lengstrom
30260e25ef
added intro.json
2014-06-23 15:31:48 -04:00
lengstrom
3fdde47bc9
updated settings for mobile version
2014-06-22 22:58:15 -04:00
lengstrom
a0f49f6040
reduced rate at which fading text is scaled relative to the size of hte canvas
2014-06-22 22:53:36 -04:00
lengstrom
03436dfe9f
cleaned up some variable declarations
2014-06-22 16:52:51 -04:00
lengstrom
3ac66a1c55
fixed white gaps/misaligned blocks that occur at certain screen dimensions at startup
2014-06-22 16:49:26 -04:00
Garrett Finucane
a9ac49e734
reworked endgame
2014-06-21 16:58:18 -04:00
lengstrom
936694355f
reformatting
2014-06-04 14:33:40 -04:00
lengstrom
d18ce36bed
lowered difficulty
2014-05-31 21:54:23 -04:00
Garrett Finucane
8f0d1a4f93
continues to draw score and background hex after pause
2014-05-31 20:10:32 -04:00
Garrett Finucane
4d848a5ac4
Merge branch 'gh-pages' of http://github.com/teamsnowman/hextris into gh-pages
...
Conflicts:
index.html
js/input.js
style/style.css
2014-05-31 19:39:07 -04:00
Garrett Finucane
03d1627037
changed first screen
2014-05-31 19:37:23 -04:00
lengstrom
3dff49b0ef
added click support for rotating the hexagon. consolidated touch
...
support. created pause button. created unselectable class for menus.
fixed being able to restart game while paused. now render every frame for
the pause menu now to avoid difficulties when resizing.
2014-05-31 18:12:35 -04:00
Garrett Finucane
82fe0c9a6b
Merge branch 'gh-pages' of http://github.com/teamsnowman/hextris into gh-pages
...
Conflicts:
index.html
2014-05-31 11:16:48 -04:00
Garrett Finucane
eb84ceea27
html pause
2014-05-31 11:13:40 -04:00
lengstrom
f5c27aad26
fixed issues with savestate around rendering old text
2014-05-31 11:04:57 -04:00
lengstrom
f577d46b0e
added spacebar to make game go twice as fast
2014-05-31 09:56:38 -04:00
Garrett Finucane
244f6f9c49
window on blur no longer unpauses
2014-05-30 21:23:32 -04:00
Garrett Finucane
a63415c1d8
fade in on restart
2014-05-30 21:05:01 -04:00
Garrett Finucane
90ac4ac8e7
saveState working now, the falling blocks don't fall into clock now
2014-05-30 19:06:16 -04:00
garrettdreyfus
540bc36ec0
help screen implemented
2014-05-26 21:05:58 -04:00
Noah Moroze
f24055bc6a
Merge branch 'gh-pages' of https://github.com/teamsnowman/hextris into gh-pages
2014-05-26 12:30:45 -04:00
Noah Moroze
d6d738e298
Fixed blocks starting behind hexagon on load save state
2014-05-26 12:30:30 -04:00
Michael Yang
ff50557d25
Merge branch 'gh-pages' of https://github.com/teamsnowman/hextris into gh-pages
2014-05-26 01:12:01 -04:00
Michael Yang
95ac06bc13
added clock hand
2014-05-26 01:11:47 -04:00
Noah Moroze
09f6a0f83c
Fixed problems with not resetting save
2014-05-26 01:11:13 -04:00
Noah Moroze
25c0d69b0d
Merge
2014-05-25 23:55:20 -04:00
Noah Moroze
3421f54db0
Save state during game
2014-05-25 23:52:35 -04:00
Michael Yang
4c1ea98f8e
fixed onblur pausing bug
2014-05-25 22:28:04 -04:00
Michael Yang
6344039e69
Merge branch 'master' of https://github.com/teamsnowman/hextris
2014-05-25 21:49:18 -04:00
Michael Yang
5dc31d2e54
create update.js, render.js
2014-05-25 21:49:03 -04:00
garrettdreyfus
1abc55242f
added comments for checking
2014-05-25 21:47:21 -04:00
garrettdreyfus
990b5cf83e
better infringement detection
2014-05-25 20:34:56 -04:00
lengstrom
b7a6bdf5c1
added new block destruction effects. broke pausing
2014-05-25 19:53:02 -04:00
lengstrom
09898509da
changed difficulty level
2014-05-25 18:32:49 -04:00
lengstrom
97a08da984
added mobile version
2014-05-25 18:27:25 -04:00
lengstrom
ad336749e8
added 1/4 retina display
2014-05-25 12:02:22 -04:00
lengstrom
4c1e71ce22
fixed falling hexagon
2014-05-25 11:31:05 -04:00
lengstrom
b16fa95c7e
Merge branch 'master' into gh-pages
2014-05-25 11:17:10 -04:00
lengstrom
114d420a49
Merge branch 'gh-pages' of https://github.com/teamsnowman/wastedtime into gh-pages
2014-05-25 11:16:37 -04:00
lengstrom
f69e8e31f6
added scaling
2014-05-25 11:16:33 -04:00
garrettdreyfus
9dc6c0ee49
pausing fixed
2014-05-25 11:15:22 -04:00
garrettdreyfus
17c4f72e8c
Merge branch 'gh-pages' of http://github.com/teamsnowman/hextris into gh-pages
...
Conflicts:
js/main.js
2014-05-25 10:52:20 -04:00
garrettdreyfus
797f5da920
clean script created
2014-05-25 10:51:25 -04:00
lengstrom
117a3f882f
added real scaling
2014-05-25 10:41:06 -04:00
lengstrom
23bf29e7ab
merged
2014-05-25 01:12:06 -04:00
lengstrom
a56f47c9b7
centered, resized canvas. made system to augment different aspects of the game for different devices.
2014-05-25 01:11:24 -04:00
garrettdreyfus
268d55db14
fixed checking
2014-05-25 00:39:23 -04:00
lengstrom
7cb65b2d20
readded pausing onblur, removed debugger statements
2014-05-24 22:10:12 -04:00
lengstrom
047ca6833d
removed false gameovers, added css for local fonts
2014-05-24 21:12:12 -04:00
lengstrom
050cb49d21
fixed issues surrounding white blocks
2014-05-24 18:28:32 -04:00