60 lines
1.6 KiB
C++
60 lines
1.6 KiB
C++
/*
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* Copyright (c) 2020-2021 The reone project contributors
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include <boost/filesystem/path.hpp>
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#include <boost/noncopyable.hpp>
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#include <boost/program_options/options_description.hpp>
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#include "game/options.h"
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namespace reone {
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/**
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* Encapsulates option management. Starts a Game instance.
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*
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* @see game::Game
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*/
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class Program : boost::noncopyable {
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public:
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Program(int argc, char **argv);
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/**
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* Process command line arguments and start an appropriate Game instance.
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*
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* @return the exit code
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*/
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int run();
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private:
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int _argc;
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char **_argv;
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boost::program_options::options_description _optsCommon;
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boost::program_options::options_description _optsCmdLine { "Usage" };
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bool _showHelp { false };
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boost::filesystem::path _gamePath;
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game::Options _options;
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void initOptions();
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void loadOptions();
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int runGame();
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};
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} // namespace reone
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