Commit graph

280 commits

Author SHA1 Message Date
Garrett Finucane
83152a24ea timer drawn beneath blocks and goes backwards 2014-06-24 13:22:47 -04:00
Garrett Finucane
fc426f46dc fixed the whole weird stuff 2014-06-24 13:16:46 -04:00
Garrett Finucane
4b434de3ef Line Wraps around now 2014-06-24 11:44:40 -04:00
Garrett Finucane
8a78a4e6c5 Merge branch 'gh-pages' of http://github.com/teamsnowman/hextris into gh-pages 2014-06-24 10:53:53 -04:00
Garrett Finucane
1a8ee2388a boundary lines denote comboTimer 2014-06-24 10:53:26 -04:00
lengstrom
75ff870065 fixed restart method not clearing the screen, started fixing distFromHex changing
after restart
2014-06-24 09:47:15 -04:00
lengstrom
0715056fe0 fixed issue in which blocks were added twice (init was called twice) 2014-06-24 09:23:43 -04:00
Garrett Finucane
04c553d46d minor fixes 2014-06-24 00:15:03 -04:00
Garrett Finucane
48217a7940 falling blocks dont continue falling on refresh 2014-06-23 23:12:38 -04:00
Garrett Finucane
5b41abcb02 refreshing no longer clears at start 2014-06-23 22:31:25 -04:00
lengstrom
b7f475724f Merge branch 'gh-pages' of https://github.com/teamsnowman/hextris into gh-pages 2014-06-23 22:26:05 -04:00
lengstrom
706c9f1130 added previous game display on the title 2014-06-23 22:26:00 -04:00
Garrett Finucane
31b4f91c32 high scores better 2014-06-23 22:21:36 -04:00
lengstrom
4936b76940 merged 2014-06-23 20:58:07 -04:00
lengstrom
b153107bdc added start screen 2014-06-23 20:55:04 -04:00
Garrett Finucane
5f25d1de37 re-whitened text 2014-06-23 20:18:32 -04:00
Garrett Finucane
b84e8c48f0 text inverts 2014-06-23 19:21:09 -04:00
Garrett Finucane
7b16ffc85a faded to immediate background 2014-06-23 18:47:29 -04:00
Garrett Finucane
6eb3d17f1c different timeout tone 2014-06-23 18:40:41 -04:00
Garrett Finucane
a5788fcc0c tints to show combo timeout 2014-06-23 18:35:28 -04:00
Garrett Finucane
55684e9abd added fading to denote combo timeout 2014-06-23 17:59:51 -04:00
Garrett Finucane
8637950d12 fixed importing 2014-06-23 15:46:14 -04:00
lengstrom
30260e25ef added intro.json 2014-06-23 15:31:48 -04:00
lengstrom
3fdde47bc9 updated settings for mobile version 2014-06-22 22:58:15 -04:00
lengstrom
a0f49f6040 reduced rate at which fading text is scaled relative to the size of hte canvas 2014-06-22 22:53:36 -04:00
lengstrom
03436dfe9f cleaned up some variable declarations 2014-06-22 16:52:51 -04:00
lengstrom
3ac66a1c55 fixed white gaps/misaligned blocks that occur at certain screen dimensions at startup 2014-06-22 16:49:26 -04:00
lengstrom
6c105fd460 fixed merge conflicts 2014-06-22 15:17:00 -04:00
lengstrom
e690de3251 removed for-in loops, fixed issue in which the text would fade/blur too fast 2014-06-22 15:16:28 -04:00
Garrett Finucane
ee27fb8a73 Merge branch 'gh-pages' of http://github.com/teamsnowman/hextris into gh-pages 2014-06-22 13:25:33 -04:00
Garrett Finucane
921bb49023 no pausing at game over 2014-06-22 13:25:20 -04:00
lengstrom
91e89502aa removed for-in loops; cleaned up syntax 2014-06-22 12:49:27 -04:00
lengstrom
8cab632d4a fixed hexagon not being centered in the y axis during pauses 2014-06-22 12:32:23 -04:00
lengstrom
01c1e8c00e added scaling text, fits to y dimension; formatted js 2014-06-22 00:26:46 -04:00
Garrett Finucane
a9ac49e734 reworked endgame 2014-06-21 16:58:18 -04:00
Garrett Finucane
e07609fd48 now fancy blurs 2014-06-21 16:06:23 -04:00
lengstrom
936694355f reformatting 2014-06-04 14:33:40 -04:00
lengstrom
03b67f3f4b scaled difficulty, fixed issuei n which blocks don't fall after blocks below them are destroyed 2014-06-01 18:48:28 -04:00
lengstrom
2249b03cf1 raised difficulty 2014-05-31 22:32:02 -04:00
lengstrom
eefb0b6288 increased spawn time delta 2014-05-31 22:21:27 -04:00
lengstrom
ef4c496b44 lowered difficulty 2014-05-31 22:00:25 -04:00
lengstrom
1432a9ea8d raised difficulty 2014-05-31 21:56:52 -04:00
lengstrom
d18ce36bed lowered difficulty 2014-05-31 21:54:23 -04:00
lengstrom
7431312f9b fixed merge conflicts 2014-05-31 21:45:25 -04:00
lengstrom
9e7e82c729 cleaned up main, made new difficulty scaling system, removed .swp files,
added greater support for mobile (responsiveness of btns)
2014-05-31 21:44:03 -04:00
Garrett Finucane
cb89190a86 fixed start screen 2014-05-31 20:17:00 -04:00
Garrett Finucane
8f0d1a4f93 continues to draw score and background hex after pause 2014-05-31 20:10:32 -04:00
Garrett Finucane
4d848a5ac4 Merge branch 'gh-pages' of http://github.com/teamsnowman/hextris into gh-pages
Conflicts:
	index.html
	js/input.js
	style/style.css
2014-05-31 19:39:07 -04:00
Garrett Finucane
03d1627037 changed first screen 2014-05-31 19:37:23 -04:00
lengstrom
3dff49b0ef added click support for rotating the hexagon. consolidated touch
support. created pause button. created unselectable class for menus.
fixed being able to restart game while paused. now render every frame for
the pause menu now to avoid difficulties when resizing.
2014-05-31 18:12:35 -04:00