homebrew-core/Formula/jnethack.rb

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require 'formula'
# Nethack the way God intended it to be played: from a terminal.
# This formula is based on Nethack formula.
# The patches in DATA section are shamelessly stolen from MacPorts' jnethack portfile.
2011-03-10 05:11:03 +00:00
class Jnethack < Formula
url 'http://downloads.sourceforge.net/project/nethack/nethack/3.4.3/nethack-343-src.tgz'
homepage 'http://jnethack.sourceforge.jp/'
version '3.4.3-0.10'
md5 '21479c95990eefe7650df582426457f9'
2011-03-21 21:24:22 +00:00
fails_with_llvm
# Don't remove save folder
skip_clean 'libexec/save'
def patches
{
:p0 => DATA,
:p1 => 'http://iij.dl.sourceforge.jp/jnethack/30862/jnethack-3.4.3-0.10.diff.gz'
}
end
def install
# Build everything in-order; no multi builds.
ENV.deparallelize
# Replace tokens introduced by the patches
%w(
sys/unix/Makefile.doc
sys/unix/Makefile.src
sys/unix/Makefile.top
sys/unix/Makefile.utl
sys/unix/nethack.sh
).each do |f|
inreplace f, "__PREFIX__", prefix
inreplace f, "__CFLAGS__", "-Wno-format -Wno-int-to-pointer-cast -Wno-pointer-to-int-cast"
inreplace f, "__LDFLAGS__", ""
end
# Symlink makefiles
system 'sh sys/unix/setup.sh'
inreplace "include/config.h",
/^#\s*define HACKDIR.*$/,
"#define HACKDIR \"#{libexec}\""
# Make the data first, before we munge the CFLAGS
system "cd dat;make"
Dir.chdir 'dat' do
%w(perm logfile).each do |f|
system "touch", f
libexec.install f
end
# Stage the data
libexec.install %w(jhelp jhh jcmdhelp jhistory jopthelp jwizhelp dungeon license data jdata.base joracles options jrumors.tru jrumors.fal quest.dat jquest.txt)
libexec.install Dir['*.lev']
end
# Make the game
ENV.append_to_cflags "-I../include"
system 'cd src;make'
bin.install 'src/jnethack'
(libexec+'save').mkpath
end
end
__END__
--- src/options.c.orig 2006-08-12 16:45:15.000000000 +0900
+++ src/options.c 2006-08-12 16:45:43.000000000 +0900
@@ -137,7 +137,7 @@
#else
{"news", (boolean *)0, FALSE, SET_IN_FILE},
#endif
- {"null", &flags.null, TRUE, SET_IN_GAME},
+ {"null", &flags.null, FALSE, SET_IN_GAME},
#ifdef MAC
{"page_wait", &flags.page_wait, TRUE, SET_IN_GAME},
#else
--- sys/unix/Makefile.doc.orig 2006-07-29 05:14:04.000000000 +0900
+++ sys/unix/Makefile.doc 2006-07-29 05:24:47.000000000 +0900
@@ -40,8 +40,8 @@
latex Guidebook.tex
-GAME = nethack
-MANDIR = /usr/local/man/man6
+GAME = jnethack
+MANDIR = $(DESTDIR)__PREFIX__/share/man/man6
MANEXT = 6
# manual installation for most BSD-style systems
--- sys/unix/Makefile.src.orig 2008-05-12 09:35:18.000000000 +0900
+++ sys/unix/Makefile.src 2008-05-12 09:36:38.000000000 +0900
@@ -36,7 +36,7 @@
# SHELL=E:/GEMINI2/MUPFEL.TTP
# Normally, the C compiler driver is used for linking:
-LINK=$(CC)
+LINK=$(CC) __CFLAGS__
# Pick the SYSSRC and SYSOBJ lines corresponding to your desired operating
# system.
@@ -72,7 +72,7 @@
#
# If you are using GCC 2.2.2 or higher on a DPX/2, just use:
#
-CC = gcc
+#CC = gcc
#
# For HP/UX 10.20 with GCC:
# CC = gcc -D_POSIX_SOURCE
@@ -154,8 +154,8 @@
# flags for debugging:
# CFLAGS = -g -I../include
-CFLAGS = -W -g -O -I../include
-LFLAGS =
+CFLAGS = __CFLAGS__ -I../include
+LFLAGS = __LDFLAGS__
# The Qt and Be window systems are written in C++, while the rest of
# NetHack is standard C. If using Qt, uncomment the LINK line here to get
--- sys/unix/Makefile.top.orig 2006-08-11 13:30:01.000000000 +0900
+++ sys/unix/Makefile.top 2006-08-11 13:35:41.000000000 +0900
@@ -14,18 +14,18 @@
# MAKE = make
# make NetHack
-PREFIX = /usr
+PREFIX = $(DESTDIR)__PREFIX__
GAME = jnethack
# GAME = nethack.prg
GAMEUID = games
-GAMEGRP = bin
+GAMEGRP = games
# Permissions - some places use setgid instead of setuid, for instance
# See also the option "SECURE" in include/config.h
-GAMEPERM = 04755
-FILEPERM = 0644
+GAMEPERM = 02755
+FILEPERM = 0664
EXEPERM = 0755
-DIRPERM = 0755
+DIRPERM = 0775
# GAMEDIR also appears in config.h as "HACKDIR".
# VARDIR may also appear in unixconf.h as "VAR_PLAYGROUND" else GAMEDIR
@@ -35,9 +35,9 @@
# therefore there should not be anything in GAMEDIR that you want to keep
# (if there is, you'll have to do the installation by hand or modify the
# instructions)
-GAMEDIR = $(PREFIX)/games/lib/$(GAME)dir
+GAMEDIR = $(PREFIX)/share/$(GAME)dir
VARDIR = $(GAMEDIR)
-SHELLDIR = $(PREFIX)/games
+SHELLDIR = $(PREFIX)/bin
# per discussion in Install.X11 and Install.Qt
VARDATND =
--- sys/unix/Makefile.utl.orig 2008-05-12 10:17:59.000000000 +0900
+++ sys/unix/Makefile.utl 2008-05-12 10:19:33.000000000 +0900
@@ -15,7 +15,7 @@
# if you are using gcc as your compiler,
# uncomment the CC definition below if it's not in your environment
-CC = gcc
+#CC = gcc
#
# For Bull DPX/2 systems at B.O.S. 2.0 or higher use the following:
#
@@ -89,8 +89,8 @@
# flags for debugging:
# CFLAGS = -g -I../include
-CFLAGS = -O -I../include
-LFLAGS =
+CFLAGS = __CFLAGS__ -I../include
+LFLAGS = __LDFLAGS__
LIBS =
@@ -276,7 +276,7 @@
# dependencies for recover
#
recover: $(RECOVOBJS)
- $(CC) $(LFLAGS) -o recover $(RECOVOBJS) $(LIBS)
+ $(CC) $(CFLAGS) $(LFLAGS) -o recover $(RECOVOBJS) $(LIBS)
recover.o: recover.c $(CONFIG_H) ../include/date.h
--- sys/unix/nethack.sh.orig 2006-08-24 23:23:30.000000000 +0900
+++ sys/unix/nethack.sh 2006-08-24 23:24:35.000000000 +0900
@@ -5,6 +5,7 @@
export HACKDIR
HACK=$HACKDIR/nethack
MAXNROFPLAYERS=20
+COCOT="__PREFIX__/bin/cocot -t UTF-8 -p EUC-JP"
# JP
# set LC_ALL, NETHACKOPTIONS etc..
@@ -26,6 +27,10 @@
export USERFILESEARCHPATH
fi
+if [ "X$LANG" = "Xja_JP.eucJP" ] ; then
+ COCOT=""
+fi
+
#if [ "X$DISPLAY" ] ; then
# xset fp+ $HACKDIR
#fi
@@ -84,9 +89,9 @@
cd $HACKDIR
case $1 in
-s*)
- exec $HACK "$@"
+ exec $COCOT $HACK "$@"
;;
*)
- exec $HACK "$@" $MAXNROFPLAYERS
+ exec $COCOT $HACK "$@" $MAXNROFPLAYERS
;;
esac
--- win/tty/termcap.c.orig 2006-08-09 19:55:36.000000000 +0900
+++ win/tty/termcap.c 2006-08-09 20:05:44.000000000 +0900
@@ -861,7 +861,7 @@
#include <curses.h>
-#ifndef LINUX
+#if !defined(LINUX) && !defined(__APPLE__)
extern char *tparm();
#endif