hextris/js
lengstrom 3dff49b0ef added click support for rotating the hexagon. consolidated touch
support. created pause button. created unselectable class for menus.
fixed being able to restart game while paused. now render every frame for
the pause menu now to avoid difficulties when resizing.
2014-05-31 18:12:35 -04:00
..
analytics.js clean script created 2014-05-25 10:51:25 -04:00
Block.js changed magnitude to scale with the actual scale of the canvas, fixed fontawesome issues 2014-05-31 15:22:23 -04:00
checking.js multipliers fade out faster 2014-05-26 14:14:30 -04:00
Clock.js changed magnitude to scale with the actual scale of the canvas, fixed fontawesome issues 2014-05-31 15:22:23 -04:00
entities.js Merge 2014-05-25 23:55:20 -04:00
input.js added click support for rotating the hexagon. consolidated touch 2014-05-31 18:12:35 -04:00
main.js added click support for rotating the hexagon. consolidated touch 2014-05-31 18:12:35 -04:00
math.js create update.js, render.js 2014-05-25 21:49:03 -04:00
render.js fade in on restart 2014-05-30 21:05:01 -04:00
save-state.js trying to fix issue around savestate 2014-05-31 10:55:36 -04:00
Text.js trying to fix issue around savestate 2014-05-31 10:55:36 -04:00
update.js save state fixed. simultaneous checking works 2014-05-30 20:05:50 -04:00
view.js added click support for rotating the hexagon. consolidated touch 2014-05-31 18:12:35 -04:00
wavegen.js made spacebar pressing make blocks spawn twice as fast as well as go twice as fast 2014-05-31 15:32:01 -04:00