Vsevolod Kremianskii
71583fc53b
refactor: Refactor singletons
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- Remove aliases to make singleton calls explicit
- Rename Manager classes
2020-10-26 10:07:24 +07:00
Vsevolod Kremianskii
a867d6aa0f
doc: Update the project architecture diagram
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[ci skip]
2020-10-26 09:43:17 +07:00
Vsevolod Kremianskii
020c7387bf
refactor: Split libsystem into multiple libraries
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- Move each subsystem into a separate library
- Extract caches from ResourceManager to avoid circular dependencies
2020-10-26 09:21:21 +07:00
Vsevolod Kremianskii
e3fa1853dc
chore: Fix end of namespace comments in resource namespace
2020-10-25 19:37:01 +07:00
Vsevolod Kremianskii
f6ac42000e
fix: Fix party selection GUI loading in TSL
2020-10-25 14:20:55 +07:00
Vsevolod Kremianskii
6465566b32
feat: Add support for MOD files (lip sync, game saves)
2020-10-25 13:53:34 +07:00
Vsevolod Kremianskii
82cf6e3384
feat: Implement party management
2020-10-25 11:48:03 +07:00
Vsevolod Kremianskii
a87d59f83f
feat: Party selection GUI progress
2020-10-24 13:42:42 +07:00
Vsevolod Kremianskii
88867b0406
chore: Update portraits in the equipment screen based on the party
2020-10-22 18:36:45 +07:00
Vsevolod Kremianskii
456663f383
feat: Implement showPartySelectionGUI routine
2020-10-22 09:58:33 +07:00
Vsevolod Kremianskii
ea16a4060f
refactor: Automatically reset focus on control click
2020-10-22 08:29:02 +07:00
Vsevolod Kremianskii
fe1ab7a424
refactor: Prefer dependency injection to callbacks in concrete GUIs
2020-10-22 07:54:52 +07:00
Vsevolod Kremianskii
fce658500b
ci: Fix build
2020-10-21 08:25:17 +07:00
Vsevolod Kremianskii
cca98f5298
feat: Implement more of party management
2020-10-20 21:33:26 +07:00
Vsevolod Kremianskii
72aec62ece
fix: Fix collision detection between creatures
2020-10-20 19:47:44 +07:00
Vsevolod Kremianskii
cb155fd1c0
fix: Fix triggers not being triggerred
2020-10-20 19:27:29 +07:00
Vsevolod Kremianskii
752144b05d
chore: Add virtual dtor to net::Command
2020-10-20 19:12:12 +07:00
Vsevolod Kremianskii
9240666c47
chore: Cleanup Game, Module and Area classes
2020-10-20 19:05:52 +07:00
Vsevolod Kremianskii
a0170b640b
doc: Add drafts of the combat system diagrams
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[ci skip]
2020-10-20 13:17:53 +07:00
Vsevolod Kremianskii
2dbd485570
doc: Rename classes.drawio to modules.drawio
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[ci skip]
2020-10-20 11:47:40 +07:00
Vsevolod Kremianskii
744a38e383
refactor: Transfer responsibility from the Game class to concrete GUIs
2020-10-20 08:52:54 +07:00
Vsevolod Kremianskii
b35e91764d
refactor: Refactor music handling in the Game class
2020-10-20 07:59:56 +07:00
Vsevolod Kremianskii
80df5f2e28
chore: Cleanup the Game class
2020-10-20 07:55:50 +07:00
Vsevolod Kremianskii
54deb15e89
refactor: Remove saving/loading state on module load
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I want to come up with a better architecture.
2020-10-19 22:04:29 +07:00
Vsevolod Kremianskii
ab02686b3c
refactor: Remove most of the multiplayer game logic
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I want to come up with a better architecture.
2020-10-19 22:04:29 +07:00
Vsevolod Kremianskii
4e1b8d8690
refactor: Drop synchronize Object attribute
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This is only used for the multiplayer.
2020-10-19 21:04:51 +07:00
Vsevolod Kremianskii
1162ee4eba
fix: Fix Game.setLocalNumber method
2020-10-19 21:04:50 +07:00
Vsevolod Kremianskii
1a36e8060b
refactor: Move CommandType enum into the mp library
2020-10-19 21:04:50 +07:00
Vsevolod Kremianskii
a01dbbb229
feat: Add first methods to the Party class
2020-10-19 20:30:36 +07:00
Vsevolod Kremianskii
279b9c3919
chore: Allocate temporary collections on the stack
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This is to avoid race conditions in the future.
2020-10-19 16:28:00 +07:00
Vsevolod Kremianskii
6c5dca834e
refactor: Use LightSceneNode for dynamic lighting
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This is to support lights that are not part of a model.
2020-10-19 15:25:32 +07:00
Vsevolod Kremianskii
8a6eef8865
doc: Update the Project Architecture diagram
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[ci skip]
2020-10-19 14:44:34 +07:00
Vsevolod Kremianskii
3aa51c5d34
refactor: Make scene a separate namespace
2020-10-19 14:01:37 +07:00
Vsevolod Kremianskii
a0d7a6e485
refactor: Extract core folder into the system folder
2020-10-19 13:36:09 +07:00
Vsevolod Kremianskii
2880ddf93a
refactor: Move MultiplayerMode into mp library
2020-10-19 13:30:08 +07:00
Vsevolod Kremianskii
b2338b15ee
refactor: Extract multiplayer code into a separate library
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This is to reduce coupling between singleplayer and multiplayer.
2020-10-19 13:23:39 +07:00
Vsevolod Kremianskii
9fbf529a64
refactor: Extract libsystem sources into system folder
2020-10-19 13:11:01 +07:00
Vsevolod Kremianskii
48889f1599
doc: Update rendering system diagram
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[ci skip]
2020-10-19 11:34:50 +07:00
Vsevolod Kremianskii
285c323db6
fix: Fix talking head animation
2020-10-19 11:07:50 +07:00
Vsevolod Kremianskii
349606a4be
chore: Adjust animation blending
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- Blend into walking and running animations
- Reduce transition duration to 250 ms
2020-10-19 10:50:23 +07:00
Vsevolod Kremianskii
5086f0c3b4
feat: Implement smooth transition between animations
2020-10-19 10:21:39 +07:00
Vsevolod Kremianskii
7aafa8a0bb
refactor: Make all model nodes direct children of the ModelSceneNode
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This is to simplify animation blending in the future.
2020-10-19 01:17:48 +07:00
Vsevolod Kremianskii
db651b47e4
chore: Cleanup SceneNodeAnimator
2020-10-18 12:59:06 +07:00
Vsevolod Kremianskii
c82c63dd17
refactor: Remove playAnimation overload for attached models
2020-10-18 08:25:27 +07:00
Vsevolod Kremianskii
cf6f1efd8d
fix: Fix facial animation not playing when speaking
2020-10-18 08:09:09 +07:00
Vsevolod Kremianskii
b3a87aaa92
fix: Use center of AABB as speaker position for non-characters
2020-10-17 18:14:32 +07:00
Vsevolod Kremianskii
82c918c9ce
feat: Implement two more standard dialog angles
2020-10-17 18:10:24 +07:00
Vsevolod Kremianskii
1a33641b5c
fix: Fix animated camera behaviour
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- Fix camera animation not being played
- If WaitFlags is set to 1, wait until the end of animation
- Use CamFieldOfView dialog entry field
2020-10-17 16:42:19 +07:00
Vsevolod Kremianskii
e8c0d1260f
refactor: Refactor model scene nodes
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- Extract animation code into the SceneNodeAnimator class
- Combine MeshSceneNode and LightSceneNode into ModelNodeSceneNode
- Make a ModelNodeSceneNode for every ModelNode
2020-10-17 15:55:07 +07:00
Vsevolod Kremianskii
c134ebd1f3
feat: Initial animated camera implementation
2020-10-15 22:12:22 +07:00