoreScalar deleted 2014-05-25 10:55:49 -04:00
lengstrom
117a3f882f added real scaling 2014-05-25 10:41:06 -04:00
lengstrom
a56f47c9b7 centered, resized canvas. made system to augment different aspects of the game for different devices. 2014-05-25 01:11:24 -04:00
Michael Yang
9c2abda142 improved drawPolygon, changed inner hex 2014-05-24 15:06:57 -04:00
garrettdreyfus
0b7e749d67 better modular arithmetic 2014-05-24 13:11:17 -04:00
Michael Yang
b0868afc1b added high score displaying 2014-05-23 01:10:12 -04:00
Michael Yang
cbcd95b85b added navbar, added pausing, changed score rendering 2014-05-23 00:51:03 -04:00
lengstrom
fd5af81e17 added shaking when the hexagon is hit by blocks 2014-05-22 19:01:39 -04:00
Garrett Finucane
283cbbe281 minor fixes wavegen a thing now 2014-05-22 15:29:35 -04:00
Michael Yang
4e88f3e5ce fixed merge conflicts 2014-05-21 17:31:19 -04:00
Michael Yang
846a850c2d changed shadow to gradient 2014-05-21 17:18:18 -04:00
garrettdreyfus
1d6045c19d NO LAG ctx.shadowBlur=25 2014-05-20 22:33:50 -04:00
Noah Moroze
5e3af346bd Render score on canvas for better performance 2014-05-20 20:33:44 -04:00
Noah Moroze
13e417bf5b Split loop into game update and render, separated graphics-related code 2014-05-20 08:30:14 -04:00