Unciv/build.gradle

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buildscript {
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ext.kotlinVersion = '1.3.50'
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repositories {
// Chinese mirrors for quicker loading for chinese devs
maven{ url 'https://maven.aliyun.com/repository/jcenter'}
maven{ url 'https://maven.aliyun.com/repository/google'}
maven{ url 'https://maven.aliyun.com/repository/gradle-plugin'}
maven{ url 'https://maven.aliyun.com/repository/public'}
google()
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mavenLocal()
mavenCentral()
maven { url "https://oss.sonatype.org/content/repositories/snapshots/" }
jcenter()
maven{ url 'https://jitpack.io' } // for the anuken packr
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}
dependencies {
classpath "org.jetbrains.kotlin:kotlin-gradle-plugin:$kotlinVersion"
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classpath 'de.richsource.gradle.plugins:gwt-gradle-plugin:0.6'
classpath 'com.android.tools.build:gradle:3.5.3'
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classpath 'com.mobidevelop.robovm:robovm-gradle-plugin:2.3.1'
// This is for wrapping the .jar file into a standalone executable
classpath "com.github.anuken:packr:-SNAPSHOT"
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}
}
allprojects {
apply plugin: "eclipse"
apply plugin: "idea"
version = '1.0.1'
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ext {
appName = "Unciv"
gdxVersion = '1.9.10'
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roboVMVersion = '2.3.1'
box2DLightsVersion = '1.4'
ashleyVersion = '1.7.0'
aiVersion = '1.8.0'
}
repositories {
// Chinese mirrors for quicker loading for chinese devs
maven{ url 'https://maven.aliyun.com/repository/jcenter'}
maven{ url 'https://maven.aliyun.com/repository/google'}
maven{ url 'https://maven.aliyun.com/repository/gradle-plugin'}
maven{ url 'https://maven.aliyun.com/repository/public'}
google()
jcenter()
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mavenLocal()
mavenCentral()
maven { url "https://oss.sonatype.org/content/repositories/snapshots/" }
maven { url "https://oss.sonatype.org/content/repositories/releases/" }
maven{ url 'https://jitpack.io' } // for java-discord-rpc
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}
}
project(":desktop") {
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apply plugin: "kotlin"
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dependencies {
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implementation project(":core")
implementation "com.badlogicgames.gdx:gdx-backend-lwjgl:$gdxVersion"
implementation "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-desktop"
implementation "com.badlogicgames.gdx:gdx-box2d-platform:$gdxVersion:natives-desktop"
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implementation "com.badlogicgames.gdx:gdx-tools:$gdxVersion" // This is for the TexturePacker class
implementation "org.jetbrains.kotlin:kotlin-stdlib:$kotlinVersion" // This iss so the JAR works with Kotlin
implementation 'com.github.MinnDevelopment:java-discord-rpc:v2.0.1'
}
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}
project(":android") {
apply plugin: "android"
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apply plugin: "kotlin-android"
apply plugin: "kotlin-android-extensions"
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configurations { natives }
dependencies {
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implementation project(":core")
implementation "com.badlogicgames.gdx:gdx-backend-android:$gdxVersion"
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natives "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-armeabi"
natives "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-armeabi-v7a"
natives "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-arm64-v8a"
natives "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-x86"
natives "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-x86_64"
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implementation "com.badlogicgames.gdx:gdx-box2d:$gdxVersion"
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natives "com.badlogicgames.gdx:gdx-box2d-platform:$gdxVersion:natives-armeabi"
natives "com.badlogicgames.gdx:gdx-box2d-platform:$gdxVersion:natives-armeabi-v7a"
natives "com.badlogicgames.gdx:gdx-box2d-platform:$gdxVersion:natives-arm64-v8a"
natives "com.badlogicgames.gdx:gdx-box2d-platform:$gdxVersion:natives-x86"
natives "com.badlogicgames.gdx:gdx-box2d-platform:$gdxVersion:natives-x86_64"
}
}
project(":ios") {
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apply plugin: "kotlin"
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apply plugin: "robovm"
dependencies {
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implementation project(":core")
implementation "com.mobidevelop.robovm:robovm-rt:$roboVMVersion"
implementation "com.mobidevelop.robovm:robovm-cocoatouch:$roboVMVersion"
implementation "com.badlogicgames.gdx:gdx-backend-robovm:$gdxVersion"
implementation "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-ios"
implementation "com.badlogicgames.gdx:gdx-box2d-platform:$gdxVersion:natives-ios"
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}
}
project(":core") {
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apply plugin: "kotlin"
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dependencies {
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implementation "com.badlogicgames.gdx:gdx:$gdxVersion"
implementation "com.badlogicgames.gdx:gdx-box2d:$gdxVersion"
implementation "org.jetbrains.kotlin:kotlin-stdlib:$kotlinVersion"
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}
// Taken from https://github.com/TomGrill/gdx-testing
project(":tests") {
apply plugin: "java"
test{
workingDir= file("../android/assets")
}
sourceSets.test.java.srcDirs = ["src/"]
dependencies {
/**
* If you do have some classes to test in os specific code you may want to uncomment
* some of these lines.
*
* BUT: I recommend to create seperate test sub projects for each platform. Trust me :)
*
*/
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implementation project(":core")
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implementation "junit:junit:4.12"
implementation "org.mockito:mockito-all:1.9.5"
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implementation "com.badlogicgames.gdx:gdx-backend-headless:$gdxVersion"
implementation "com.badlogicgames.gdx:gdx:$gdxVersion"
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testImplementation 'junit:junit:4.12'
testImplementation "org.mockito:mockito-all:1.9.5"
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testImplementation "com.badlogicgames.gdx:gdx-backend-headless:$gdxVersion"
testCompile "com.badlogicgames.gdx:gdx:$gdxVersion"
testCompile "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-desktop"
}
}}
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tasks.eclipse.doLast {
delete ".project"
}