lengstrom
38e417b704
fixed issues surrounding checking and faulty hex -> rgb translations
2014-06-27 21:31:59 -04:00
lengstrom
706c9f1130
added previous game display on the title
2014-06-23 22:26:00 -04:00
lengstrom
4936b76940
merged
2014-06-23 20:58:07 -04:00
lengstrom
b153107bdc
added start screen
2014-06-23 20:55:04 -04:00
Garrett Finucane
5f25d1de37
re-whitened text
2014-06-23 20:18:32 -04:00
Garrett Finucane
b84e8c48f0
text inverts
2014-06-23 19:21:09 -04:00
Garrett Finucane
55684e9abd
added fading to denote combo timeout
2014-06-23 17:59:51 -04:00
lengstrom
8cab632d4a
fixed hexagon not being centered in the y axis during pauses
2014-06-22 12:32:23 -04:00
lengstrom
01c1e8c00e
added scaling text, fits to y dimension; formatted js
2014-06-22 00:26:46 -04:00
Garrett Finucane
a9ac49e734
reworked endgame
2014-06-21 16:58:18 -04:00
Garrett Finucane
8f0d1a4f93
continues to draw score and background hex after pause
2014-05-31 20:10:32 -04:00
lengstrom
3dff49b0ef
added click support for rotating the hexagon. consolidated touch
...
support. created pause button. created unselectable class for menus.
fixed being able to restart game while paused. now render every frame for
the pause menu now to avoid difficulties when resizing.
2014-05-31 18:12:35 -04:00
Garrett Finucane
244f6f9c49
window on blur no longer unpauses
2014-05-30 21:23:32 -04:00
Garrett Finucane
a63415c1d8
fade in on restart
2014-05-30 21:05:01 -04:00
lengstrom
5069746abd
Merge branch 'gh-pages' of https://github.com/teamsnowman/wastedtime into gh-pages
2014-05-27 18:43:19 -04:00
lengstrom
29cca41508
view.js changes
2014-05-27 18:43:15 -04:00
garrettdreyfus
23e6cd36f6
text fades in
2014-05-26 14:43:05 -04:00
garrettdreyfus
f3c7752499
score fades in
2014-05-26 14:24:38 -04:00
garrettdreyfus
5440a2a21a
better fonts
2014-05-26 13:38:47 -04:00
lengstrom
5502c3a39f
centered text
2014-05-26 13:11:23 -04:00
lengstrom
00e250b80e
fixed modifying rather than accessing in findCenterOfBlocks
2014-05-26 13:09:59 -04:00
lengstrom
4c219e2ddf
Merge branch 'gh-pages' of https://github.com/teamsnowman/wastedtime into gh-pages
2014-05-26 13:04:30 -04:00
lengstrom
37fcd47e37
centered text
2014-05-26 12:57:18 -04:00
garrettdreyfus
bca95619b3
start is Lovello too
2014-05-26 12:54:33 -04:00
garrettdreyfus
2f2ed11c9c
Lovello is the bomb
2014-05-26 12:52:57 -04:00
Michael Yang
95ac06bc13
added clock hand
2014-05-26 01:11:47 -04:00
Michael Yang
ed736e18f7
display score in center
2014-05-25 23:42:06 -04:00
Michael Yang
5dc31d2e54
create update.js, render.js
2014-05-25 21:49:03 -04:00
lengstrom
97a08da984
added mobile version
2014-05-25 18:27:25 -04:00
garrettdreyfus
00116cc43c
no shadow
2014-05-25 11:05:05 -04:00
garrettdreyfus
5ce2fb994c
scoreScalar deleted
2014-05-25 10:55:49 -04:00
lengstrom
117a3f882f
added real scaling
2014-05-25 10:41:06 -04:00
lengstrom
a56f47c9b7
centered, resized canvas. made system to augment different aspects of the game for different devices.
2014-05-25 01:11:24 -04:00
Michael Yang
9c2abda142
improved drawPolygon, changed inner hex
2014-05-24 15:06:57 -04:00
garrettdreyfus
0b7e749d67
better modular arithmetic
2014-05-24 13:11:17 -04:00
Michael Yang
b0868afc1b
added high score displaying
2014-05-23 01:10:12 -04:00
Michael Yang
cbcd95b85b
added navbar, added pausing, changed score rendering
2014-05-23 00:51:03 -04:00
lengstrom
fd5af81e17
added shaking when the hexagon is hit by blocks
2014-05-22 19:01:39 -04:00
Garrett Finucane
283cbbe281
minor fixes wavegen a thing now
2014-05-22 15:29:35 -04:00
Michael Yang
4e88f3e5ce
fixed merge conflicts
2014-05-21 17:31:19 -04:00
Michael Yang
846a850c2d
changed shadow to gradient
2014-05-21 17:18:18 -04:00
garrettdreyfus
1d6045c19d
NO LAG ctx.shadowBlur=25
2014-05-20 22:33:50 -04:00
Noah Moroze
5e3af346bd
Render score on canvas for better performance
2014-05-20 20:33:44 -04:00
Noah Moroze
13e417bf5b
Split loop into game update and render, separated graphics-related code
2014-05-20 08:30:14 -04:00