hextris/js
2014-07-03 01:24:35 -04:00
..
analytics.js clean script created 2014-05-25 10:51:25 -04:00
Block.js standardized block fall speed on hexagon 2014-07-01 22:30:01 -04:00
checking.js boundary lines denote comboTimer 2014-06-24 10:53:26 -04:00
Clock.js Merge branch 'gh-pages' of https://github.com/teamsnowman/hextris into gh-pages 2014-07-01 22:30:13 -04:00
comboTimer.js new comboTimer 2014-06-30 21:31:54 -04:00
input.js Fixed flickering after pause 2014-07-02 11:10:36 -04:00
intro.js added start screen 2014-06-23 20:55:04 -04:00
main.js Merge branch 'gh-pages' of https://github.com/teamsnowman/hextris into gh-pages 2014-07-02 23:51:43 -04:00
math.js create update.js, render.js 2014-05-25 21:49:03 -04:00
render.js added drawKey(key, x, y) to draw any key at any given (x,y) 2014-07-03 01:24:35 -04:00
save-state.js removed white gaps, changed method for starting previously saved game to calling resumeGame (after init is called) 2014-06-28 13:44:43 -04:00
Text.js removed entities.js from index.html 2014-07-02 23:51:34 -04:00
update.js moved incrementing MainClock.ct from render to update 2014-06-24 13:41:40 -04:00
view.js Fixed flickering after pause 2014-07-02 11:10:36 -04:00
wavegen.js Removed spacebar speedup 2014-06-29 14:35:10 -04:00