Commit graph

20 commits

Author SHA1 Message Date
Garrett Finucane
cbd56c8826 minor fixes wavegen a thing now 2014-05-22 15:29:35 -04:00
meadowstream
f5a3056823 blocks now fade out based on their opacity before being destroyed 2014-05-22 13:01:39 -04:00
meadowstream
56d34d4d2d removed innerhtml scoring statement 2014-05-21 17:44:34 -04:00
meadowstream
6eb13b72a4 removed useless translation + did some jslinting 2014-05-21 17:41:18 -04:00
Michael Yang
f6ecba5024 fixed merge conflicts 2014-05-21 17:31:19 -04:00
Michael Yang
797701c4e4 changed shadow to gradient 2014-05-21 17:18:18 -04:00
Noah Moroze
08abf881e4 Got rid of extraneous debugger call 2014-05-20 20:39:19 -04:00
Noah Moroze
af6c0b1380 Render score on canvas for better performance 2014-05-20 20:33:44 -04:00
Noah Moroze
80d904cee6 Split loop into game update and render, separated graphics-related code 2014-05-20 08:30:14 -04:00
Noah Moroze
219106870a Fixed boundary hexagon 2014-05-20 08:05:21 -04:00
garrettdreyfus
a8d93aef47 spiral shooting 2014-05-20 07:13:32 -04:00
Garrett Finucane
fe310d2fe8 better sounds two at a time 2014-05-19 22:28:27 -04:00
Michael Yang
a5f55c4272 Merge branch 'master' of https://github.com/teamsnowman/wastedtime 2014-05-19 22:17:06 -04:00
Michael Yang
456789c81b added shadows 2014-05-19 22:16:43 -04:00
meadowstream
e4488d96b6 (hopefully) made canvas lines crisper 2014-05-19 21:21:16 -04:00
Garrett Finucane
7e4b9a2106 more sensoble timing 2014-05-18 23:34:05 -04:00
Noah Moroze
dbebe07139 Fixed the WHITTEEEE GAPS 2014-05-18 23:14:55 -04:00
Mathew Huusko V
ee706f3704 Support retina displays (multiple X rendering) 2014-05-18 14:48:50 -04:00
Mathew Huusko V
4965e7a956 Some simple reformatting, fix a couple linting errors 2014-05-18 14:15:13 -04:00
Mathew Huusko V
4f3c746212 Organize project slightly, clean html 2014-05-18 14:12:33 -04:00
Renamed from main.js (Browse further)