hextris/js
2014-07-01 22:30:01 -04:00
..
analytics.js clean script created 2014-05-25 10:51:25 -04:00
Block.js standardized block fall speed on hexagon 2014-07-01 22:30:01 -04:00
checking.js boundary lines denote comboTimer 2014-06-24 10:53:26 -04:00
Clock.js standardized block fall speed on hexagon 2014-07-01 22:30:01 -04:00
comboTimer.js new comboTimer 2014-06-30 21:31:54 -04:00
entities.js Merge 2014-05-25 23:55:20 -04:00
input.js fixed clicking in hextris 2014-06-30 21:56:14 -04:00
intro.js added start screen 2014-06-23 20:55:04 -04:00
main.js fixed issue in which waves would restart after resuming the game 2014-06-30 22:45:00 -04:00
math.js create update.js, render.js 2014-05-25 21:49:03 -04:00
render.js reverted changes around transition from start screen -> gameplay 2014-06-28 14:34:30 -04:00
save-state.js removed white gaps, changed method for starting previously saved game to calling resumeGame (after init is called) 2014-06-28 13:44:43 -04:00
Text.js added previous game display on the title 2014-06-23 22:26:00 -04:00
update.js moved incrementing MainClock.ct from render to update 2014-06-24 13:41:40 -04:00
view.js removed white gaps, changed method for starting previously saved game to calling resumeGame (after init is called) 2014-06-28 13:44:43 -04:00
wavegen.js Removed spacebar speedup 2014-06-29 14:35:10 -04:00