jelos.org/includes/controls/vice.md
Sascha Wilde d3289dba0b Move controls documentation do devices.
As the controls are highly dependent on the buttons available on a
specific device hardware it makes sense to document them per device.

To prevent to much redundancy we are using mkdocs-macros to define
includes and variables which allows for a maximum of reuse.
The new structure also makes it possible to only document emulators
actually available on the device.

This initial commit only implements complete documentation for
Powkiddy RGB10 MAX 3, a minimal example is also added to AYN Loki Zero
in order to demonstrate the use of variables.
2024-01-16 11:39:41 +01:00

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1 KiB
Markdown

### Vice ([Commodore 64](../../../systems/c64))
| Button Combo | Action |
| -- | -- |
| ++"START"++ | Open Menu |
| ++"SELECT"++ | Display Keyboard |
| ++"{{ btn_south }}"++ | Back |
| ++"{{ btn_east }}"++ | Fire / Confirm |
| ++"L1"++ | Back |
| ++"L2"++ | Assign Hotkey |
| ++"L3"++ | Fire (Joy 2) |
| ++"R1"++ | Confirm |
| ++"R2"++ | Swap Joystick Port |
#### Additional Notes:
Games will require keyboard key presses to progress through messages and to launch
(e.g. SPACE, RSTR [run/start], F3, F7).
SELECT to show onscreen keyboard, left analog/d-pad to move cursor, B to confirm
C= on keyboard resets the machine
L2 to assign highlighted key or menu function to gamepad button (save config to retain)
To cancel onscreen keyboard, move cursor to blank area and A/L1 to close keyboard
or click on X in top left corner of keyboard
Joystick can be assigned to port 1 or 2. R2 to switch ports.
port 1: [left analog] + [B = fire]
port 2: [right analog] + [L3 = fire].
To quit emulator, START, highlight Exit Emulator, B to confirm