Vsevolod Kremianskii
aab0bf33ca
Refactor frustum culling
...
- Give more descriptive names to frustum planes
- Simplify AABB in frustum check (is also more accurate now?)
2021-05-06 08:31:52 +07:00
Vsevolod Kremianskii
a0e72164ed
Convert stateutil into StateManager
...
Apparently, application-side caching of GL states improves performance.
2021-05-06 08:07:12 +07:00
Vsevolod Kremianskii
ae7dc8eb12
Move GLSL shaders into a separate CPP file
2021-05-06 07:42:28 +07:00
Vsevolod Kremianskii
c9a9e20a1f
Make fog less prominent in HDR mode
2021-05-06 07:22:39 +07:00
Vsevolod Kremianskii
82c0398a24
Refactor heightmapped water rendering
...
This also fixes seams, although not completely.
2021-05-06 07:18:04 +07:00
Vsevolod Kremianskii
a89338d8cd
Tweak tangent space calculations
...
Not to say it was incorrect before, but this version is closer to Learn
OpenGL.
2021-05-05 20:45:24 +07:00
Vsevolod Kremianskii
05ca0596e4
Implement external default party configuration
...
Default party configuration, used when loading a module from the
main menu, can now be configured from defaultparty.2da resource.
2021-05-05 14:52:24 +07:00
Vsevolod Kremianskii
5f99775c50
Treat lightmapped objects as not self-illuminated
2021-05-05 14:17:10 +07:00
Vsevolod Kremianskii
fc066f743d
Add Python script to bootstrap modules from other modules
...
[ci skip]
2021-05-05 12:27:35 +07:00
Vsevolod Kremianskii
6386c5e61c
Update models diagram
...
[ci skip]
2021-05-05 09:45:08 +07:00
Vsevolod Kremianskii
2288c5dac8
Remove .editorconfig
...
I'm not sure whether it's actual anymore, nor do I know if it ever worked
correctly.
[ci skip]
2021-05-05 08:10:40 +07:00
Vsevolod Kremianskii
62ed8f58e2
Move tools, launcher, external and tests under src directory
2021-05-05 08:08:12 +07:00
Vsevolod Kremianskii
4aceef329d
Update modules diagram
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[ci skip]
2021-05-05 00:26:09 +07:00
Vsevolod Kremianskii
67076473b2
Rename librender to libgraphics
2021-05-05 00:24:53 +07:00
Vsevolod Kremianskii
e3d49fd3b2
Implement footstep sounds
2021-05-04 23:21:18 +07:00
Vsevolod Kremianskii
7a77cabf4c
Fix loading animation events
2021-05-04 21:07:20 +07:00
Vsevolod Kremianskii
7814b61ec7
Add support for RLE compression to TgaWriter
2021-05-04 18:33:57 +07:00
Vsevolod Kremianskii
ae47b3de64
Replace libtga with a custom TGAWriter
2021-05-04 16:22:22 +07:00
Vsevolod Kremianskii
af221d6d81
Enable dynamic lighting of non-lightmapped area models
2021-05-04 14:25:55 +07:00
Vsevolod Kremianskii
a5b4e81b02
Implement grass lightmapping
2021-05-04 14:04:41 +07:00
Vsevolod Kremianskii
fb8bf67aaf
Move game paused check from Module into Game
2021-05-04 12:30:08 +07:00
Vsevolod Kremianskii
93996accf2
When routine is not implemented, default object id must be Invalid
2021-05-04 11:00:27 +07:00
Vsevolod Kremianskii
373cf4e14c
Tweak lens flares
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- Lens flare is a screen-space effect
- Billboard size equals flare size * constant
- Make billboard translucent
2021-05-04 10:55:24 +07:00
Vsevolod Kremianskii
ea4b444af8
Enable back-face culling when rendering scene
...
This is in line with how vanilla does it. While at it:
- Replace ambigous rotations in Control with separate meshes
- Draw blur and result in WorldRenderPipeline using NDC quads
2021-05-04 09:12:36 +07:00
Vsevolod Kremianskii
d78bd29e6d
Add basic lens flare implementation
2021-05-03 22:48:46 +07:00
Vsevolod Kremianskii
c287a57472
Load light flares from MDL
2021-05-03 20:36:49 +07:00
Vsevolod Kremianskii
1751023903
Implement danglymeshes
2021-05-03 18:37:38 +07:00
Vsevolod Kremianskii
2212f0ff00
Merge ScriptObject and Object
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ScriptObject is redundant, now, that variables store id, not pointers.
2021-05-03 13:52:22 +07:00
Vsevolod Kremianskii
e5fab733b5
Fix non-English language support
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Non-ASCII characters have codes larger than 127. When used as indices,
these must be treated as unsigned.
2021-05-03 12:20:42 +07:00
Vsevolod Kremianskii
0a4f7f7fe5
Ensure no framebuffer is bound after pipeline initialization
...
This fixes the black screen bug at TSL startup.
2021-05-03 11:19:50 +07:00
Vsevolod Kremianskii
028694c440
Do not update and draw in main loop if window is out of focus
2021-05-03 10:08:51 +07:00
Vsevolod Kremianskii
6e5d5d947f
launcher: Determine window size from its contents
2021-05-02 18:31:58 +07:00
Vsevolod Kremianskii
248907fba1
Add Python script to generate LIP files from text
2021-04-22 21:10:20 +07:00
Vsevolod Kremianskii
2a7c19eed9
Rename examine_lip to inspect_lip, improve output
2021-04-22 19:00:34 +07:00
Vsevolod Kremianskii
25253405ce
Revert to storing object id, not object pointer in scripts
...
- This is how vanilla does it
- It will supposedly be easier to save delayed actions this way
2021-04-22 17:53:55 +07:00
Vsevolod Kremianskii
533f6cf949
In examine_lip.py output shape descriptions, not indices
2021-04-22 16:34:11 +07:00
Vsevolod Kremianskii
66e8a9a0bf
Add Python script to examine LIP files
2021-04-22 15:02:02 +07:00
Vsevolod Kremianskii
a25a47c8a4
Cleanup Python scripts
2021-04-22 15:01:41 +07:00
Vsevolod Kremianskii
a9840701c8
Rename analyze.py to count_json_values.py
2021-04-22 14:44:50 +07:00
Vsevolod Kremianskii
0e0f018b5b
Add tool to convert LIP to JSON and vice versa
2021-04-22 14:02:43 +07:00
Vsevolod Kremianskii
80b0783915
Add LIP archives extraction step to extract.py
2021-04-22 13:19:35 +07:00
Vsevolod Kremianskii
a1209aea87
tools: Remove loading options from config file
...
It only adds ambiguity.
2021-04-22 13:07:27 +07:00
Vsevolod Kremianskii
2b7fd07b8d
tools: Create destination directory if it does not exist when extracting
2021-04-22 13:05:29 +07:00
Vsevolod Kremianskii
00b082a253
Make choosing steps in extract.py interactive
2021-04-22 12:52:25 +07:00
Vsevolod Kremianskii
224bead91c
Put field types into a separate property when converting GFF to JSON
2021-04-22 12:39:07 +07:00
Vsevolod Kremianskii
b6c5a9a8cd
Refactor save games
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SAV file is now an ERF archive with GFF (and later TGA) files.
2021-04-22 11:00:11 +07:00
Vsevolod Kremianskii
e3b5f3eba1
Improve shadows
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- Treat lights with radius of 1000 and higher as directional
- Use orthographic projection for directional shadow lights
2021-04-21 09:51:26 +07:00
Vsevolod Kremianskii
874a4006b6
Fix CTD in danm14aa
2021-04-20 10:27:58 +07:00
Vsevolod Kremianskii
31290dc7d0
Set g_shipBuild to true by default
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Due to excessive log output.
2021-04-20 10:17:12 +07:00
Vsevolod Kremianskii
43ada622db
Implement area fog
2021-04-20 10:06:10 +07:00