piskel/README.md
2012-08-30 13:18:57 +03:00

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Piskel
======
The goal is to create an easy-to-use/in-the-cloud/web-based 2d animation editor.
Try it at : http://juliandescottes.github.com/piskel/
v0.0almostthere
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**30 Aug 2012** : Many new features in 2 days :
* __save animations__, they are persisted in the cloud, and can be retrieved via a __unique URL__
* __color picker__, no longer limited to black and white
* __local storage__, your work is automatically backed up locally
* __color palette__, listing all the colors already used in the animation
* __slider__ for choosing the speed of the preview
UI was slightly updated :
![Screenshot 2](https://dl.dropbox.com/u/17803671/screen_piskel_2.png "Screenshot 2")
v0.0something
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**28 Aug 2012** : Thanks to grosbouddha, new features added to Piskel :
* modify preview speed !
* remove frames
* transparent background
v0.0whatever (aka the thing I did last night)
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**24 Aug 2012** : You can :
* create small animations in __black__ (left click) and __white__ (right click)
* and actually animations are always in __32x32__ zoomed 10 times
* you can __not even save them__ !
* add new frames for your animation
* do small __ridiculous__ characters
Looks like this :
![Alt text](https://dl.dropbox.com/u/17803671/screen_piskel.png "Optional title")
**On the left**, the list of frames for the animation.
**In the 'middle'**, the editable canvas.
**On the right**, the LIVE-ANIMATED-PREVIEW (rocket science stuff going on here).