hextris/js
2014-08-01 22:30:43 -04:00
..
Block.js fixed the jagged rendering by fixing the stupid constant 2014-07-27 08:27:15 -04:00
checking.js modified combo modifier 2014-07-28 21:20:44 -04:00
comboTimer.js no comboTimer 2014-07-20 23:35:42 -04:00
Hex.js made combo reflect timer 2014-07-26 19:58:58 -04:00
initialization.js upped difficulty for mobile 2014-08-01 22:30:43 -04:00
input.js made pause button switch states based on the actual gameState value rather than handlers 2014-07-25 23:10:23 -04:00
main.js fixed highscores not being saved 2014-08-01 21:31:24 -04:00
math.js create update.js, render.js 2014-05-25 21:49:03 -04:00
render.js fixed bottom bar connectivity issues. fixed instruction text appearing in the pause screen. fixed buttons appearing in the end game screen 2014-07-22 09:06:52 -04:00
save-state.js fixed highscores not being saved 2014-08-01 21:31:24 -04:00
Text.js made combo / score text larger 2014-07-04 13:08:44 -04:00
update.js made combo reflect timer 2014-07-26 19:58:58 -04:00
view.js merged 2014-08-01 21:37:19 -04:00
wavegen.js added far higher difficulty cap 2014-08-01 09:12:22 -04:00