2016-11-25 06:52:17 +00:00
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class Libgosu < Formula
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desc "2D game development library"
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homepage "https://libgosu.org"
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2017-01-20 11:07:52 +00:00
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url "https://github.com/gosu/gosu/archive/v0.11.1.tar.gz"
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sha256 "950628903f4c0c5e7c875b5c22fd33efdf93593176c067d17fbc0591b3e1f699"
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2016-11-25 06:52:17 +00:00
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head "https://github.com/gosu/gosu.git"
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2016-11-27 06:29:19 +00:00
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bottle do
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cellar :any
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2017-01-20 12:53:44 +00:00
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sha256 "ffb5a6cb87b091b79a93485c2babd696de3ac6e6b5f34ba79a9b3652a61c3680" => :sierra
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sha256 "ec47ed58705eda7bbdbcd3d12574d83e13db405fb29b0aa8c854b7a5725791d1" => :el_capitan
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sha256 "d50aef1a5ef730e75ffc1fba481723de484234461eaf0d271a610cfbd0a7827c" => :yosemite
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2016-11-27 06:29:19 +00:00
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end
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2016-11-25 06:52:17 +00:00
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depends_on "cmake" => :build
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depends_on "pkg-config" => :build
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depends_on "sdl2"
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def install
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mkdir "build" do
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system "cmake", "../cmake", *std_cmake_args
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system "make", "install"
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end
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end
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test do
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(testpath/"test.cpp").write <<-EOS.undent
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#include <stdlib.h>
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#include <Gosu/Gosu.hpp>
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class MyWindow : public Gosu::Window
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{
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public:
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MyWindow()
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2017-01-20 11:07:52 +00:00
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: Gosu::Window(640, 480)
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2016-11-25 06:52:17 +00:00
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{
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2017-01-20 11:07:52 +00:00
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set_caption(\"Hello World!\");
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2016-11-25 06:52:17 +00:00
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}
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void update()
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{
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exit(0);
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}
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};
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int main()
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{
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MyWindow window;
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window.show();
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}
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EOS
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system ENV.cxx, "test.cpp", "-o", "test", "-L#{lib}", "-lgosu", "-I#{include}", "-std=c++11"
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system "./test"
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end
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end
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