homebrew-core/Formula/flatcc.rb

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class Flatcc < Formula
desc "FlatBuffers Compiler and Library in C for C"
homepage "https://github.com/dvidelabs/flatcc"
url "https://github.com/dvidelabs/flatcc/archive/v0.2.0.tar.gz"
sha256 "5327e0c0faa37643f59be6f086576ef76a13d36b655d2bf9547f89ffce3b3413"
head "https://github.com/dvidelabs/flatcc.git"
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bottle do
cellar :any_skip_relocation
sha256 "7c3d7e80159dbf1093b063c31f666edde6e7e61e47effff056e195dcc5a4eb80" => :el_capitan
sha256 "b3262d360e57e751104e7a587c502a2db50485a09bf507650f39cbb4506ae853" => :yosemite
sha256 "a02998f4da5d62c97c54b75d3d9d014ec3cf7758109687777507c8f832e2f7bb" => :mavericks
end
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depends_on "cmake" => :build
def install
system "cmake", "-G", "Unix Makefiles", buildpath, *std_cmake_args
system "make"
bin.install "bin/flatcc"
lib.install "lib/libflatcc.a"
lib.install "lib/libflatccrt.a"
include.install Dir["include/*"]
end
test do
(testpath/"test.fbs").write <<-EOS.undent
// example IDL file
namespace MyGame.Sample;
enum Color:byte { Red = 0, Green, Blue = 2 }
union Any { Monster } // add more elements..
struct Vec3 {
x:float;
y:float;
z:float;
}
table Monster {
pos:Vec3;
mana:short = 150;
hp:short = 100;
name:string;
friendly:bool = false (deprecated);
inventory:[ubyte];
color:Color = Blue;
}
root_type Monster;
EOS
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system bin/"flatcc", "-av", "--json", "test.fbs"
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end
end