The original 1.1.1 design was to use SSL_CB_HANDSHAKE_START and
SSL_CB_HANDSHAKE_DONE to signal start/end of a post-handshake message
exchange in TLSv1.3. Unfortunately experience has shown that this confuses
some applications who mistake it for a TLSv1.2 renegotiation. This means
that KeyUpdate messages are not handled properly.
This commit removes the use of SSL_CB_HANDSHAKE_START and
SSL_CB_HANDSHAKE_DONE to signal the start/end of a post-handshake
message exchange. Individual post-handshake messages are still signalled in
the normal way.
This is a potentially breaking change if there are any applications already
written that expect to see these TLSv1.3 events. However, without it,
KeyUpdate is not currently usable for many applications.
Fixes#8069
Reviewed-by: Richard Levitte <levitte@openssl.org>
(Merged from https://github.com/openssl/openssl/pull/8096)
(cherry picked from commit 4af5836b55)
If we sent early_data and then received back an HRR, the enc_write_ctx
was stale resulting in errors if an alert needed to be sent.
Thanks to Quarkslab for reporting this.
In any case it makes little sense to encrypt alerts using the
client_early_traffic_secret, so we add special handling for alerts sent
after early_data. All such alerts are sent in plaintext.
Reviewed-by: Rich Salz <rsalz@openssl.org>
(Merged from https://github.com/openssl/openssl/pull/6887)
These tiny functions only read from the input SSL, and we are
about to use them from functions that only have a const SSL* available,
so propagate const a bit further.
Reviewed-by: Matt Caswell <matt@openssl.org>
(Merged from https://github.com/openssl/openssl/pull/6378)
This commit adds SSL_export_keying_material_early() which exports
keying material using early exporter master secret.
Reviewed-by: Rich Salz <rsalz@openssl.org>
Reviewed-by: Matt Caswell <matt@openssl.org>
(Merged from https://github.com/openssl/openssl/pull/5252)
The check_fatal macro is supposed to only be called if we are already
expecting to be in the fatal state. The macro asserts that we are and
puts us into the fatal state if not.
This issue combined with the problem fixed in the previous commit meant
that the fuzzer detected a crash at a point in the processing when we
should have already been in the fatal state.
Reviewed-by: Rich Salz <rsalz@openssl.org>
(Merged from https://github.com/openssl/openssl/pull/4847)
The most likely explanation for us ending up at this point in the code
is that we were called by the user application incorrectly - so use an
appropriate error code.
Reviewed-by: Richard Levitte <levitte@openssl.org>
(Merged from https://github.com/openssl/openssl/pull/4778)
We shouldn't call SSLfatal() multiple times for the same error condition.
Reviewed-by: Richard Levitte <levitte@openssl.org>
(Merged from https://github.com/openssl/openssl/pull/4778)
Sometimes at the top level of the state machine code we know we are
supposed to be in a fatal error condition. This commit adds some sanity
checks to ensure that SSLfatal() has been called.
Reviewed-by: Richard Levitte <levitte@openssl.org>
(Merged from https://github.com/openssl/openssl/pull/4778)
Typically if a fatal error occurs three things need to happen:
- Put an error on the error queue
- Send an alert
- Put the state machine into the error state
Although all 3 of these things need to be done every time we hit a fatal
error the responsibilities for doing this are distributed throughout the
code. The place where the error goes on the queue, where the alert gets
sent and where the state machine goes into the error state are almost
invariably different. It has been a common pattern to pass alert codes up
and down the stack to get the alert information from the point in the code
where the error is detected to the point in the code where the alert gets
sent.
This commit provides an SSLfatal() macro (backed by an ossl_statem_fatal
function) that does all 3 of the above error tasks. This is largely a drop
in replacement for SSLerr, but takes a couple of extra parameters (the SSL
object, and an alert code).
Reviewed-by: Richard Levitte <levitte@openssl.org>
(Merged from https://github.com/openssl/openssl/pull/4778)
cryptilib.h is the second.
Reviewed-by: Andy Polyakov <appro@openssl.org>
Reviewed-by: Richard Levitte <levitte@openssl.org>
(Merged from https://github.com/openssl/openssl/pull/4188)
Removed e_os.h from all bar three headers (apps/apps.h crypto/bio/bio_lcl.h and
ssl/ssl_locl.h).
Added e_os.h into the files that need it now.
Directly reference internal/nelem.h when required.
Reviewed-by: Andy Polyakov <appro@openssl.org>
Reviewed-by: Richard Levitte <levitte@openssl.org>
(Merged from https://github.com/openssl/openssl/pull/4188)
If RAND_add wraps around, XOR with existing. Add test to drbgtest that
does the wrap-around.
Re-order seeding and stop after first success.
Add RAND_poll_ex()
Use the DF and therefore lower RANDOMNESS_NEEDED. Also, for child DRBG's,
mix in the address as the personalization bits.
Centralize the entropy callbacks, from drbg_lib to rand_lib.
(Conceptually, entropy is part of the enclosing application.)
Thanks to Dr. Matthias St Pierre for the suggestion.
Various code cleanups:
-Make state an enum; inline RANDerr calls.
-Add RAND_POLL_RETRIES (thanks Pauli for the idea)
-Remove most RAND_seed calls from rest of library
-Rename DRBG_CTX to RAND_DRBG, etc.
-Move some code from drbg_lib to drbg_rand; drbg_lib is now only the
implementation of NIST DRBG.
-Remove blocklength
Reviewed-by: Paul Dale <paul.dale@oracle.com>
(Merged from https://github.com/openssl/openssl/pull/4019)
The value of BIO_CTRL_DGRAM_SET_PEEK_MODE was clashing with the value for
BIO_CTRL_DGRAM_SCTP_SET_IN_HANDSHAKE. In an SCTP enabled build
BIO_CTRL_DGRAM_SCTP_SET_IN_HANDSHAKE was used unconditionally with
the reasoning that it would be ignored if SCTP wasn't in use. Unfortunately
due to this clash, this wasn't the case. The BIO ended up going into peek
mode and was continually reading the same data over and over - throwing it
away as a replay.
Fixes#3723
Reviewed-by: Rich Salz <rsalz@openssl.org>
(Merged from https://github.com/openssl/openssl/pull/3724)
There was code existing which attempted to handle the case where application
data is received after a reneg handshake has started in SCTP. In normal DTLS
we just fail the connection if this occurs, so there doesn't seem any reason
to try and work around it for SCTP. In practice it didn't work properly
anyway and is probably a bad idea to start with.
Fixes#3251
Reviewed-by: Richard Levitte <levitte@openssl.org>
(Merged from https://github.com/openssl/openssl/pull/3286)
The end of early data is now indicated by a new handshake message rather
than an alert.
Reviewed-by: Rich Salz <rsalz@openssl.org>
(Merged from https://github.com/openssl/openssl/pull/2895)
We also skip any early_data that subsequently gets sent. Later commits will
process it if we can.
Reviewed-by: Rich Salz <rsalz@openssl.org>
(Merged from https://github.com/openssl/openssl/pull/2737)
We provide SSL_write_early() which *must* be called first on a connection
(prior to any other IO function including SSL_connect()/SSL_do_handshake()).
Also SSL_write_early_finish() which signals the end of early data.
Reviewed-by: Rich Salz <rsalz@openssl.org>
(Merged from https://github.com/openssl/openssl/pull/2737)
Add the new enum value and case statements as appropriate.
Reviewed-by: Matt Caswell <matt@openssl.org>
Reviewed-by: Richard Levitte <levitte@openssl.org>
(Merged from https://github.com/openssl/openssl/pull/2279)
The record layer was making decisions that should really be left to the
state machine around unexpected handshake messages that are received after
the initial handshake (i.e. renegotiation related messages). This commit
removes that code from the record layer and updates the state machine
accordingly. This simplifies the state machine and paves the way for
handling other messages post-handshake such as the NewSessionTicket in
TLSv1.3.
Reviewed-by: Rich Salz <rsalz@openssl.org>
(Merged from https://github.com/openssl/openssl/pull/2259)
In a non client-auth renegotiation where the original handshake *was*
client auth, then the server will expect the client to send a Certificate
message anyway resulting in a connection failure.
Reviewed-by: Richard Levitte <levitte@openssl.org>
(Merged from https://github.com/openssl/openssl/pull/1982)
In a non client-auth renegotiation where the original handshake *was*
client auth, then the client will send a Certificate message anyway
resulting in a connection failure.
Fixes#1920
Reviewed-by: Richard Levitte <levitte@openssl.org>
(Merged from https://github.com/openssl/openssl/pull/1982)
We now set the handshake header, and close the packet directly in the
write_state_machine. This is now possible because it is common for all
messages.
Reviewed-by: Rich Salz <rsalz@openssl.org>
Instead of initialising, finishing and cleaning up the WPACKET in every
message construction function, we should do it once in
write_state_machine().
Reviewed-by: Rich Salz <rsalz@openssl.org>
The buffer to receive messages is initialised to 16k. If a message is
received that is larger than that then the buffer is "realloc'd". This can
cause the location of the underlying buffer to change. Anything that is
referring to the old location will be referring to free'd data. In the
recent commit c1ef7c97 (master) and 4b390b6c (1.1.0) the point in the code
where the message buffer is grown was changed. However s->init_msg was not
updated to point at the new location.
CVE-2016-6309
Reviewed-by: Emilia Käsper <emilia@openssl.org>
A TLS message includes 3 bytes for its length in the header for the message.
This would allow for messages up to 16Mb in length. Messages of this length
are excessive and OpenSSL includes a check to ensure that a peer is sending
reasonably sized messages in order to avoid too much memory being consumed
to service a connection. A flaw in the logic of version 1.1.0 means that
memory for the message is allocated too early, prior to the excessive
message length check. Due to way memory is allocated in OpenSSL this could
mean an attacker could force up to 21Mb to be allocated to service a
connection. This could lead to a Denial of Service through memory
exhaustion. However, the excessive message length check still takes place,
and this would cause the connection to immediately fail. Assuming that the
application calls SSL_free() on the failed conneciton in a timely manner
then the 21Mb of allocated memory will then be immediately freed again.
Therefore the excessive memory allocation will be transitory in nature.
This then means that there is only a security impact if:
1) The application does not call SSL_free() in a timely manner in the
event that the connection fails
or
2) The application is working in a constrained environment where there
is very little free memory
or
3) The attacker initiates multiple connection attempts such that there
are multiple connections in a state where memory has been allocated for
the connection; SSL_free() has not yet been called; and there is
insufficient memory to service the multiple requests.
Except in the instance of (1) above any Denial Of Service is likely to
be transitory because as soon as the connection fails the memory is
subsequently freed again in the SSL_free() call. However there is an
increased risk during this period of application crashes due to the lack
of memory - which would then mean a more serious Denial of Service.
This issue does not affect DTLS users.
Issue was reported by Shi Lei (Gear Team, Qihoo 360 Inc.).
CVE-2016-6307
Reviewed-by: Richard Levitte <levitte@openssl.org>