Commit graph

36 commits

Author SHA1 Message Date
rahul
f24680b17b fixed typo 2018-02-08 17:55:29 -05:00
lengstrom
70b8490657 renamed js files 2015-09-26 00:59:21 -04:00
lengstrom
16027b909f added v8 2014-08-25 23:26:14 -04:00
lengstrom
3c1c9ef0f2 added to info text for speedups 2014-08-25 23:09:21 -04:00
Garrett Finucane
da5eb3ae87 added speed up instructions 2014-08-25 18:45:43 -04:00
lengstrom
968bc54dce reverted back to js 2014-08-24 12:09:04 -04:00
lengstrom
1be960fbde prepping for prod 2014-08-18 23:12:59 -04:00
lengstrom
ca09916ca2 fixed bottom bar connectivity issues. fixed instruction text appearing in the pause screen. fixed buttons appearing in the end game screen 2014-07-22 09:06:52 -04:00
lengstrom
43c27a0df4 removed canvas instructions from pause menu 2014-07-19 19:48:28 -04:00
lengstrom
eff06e4c18 put instructions inside of pause menu 2014-07-19 16:19:07 -04:00
lengstrom
80ccc10b46 removed intro JSON, kept keypress, consolidated initialization to a single function 2014-07-17 21:11:05 -04:00
lengstrom
320c1ad4a5 made time between combos relative to the time between waves 2014-07-04 14:45:05 -04:00
Garrett Finucane
109edf092e Clock to Hex 2014-07-04 12:42:44 -04:00
lengstrom
2b528bb592 Merge branch 'gh-pages' of https://github.com/teamsnowman/hextris into gh-pages 2014-07-03 18:25:30 -04:00
lengstrom
cb488e0425 fixed block initialization animation playing during pause 2014-07-03 18:25:15 -04:00
Garrett Finucane
604dc44acb fixed tiny text issue 2014-07-03 17:51:13 -04:00
lengstrom
4609a35332 Replaced raw unicode with String.fromCharCode() 2014-07-03 16:39:29 -04:00
lengstrom
bf2b33c7a5 added devMode, disabled debugging functions. first version of tutorial is done. added delay to gamePlay after pressing start to let the UI elements fade out. 2014-07-03 16:30:56 -04:00
lengstrom
140f0614e9 added drawKey(key, x, y) to draw any key at any given (x,y) 2014-07-03 01:24:35 -04:00
Garrett Finucane
bc864ea20a Fixed flickering after pause 2014-07-02 11:10:36 -04:00
lengstrom
13be0a5db8 reverted changes around transition from start screen -> gameplay 2014-06-28 14:34:30 -04:00
Garrett Finucane
83152a24ea timer drawn beneath blocks and goes backwards 2014-06-24 13:22:47 -04:00
Garrett Finucane
1a8ee2388a boundary lines denote comboTimer 2014-06-24 10:53:26 -04:00
Garrett Finucane
04c553d46d minor fixes 2014-06-24 00:15:03 -04:00
lengstrom
b153107bdc added start screen 2014-06-23 20:55:04 -04:00
lengstrom
e690de3251 removed for-in loops, fixed issue in which the text would fade/blur too fast 2014-06-22 15:16:28 -04:00
lengstrom
936694355f reformatting 2014-06-04 14:33:40 -04:00
Garrett Finucane
8f0d1a4f93 continues to draw score and background hex after pause 2014-05-31 20:10:32 -04:00
Garrett Finucane
a63415c1d8 fade in on restart 2014-05-30 21:05:01 -04:00
Garrett Finucane
90ac4ac8e7 saveState working now, the falling blocks don't fall into clock now 2014-05-30 19:06:16 -04:00
garrettdreyfus
23e6cd36f6 text fades in 2014-05-26 14:43:05 -04:00
garrettdreyfus
d53768bf48 adding floats up 2014-05-26 12:27:30 -04:00
garrettdreyfus
3c895b6e56 added obnoxious purple chain multiplier 2014-05-26 11:22:52 -04:00
Michael Yang
95ac06bc13 added clock hand 2014-05-26 01:11:47 -04:00
Michael Yang
ed736e18f7 display score in center 2014-05-25 23:42:06 -04:00
Michael Yang
5dc31d2e54 create update.js, render.js 2014-05-25 21:49:03 -04:00