homebrew-core/Formula/libgosu.rb

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class Libgosu < Formula
desc "2D game development library"
homepage "https://libgosu.org"
url "https://github.com/gosu/gosu/archive/v0.10.8.tar.gz"
sha256 "470ea170f86071514adc085a3417e97050572e5c83e2f48aa4265050983f817e"
head "https://github.com/gosu/gosu.git"
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bottle do
cellar :any
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sha256 "7d423497c86b273a54582ad1b602fa4ac03ad8d0f12a7a38cafd431e6821e9a9" => :sierra
sha256 "ebe2a6d433a56e15a6a7b27c6012603b7e55ecec577c956e1555bccbed074e63" => :el_capitan
sha256 "83f779ee9e57d0185817d66f608333435f578abb5e655f22bcfaa12d00d08ec9" => :yosemite
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end
depends_on "cmake" => :build
depends_on "pkg-config" => :build
depends_on "sdl2"
def install
mkdir "build" do
system "cmake", "../cmake", *std_cmake_args
system "make", "install"
end
end
test do
(testpath/"test.cpp").write <<-EOS.undent
#include <stdlib.h>
#include <Gosu/Gosu.hpp>
class MyWindow : public Gosu::Window
{
public:
MyWindow()
: Gosu::Window(640, 480, false)
{
setCaption(L\"Hello World!\");
}
void update()
{
exit(0);
}
};
int main()
{
MyWindow window;
window.show();
}
EOS
system ENV.cxx, "test.cpp", "-o", "test", "-L#{lib}", "-lgosu", "-I#{include}", "-std=c++11"
system "./test"
end
end