meadowstream
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d73953d027
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fixed issue in which imported data would continue to play after startup and the hexagon would not be cleared
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2014-06-26 22:19:41 -04:00 |
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Garrett Finucane
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353709c079
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moved incrementing MainClock.ct from render to update
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2014-06-24 13:41:40 -04:00 |
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Garrett Finucane
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fdf92b5b2f
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timer drawn beneath blocks and goes backwards
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2014-06-24 13:22:47 -04:00 |
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Garrett Finucane
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f6b56382cf
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fixed the whole weird stuff
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2014-06-24 13:16:46 -04:00 |
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Garrett Finucane
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38164ebe1f
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Line Wraps around now
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2014-06-24 11:44:40 -04:00 |
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Garrett Finucane
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002fc1132a
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Merge branch 'gh-pages' of http://github.com/teamsnowman/hextris into gh-pages
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2014-06-24 10:53:53 -04:00 |
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Garrett Finucane
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e574fbb4c7
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boundary lines denote comboTimer
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2014-06-24 10:53:26 -04:00 |
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meadowstream
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102a9f5a6f
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fixed restart method not clearing the screen, started fixing distFromHex changing
after restart
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2014-06-24 09:47:15 -04:00 |
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meadowstream
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79ee722e9c
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fixed issue in which blocks were added twice (init was called twice)
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2014-06-24 09:23:43 -04:00 |
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Garrett Finucane
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413158ca16
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minor fixes
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2014-06-24 00:15:03 -04:00 |
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Garrett Finucane
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c2498cdf11
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falling blocks dont continue falling on refresh
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2014-06-23 23:12:38 -04:00 |
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Garrett Finucane
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2c3b9cbba0
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refreshing no longer clears at start
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2014-06-23 22:31:25 -04:00 |
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meadowstream
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eef29f1c3e
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Merge branch 'gh-pages' of https://github.com/teamsnowman/hextris into gh-pages
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2014-06-23 22:26:05 -04:00 |
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meadowstream
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ee450aa90a
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added previous game display on the title
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2014-06-23 22:26:00 -04:00 |
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Garrett Finucane
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767ba0e727
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high scores better
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2014-06-23 22:21:36 -04:00 |
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meadowstream
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9cac1a3fc6
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merged
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2014-06-23 20:58:07 -04:00 |
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meadowstream
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c4728bb5e6
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added start screen
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2014-06-23 20:55:04 -04:00 |
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Garrett Finucane
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96c2e56956
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re-whitened text
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2014-06-23 20:18:32 -04:00 |
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Garrett Finucane
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967ce66b38
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text inverts
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2014-06-23 19:21:09 -04:00 |
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Garrett Finucane
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233538c745
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faded to immediate background
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2014-06-23 18:47:29 -04:00 |
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Garrett Finucane
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d9d8b2c8be
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different timeout tone
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2014-06-23 18:40:41 -04:00 |
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Garrett Finucane
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81f2d20f02
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tints to show combo timeout
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2014-06-23 18:35:28 -04:00 |
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Garrett Finucane
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8a51edfd81
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added fading to denote combo timeout
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2014-06-23 17:59:51 -04:00 |
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Garrett Finucane
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ecd59b2c2c
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fixed importing
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2014-06-23 15:46:14 -04:00 |
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meadowstream
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b94a6e1734
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added intro.json
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2014-06-23 15:31:48 -04:00 |
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meadowstream
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291fb9002c
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updated settings for mobile version
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2014-06-22 22:58:15 -04:00 |
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meadowstream
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e94a59600a
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reduced rate at which fading text is scaled relative to the size of hte canvas
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2014-06-22 22:53:36 -04:00 |
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meadowstream
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67420ec9c7
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cleaned up some variable declarations
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2014-06-22 16:52:51 -04:00 |
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meadowstream
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6956d611be
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fixed white gaps/misaligned blocks that occur at certain screen dimensions at startup
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2014-06-22 16:49:26 -04:00 |
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meadowstream
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acbfebfbfd
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fixed merge conflicts
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2014-06-22 15:17:00 -04:00 |
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meadowstream
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4a95f2b7f0
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removed for-in loops, fixed issue in which the text would fade/blur too fast
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2014-06-22 15:16:28 -04:00 |
|
Garrett Finucane
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8e8a4ddb0c
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Merge branch 'gh-pages' of http://github.com/teamsnowman/hextris into gh-pages
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2014-06-22 13:25:33 -04:00 |
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Garrett Finucane
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9c48113086
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no pausing at game over
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2014-06-22 13:25:20 -04:00 |
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meadowstream
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75c5374fc3
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removed for-in loops; cleaned up syntax
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2014-06-22 12:49:27 -04:00 |
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meadowstream
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7ff7dec0d8
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fixed hexagon not being centered in the y axis during pauses
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2014-06-22 12:32:23 -04:00 |
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Garrett Finucane
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5e6a2db56f
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mediaqueries for text
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2014-06-22 11:26:47 -04:00 |
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Garrett Finucane
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fea7f1da25
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Headers sexier not on mobile doe
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2014-06-22 11:16:00 -04:00 |
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meadowstream
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4a3386e87a
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added scaling text, fits to y dimension; formatted js
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2014-06-22 00:26:46 -04:00 |
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Garrett Finucane
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5179a5f434
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reworked endgame
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2014-06-21 16:58:18 -04:00 |
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Garrett Finucane
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7174f05b05
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now fancy blurs
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2014-06-21 16:06:23 -04:00 |
|
Logan Engstrom
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a5dbcf2c1c
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Delete .index.html.swp
|
2014-06-07 19:13:57 -04:00 |
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meadowstream
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3ff76d7cd6
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reformatting
|
2014-06-04 14:33:40 -04:00 |
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meadowstream
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c57d15e6d3
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scaled difficulty, fixed issuei n which blocks don't fall after blocks below them are destroyed
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2014-06-01 18:48:28 -04:00 |
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meadowstream
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318502372a
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raised difficulty
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2014-05-31 22:32:02 -04:00 |
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meadowstream
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109a14db32
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increased spawn time delta
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2014-05-31 22:21:27 -04:00 |
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meadowstream
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31b91cb399
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lowered difficulty
|
2014-05-31 22:00:25 -04:00 |
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meadowstream
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f9febe7dce
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raised difficulty
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2014-05-31 21:56:52 -04:00 |
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meadowstream
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90c68d21ef
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lowered difficulty
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2014-05-31 21:54:23 -04:00 |
|
meadowstream
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940515c494
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fixed merge conflicts
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2014-05-31 21:45:25 -04:00 |
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meadowstream
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43d3fa4516
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cleaned up main, made new difficulty scaling system, removed .swp files,
added greater support for mobile (responsiveness of btns)
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2014-05-31 21:44:03 -04:00 |
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