2017-02-06 10:26:57 +00:00
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class Nxengine < Formula
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desc "Rewrite of Cave Story (Doukutsu Monogatari)"
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2017-02-13 23:55:36 +00:00
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homepage "https://nxengine.sourceforge.io/"
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2017-02-06 10:26:57 +00:00
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url "http://nxengine.sourceforge.net/dl/nx-src-1006.tar.bz2"
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version "1.0.0.6"
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sha256 "cf9cbf15dfdfdc9936720a714876bb1524afbd2931e3eaa4c89984a40b21ad68"
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bottle do
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2017-02-08 08:28:15 +00:00
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sha256 "6f24e86f6bf1b4a41b9938a99feafffc83469561031d16d5160543e0bf24e251" => :sierra
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sha256 "2002c715a6f1d169ac67eedef28c924392abc9f3a4620913d96992b6a0ae6e85" => :el_capitan
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sha256 "c7990df854be6f704eee378d7f149a87fdb8519ff6272711fe875be3b74e6c9c" => :yosemite
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2017-02-06 10:26:57 +00:00
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end
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depends_on "sdl"
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depends_on "sdl_ttf"
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# Freeware Cave Story 1.0.0.6 pre-patched with Aeon Genesis English translation
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resource "game" do
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2017-02-23 15:23:20 +00:00
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url "https://www.cavestory.org/downloads/cavestoryen.zip"
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2017-02-06 10:26:57 +00:00
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sha256 "aa87fa30bee9b4980640c7e104791354e0f1f6411ee0d45a70af70046aa0685f"
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end
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def install
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# Remove unused linux header
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inreplace "platform/Linux/vbesync.c", "#include <libdrm\/drm\.h>", ""
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# Replacement of htole16 for OS X
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inreplace ["sound/org.cpp", "sound/pxt.cpp"] do |s|
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s.gsub! "endian.h", "libkern/OSByteOrder.h"
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s.gsub! "htole16", "OSSwapHostToLittleInt16"
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end
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# Use var/nxengine for extracted data files, without messing current directory
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inreplace "graphics/font.cpp", /(fontfile) = "(\w+\.(bmp|ttf))"/, "\\1 = \"#{var}/nxengine/\\2\""
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inreplace "platform.cpp", /(return .*fopen)\((fname), mode\);/, "char fn[256]; strcpy(fn, \"#{var}/nxengine/\"); strcat(fn, \\2); \\1(fn, mode);"
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inreplace "graphics/nxsurface.cpp", /(image = SDL_LoadBMP)\((pbm_name)\);/, "char fn[256]; strcpy(fn, \"#{var}/nxengine/\"); strcat(fn, \\2); \\1(fn);"
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inreplace "extract/extractpxt.cpp", /(mkdir)\((\".+\")/, "char dir[256]; strcpy(dir, \"#{var}/nxengine/\"); strcat(dir, \\2); \\1(dir"
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inreplace "extract/extractfiles.cpp" do |s|
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s.gsub! /char \*dir = strdup\((fname)\);/, "char *dir = (char *)malloc(256); strcpy(dir, \"#{var}/nxengine/\"); strcat(dir, \\1);"
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s.gsub! "strchr", "strrchr"
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end
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system "make"
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bin.install "nx"
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pkgshare.install ["smalfont.bmp", "sprites.sif", "tilekey.dat"]
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resource("game").stage do
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pkgshare.install ["Doukutsu.exe", "data"]
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end
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end
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def post_install
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# Symlink original game data to a working directory in var
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(var/"nxengine").mkpath
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ln_sf Dir[pkgshare/"*"], "#{var}/nxengine/"
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# Use system font, avoiding any license issue
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ln_sf "/Library/Fonts/Courier New.ttf", "#{var}/nxengine/font.ttf"
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end
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def caveats; <<-EOS.undent
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When the game runs first time, it will extract data files into the following directory:
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#{var}/nxengine
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EOS
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end
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end
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