Vsevolod Kremianskii
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78a36378ae
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feat: Implement point distribution in CharGenAbilities
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2021-01-03 13:31:39 +07:00 |
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Vsevolod Kremianskii
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081779238d
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feat: Load class skills
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2021-01-03 12:35:17 +07:00 |
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Vsevolod Kremianskii
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bd4cee6bde
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refactor: Refactor creature class management
Replace classutil with Classes and CreatureClass.
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2021-01-03 12:09:30 +07:00 |
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Vsevolod Kremianskii
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956bca3d64
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chore: Update year in copyright notices
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2021-01-02 22:06:11 +07:00 |
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Vsevolod Kremianskii
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560b09a9b7
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fix: Invert null argument check (oops)
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2021-01-02 20:52:58 +07:00 |
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Vsevolod Kremianskii
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67046ec414
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doc: Add Game Objects diagram
[ci skip]
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2021-01-02 20:23:02 +07:00 |
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Vsevolod Kremianskii
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f9225822de
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Update README.md
[ci skip]
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2020-12-31 18:49:08 +07:00 |
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Vsevolod Kremianskii
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7dbb68258e
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chore: Code cleanup
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2020-12-31 15:48:46 +07:00 |
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Vsevolod Kremianskii
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ec10b020e2
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doc: Update README
[ci skip]
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2020-12-31 13:02:38 +07:00 |
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Vsevolod Kremianskii
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9dc0ddba6c
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feat: Add support for custom character generation (minus actual values)
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2020-12-30 14:08:57 +07:00 |
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Vsevolod Kremianskii
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02f175140e
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fix: Fix random last name generation
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2020-12-30 13:44:08 +07:00 |
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Vsevolod Kremianskii
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82716d8685
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feat: Implement random name generation
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2020-12-29 23:52:13 +07:00 |
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Vsevolod Kremianskii
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f2d62e084c
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fix: RemovePartyMember removes actual, not available party member
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2020-12-29 21:05:09 +07:00 |
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Vsevolod Kremianskii
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f50f57e107
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feat: Implement RemoveAvailableNPC routine
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2020-12-29 20:26:28 +07:00 |
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Vsevolod Kremianskii
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91bc755a06
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feat: Implement time routines
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2020-12-29 20:17:10 +07:00 |
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Vsevolod Kremianskii
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6c377c85bf
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feat: Use predefined attack result and damage for CutsceneAttack
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2020-12-29 18:09:51 +07:00 |
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Vsevolod Kremianskii
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aca9943009
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feat: Implement Death effect
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2020-12-29 16:33:18 +07:00 |
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Vsevolod Kremianskii
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070d54d7b2
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feat: Implement ClearAllEffects and ApplyEffectToObject
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2020-12-29 16:22:13 +07:00 |
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Vsevolod Kremianskii
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85ba198dc4
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feat: Implement GetNearest* routines
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2020-12-29 15:31:00 +07:00 |
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Vsevolod Kremianskii
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f8ada74c47
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feat: Implement CreateObject routine
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2020-12-29 13:03:15 +07:00 |
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Vsevolod Kremianskii
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59331ce756
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feat: Partially implement Combat.cutsceneAttack
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2020-12-28 21:25:22 +07:00 |
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Vsevolod Kremianskii
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34b07237f9
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feat: Make combat between a creature and a spatial object possible
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2020-12-28 20:09:44 +07:00 |
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Vsevolod Kremianskii
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e34f575e98
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refactor: Refactor combat
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2020-12-22 23:24:29 +07:00 |
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Vsevolod Kremianskii
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7c60782a08
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refactor: Use a universal setter for third party camera style
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2020-12-22 23:07:51 +07:00 |
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Vsevolod Kremianskii
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18389ec803
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refactor: Make on(Enter|Exit)CombatMode private
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2020-12-22 23:04:46 +07:00 |
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Vsevolod Kremianskii
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5717663236
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feat: Add support code for CutsceneAttack
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2020-12-22 23:01:00 +07:00 |
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Vsevolod Kremianskii
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176c435e07
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chore: Sort includes
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2020-12-22 22:36:22 +07:00 |
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Vsevolod Kremianskii
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a45a2f3526
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style: Add .editorconfig file for C++
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2020-12-22 17:58:47 +07:00 |
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Vsevolod Kremianskii
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558768fdf4
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chore: Remove unused variables in factionutil.cpp
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2020-12-19 13:47:29 +07:00 |
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Vsevolod Kremianskii
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be894bbb0c
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fix: Measure 2D distance to destination when navigating creatures
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2020-12-18 20:05:44 +07:00 |
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Vsevolod Kremianskii
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f4a37f15dd
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refactor: Rename CameraObject to PlaceableCamera to match nwscript.nss
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2020-12-18 18:48:35 +07:00 |
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Vsevolod Kremianskii
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2128ca8bc1
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refactor: Extract structs and classes from game/types.h
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2020-12-18 16:22:14 +07:00 |
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Vsevolod Kremianskii
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3590466dc5
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feat: Add AttackResult enum
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2020-12-18 15:05:40 +07:00 |
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Vsevolod Kremianskii
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8fa80fa6da
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feat: Run onSpawn creature scripts
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2020-12-18 14:53:13 +07:00 |
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Vsevolod Kremianskii
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ea8284ddce
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feat: Implement (get|set)AreaUnescapable
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2020-12-18 14:46:38 +07:00 |
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Vsevolod Kremianskii
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82acae0e61
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fix: Make getWaypointByTag search only waypoints
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2020-12-18 14:36:28 +07:00 |
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Vsevolod Kremianskii
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67b24d5b73
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feat: Implement getLastOpenedBy
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2020-12-17 20:04:22 +07:00 |
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Vsevolod Kremianskii
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09e8eb7da0
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fix: Invert when animation is considered fire and forget
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2020-12-17 19:52:56 +07:00 |
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Vsevolod Kremianskii
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defabd71ec
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chore: Do not run k_ai_master at the moment
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2020-12-17 19:47:06 +07:00 |
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Vsevolod Kremianskii
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889f4b6558
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fix: Fix item dropability when loading creatures and placeables
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2020-12-17 19:46:52 +07:00 |
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Vsevolod Kremianskii
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9f3c21407b
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fix: Fix potential segmentation fault in Sound
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2020-12-17 19:27:50 +07:00 |
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Vsevolod Kremianskii
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8c9daabaf7
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feat: Implement onExit trigger scripts
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2020-12-17 19:03:51 +07:00 |
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Vsevolod Kremianskii
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39fc72ac47
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feat: Run heartbeat scripts for all game objects
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2020-12-17 14:35:21 +07:00 |
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Vsevolod Kremianskii
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58f5b6feaf
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refactor: Run scripts through the ScriptRunner class
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2020-12-17 14:28:48 +07:00 |
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Vsevolod Kremianskii
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f1ad3ad63f
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feat: Run onExit area scripts
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2020-12-17 00:28:04 +07:00 |
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Vsevolod Kremianskii
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868c60b4ab
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feat: Implement playAnimation script routine
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2020-12-17 00:14:51 +07:00 |
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Vsevolod Kremianskii
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144e0ac3c5
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feat: Implement (get|set)Commandable
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2020-12-15 16:34:47 +07:00 |
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Vsevolod Kremianskii
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c3558f4437
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feat: Implement all Action* script routines
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2020-12-15 16:27:34 +07:00 |
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Vsevolod Kremianskii
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996a0ab425
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feat: Implement (get|set)Identified script routines
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2020-12-15 14:23:29 +07:00 |
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Vsevolod Kremianskii
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4332d235d1
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feat: Implement (get|set)GlobalLocation
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2020-12-15 02:28:53 +07:00 |
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