43 lines
1.5 KiB
Markdown
43 lines
1.5 KiB
Markdown
Piskel
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======
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The goal is to create an easy-to-use/in-the-cloud/web-based 2d animation editor.
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Try it at : http://juliandescottes.github.com/piskel/
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v0.0almostthere
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------------------------------------
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**30 Aug 2012** : Many new features in 2 days :
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* __save animations__, they are persisted in the cloud, and can be retrieved via a __unique URL__
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* __color picker__, no longer limited to black and white
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* __local storage__, your work is automatically backed up locally
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* __color palette__, listing all the colors already used in the animation
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* __slider__ for choosing the speed of the preview
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UI was slightly updated :
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![Screenshot 2](https://dl.dropbox.com/u/17803671/screen_piskel_2.png "Screenshot 2")
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v0.0something
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------------------------------------
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**28 Aug 2012** : Thanks to grosbouddha, new features added to Piskel :
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* modify preview speed !
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* remove frames
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* transparent background
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v0.0whatever (aka the thing I did last night)
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------------------------------------
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**24 Aug 2012** : You can :
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* create small animations in __black__ (left click) and __white__ (right click)
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* and actually animations are always in __32x32__ zoomed 10 times
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* you can __not even save them__ !
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* add new frames for your animation
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* do small __ridiculous__ characters
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Looks like this :
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![Alt text](https://dl.dropbox.com/u/17803671/screen_piskel.png "Optional title")
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**On the left**, the list of frames for the animation.
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**In the 'middle'**, the editable canvas.
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**On the right**, the LIVE-ANIMATED-PREVIEW (rocket science stuff going on here).
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