Commit graph

20 commits

Author SHA1 Message Date
lengstrom
4609a35332 Replaced raw unicode with String.fromCharCode() 2014-07-03 16:39:29 -04:00
lengstrom
bf2b33c7a5 added devMode, disabled debugging functions. first version of tutorial is done. added delay to gamePlay after pressing start to let the UI elements fade out. 2014-07-03 16:30:56 -04:00
lengstrom
140f0614e9 added drawKey(key, x, y) to draw any key at any given (x,y) 2014-07-03 01:24:35 -04:00
Garrett Finucane
bc864ea20a Fixed flickering after pause 2014-07-02 11:10:36 -04:00
lengstrom
13be0a5db8 reverted changes around transition from start screen -> gameplay 2014-06-28 14:34:30 -04:00
Garrett Finucane
83152a24ea timer drawn beneath blocks and goes backwards 2014-06-24 13:22:47 -04:00
Garrett Finucane
1a8ee2388a boundary lines denote comboTimer 2014-06-24 10:53:26 -04:00
Garrett Finucane
04c553d46d minor fixes 2014-06-24 00:15:03 -04:00
lengstrom
b153107bdc added start screen 2014-06-23 20:55:04 -04:00
lengstrom
e690de3251 removed for-in loops, fixed issue in which the text would fade/blur too fast 2014-06-22 15:16:28 -04:00
lengstrom
936694355f reformatting 2014-06-04 14:33:40 -04:00
Garrett Finucane
8f0d1a4f93 continues to draw score and background hex after pause 2014-05-31 20:10:32 -04:00
Garrett Finucane
a63415c1d8 fade in on restart 2014-05-30 21:05:01 -04:00
Garrett Finucane
90ac4ac8e7 saveState working now, the falling blocks don't fall into clock now 2014-05-30 19:06:16 -04:00
garrettdreyfus
23e6cd36f6 text fades in 2014-05-26 14:43:05 -04:00
garrettdreyfus
d53768bf48 adding floats up 2014-05-26 12:27:30 -04:00
garrettdreyfus
3c895b6e56 added obnoxious purple chain multiplier 2014-05-26 11:22:52 -04:00
Michael Yang
95ac06bc13 added clock hand 2014-05-26 01:11:47 -04:00
Michael Yang
ed736e18f7 display score in center 2014-05-25 23:42:06 -04:00
Michael Yang
5dc31d2e54 create update.js, render.js 2014-05-25 21:49:03 -04:00