2018-07-25 19:56:25 +00:00
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[
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{
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2020-01-13 17:01:28 +00:00
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"name": "Settler",
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"baseHappiness": 15,
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"extraHappinessPerLuxury": 1,
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"researchCostModifier": 0.9,
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"unitCostModifier": 0.5,
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"buildingCostModifier": 0.5,
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"policyCostModifier": 0.5,
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"unhappinessModifier": 0.4,
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"barbarianBonus": 0.75,
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2020-08-30 12:48:00 +00:00
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"startingUnits": ["Settler", "Warrior"],
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2020-01-13 17:01:28 +00:00
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"aiCityGrowthModifier": 1.6, // that is to say it'll take them 1.6 times as long to grow the city
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"aiUnitCostModifier": 1.75,
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"aiBuildingCostModifier": 1.6,
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"aiWonderCostModifier": 1.6,
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"aiBuildingMaintenanceModifier": 1,
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"aiUnitMaintenanceModifier": 1,
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"aiFreeTechs": [],
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2020-08-30 12:48:00 +00:00
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"aiMajorCivStartingUnits": ["Settler", "Warrior"],
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"aiCityStateStartingUnits": ["Settler", "Warrior"],
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2020-01-13 17:01:28 +00:00
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"aiUnhappinessModifier": 1,
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"aisExchangeTechs": false,
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"turnBarbariansCanEnterPlayerTiles": 10000,
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"clearBarbarianCampReward": 50
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2018-07-25 19:56:25 +00:00
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},
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{
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2020-01-13 17:01:28 +00:00
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"name": "Chieftain",
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"baseHappiness": 12,
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"extraHappinessPerLuxury": 1,
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"researchCostModifier": 0.95,
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"unitCostModifier": 0.67,
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"buildingCostModifier": 0.67,
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"policyCostModifier": 0.67,
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"unhappinessModifier": 0.6,
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"barbarianBonus": 0.5,
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2020-08-30 12:48:00 +00:00
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"startingUnits": ["Settler", "Warrior"],
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2020-01-13 17:01:28 +00:00
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"aiCityGrowthModifier": 1.3,
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"aiUnitCostModifier": 1.3,
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"aiBuildingCostModifier": 1.3,
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"aiWonderCostModifier": 1.3,
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"aiBuildingMaintenanceModifier": 1,
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"aiUnitMaintenanceModifier": 1,
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"aiFreeTechs": [],
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2020-08-30 12:48:00 +00:00
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"aiMajorCivStartingUnits": ["Settler", "Warrior"],
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"aiCityStateStartingUnits": ["Settler", "Warrior"],
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2020-01-13 17:01:28 +00:00
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"aiUnhappinessModifier": 1,
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"aisExchangeTechs": false,
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"turnBarbariansCanEnterPlayerTiles": 60,
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"clearBarbarianCampReward": 40
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2018-07-25 19:56:25 +00:00
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},
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{
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2020-01-13 17:01:28 +00:00
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"name": "Warlord",
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"baseHappiness": 12,
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"extraHappinessPerLuxury": 0,
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"researchCostModifier": 1,
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"unitCostModifier": 0.85,
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"buildingCostModifier": 0.85,
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"policyCostModifier": 0.85,
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"unhappinessModifier": 0.75,
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"barbarianBonus": 0.4,
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2020-08-30 12:48:00 +00:00
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"startingUnits": ["Settler", "Warrior"],
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2020-01-13 17:01:28 +00:00
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"aiCityGrowthModifier": 1.1,
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"aiUnitCostModifier": 1.1,
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"aiBuildingCostModifier": 1.1,
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"aiWonderCostModifier": 1.1,
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"aiBuildingMaintenanceModifier": 1,
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"aiUnitMaintenanceModifier": 1,
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"aiFreeTechs": [],
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2020-08-30 12:48:00 +00:00
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"aiMajorCivStartingUnits": ["Settler", "Warrior"],
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"aiCityStateStartingUnits": ["Settler", "Warrior"],
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2020-01-13 17:01:28 +00:00
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"aiUnhappinessModifier": 1,
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"aisExchangeTechs": false,
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"turnBarbariansCanEnterPlayerTiles": 20,
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"clearBarbarianCampReward": 30
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2018-07-25 19:56:25 +00:00
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},
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{
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2020-01-13 17:01:28 +00:00
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"name": "Prince",
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"baseHappiness": 9,
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"extraHappinessPerLuxury": 0,
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"researchCostModifier": 1,
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"unitCostModifier": 1,
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"buildingCostModifier": 1,
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"policyCostModifier": 1,
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"unhappinessModifier": 1,
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"barbarianBonus": 0.33,
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2020-08-30 12:48:00 +00:00
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"startingUnits": ["Settler", "Warrior"],
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2020-01-13 17:01:28 +00:00
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"aiCityGrowthModifier": 1,
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"aiUnitCostModifier": 1,
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"aiBuildingCostModifier": 1,
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"aiWonderCostModifier": 1,
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"aiBuildingMaintenanceModifier": 1,
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"aiUnitMaintenanceModifier": 0.85,
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"aiFreeTechs": [],
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2020-08-30 12:48:00 +00:00
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"aiMajorCivStartingUnits": ["Settler", "Warrior"],
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"aiCityStateStartingUnits": ["Settler", "Warrior"],
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2020-01-13 17:01:28 +00:00
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"aiUnhappinessModifier": 1,
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"aisExchangeTechs": true,
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"turnBarbariansCanEnterPlayerTiles": 0,
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"clearBarbarianCampReward": 25
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2018-07-25 19:56:25 +00:00
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},
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{
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2020-01-13 17:01:28 +00:00
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"name": "King",
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"baseHappiness": 9,
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"extraHappinessPerLuxury": 0,
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"researchCostModifier": 1,
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"unitCostModifier": 1,
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"buildingCostModifier": 1,
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"policyCostModifier": 1,
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"unhappinessModifier": 1,
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"barbarianBonus": 0.25,
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2020-08-30 12:48:00 +00:00
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"startingUnits": ["Settler", "Warrior"],
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2020-01-13 17:01:28 +00:00
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"aiCityGrowthModifier": 0.9,
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"aiUnitCostModifier": 0.85,
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"aiBuildingCostModifier": 0.85,
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"aiWonderCostModifier": 1,
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"aiBuildingMaintenanceModifier": 0.85,
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"aiUnitMaintenanceModifier": 0.8,
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"aiFreeTechs": ["Pottery"],
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2020-08-30 12:48:00 +00:00
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"aiMajorCivStartingUnits": ["Settler", "Warrior", "Warrior"],
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"aiCityStateStartingUnits": ["Settler", "Warrior"],
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2020-01-13 17:01:28 +00:00
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"aiUnhappinessModifier": 0.9,
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"aisExchangeTechs": true,
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"turnBarbariansCanEnterPlayerTiles": 0,
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"clearBarbarianCampReward": 25
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2018-07-25 19:56:25 +00:00
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},
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{
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2020-01-13 17:01:28 +00:00
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"name": "Emperor",
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"baseHappiness": 9,
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"extraHappinessPerLuxury": 0,
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"researchCostModifier": 1,
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"unitCostModifier": 1,
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"buildingCostModifier": 1,
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"policyCostModifier": 1,
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"unhappinessModifier": 1,
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"barbarianBonus": 0.2,
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2020-08-30 12:48:00 +00:00
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"startingUnits": ["Settler", "Warrior"],
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2020-01-13 17:01:28 +00:00
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"aiCityGrowthModifier": 0.85,
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"aiUnitCostModifier": 0.8,
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"aiBuildingCostModifier": 0.8,
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"aiWonderCostModifier": 1,
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"aiBuildingMaintenanceModifier": 0.8,
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"aiUnitMaintenanceModifier": 0.75,
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"aiFreeTechs": ["Pottery","Animal Husbandry"],
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2020-08-30 12:48:00 +00:00
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"aiMajorCivStartingUnits": ["Settler", "Warrior", "Warrior", "Scout"],
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"aiCityStateStartingUnits": ["Settler", "Warrior"],
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2020-01-13 17:01:28 +00:00
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"aiUnhappinessModifier": 0.85,
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"aisExchangeTechs": true,
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"turnBarbariansCanEnterPlayerTiles": 0,
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"clearBarbarianCampReward": 25
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2018-07-25 19:56:25 +00:00
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},
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{
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2020-01-13 17:01:28 +00:00
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"name": "Immortal",
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"baseHappiness": 9,
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"extraHappinessPerLuxury": 0,
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"researchCostModifier": 1,
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"unitCostModifier": 1,
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"buildingCostModifier": 1,
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"policyCostModifier": 1,
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"unhappinessModifier": 1,
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"barbarianBonus": 0.1,
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2020-08-30 12:48:00 +00:00
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"startingUnits": ["Settler", "Warrior"],
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2020-01-13 17:01:28 +00:00
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"aiCityGrowthModifier": 0.75,
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"aiUnitCostModifier": 0.65,
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"aiBuildingCostModifier": 0.65,
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"aiWonderCostModifier": 1,
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"aiBuildingMaintenanceModifier": 0.65,
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"aiUnitMaintenanceModifier": 0.65,
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"aiFreeTechs": ["Pottery","Animal Husbandry","Mining"],
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2020-08-30 12:48:00 +00:00
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"aiMajorCivStartingUnits": ["Settler", "Warrior", "Warrior", "Warrior", "Worker", "Scout"],
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"aiCityStateStartingUnits": ["Settler", "Warrior"],
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2020-01-13 17:01:28 +00:00
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"aiUnhappinessModifier": 0.75,
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"aisExchangeTechs": true,
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"turnBarbariansCanEnterPlayerTiles": 0,
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"clearBarbarianCampReward": 25
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2018-07-25 19:56:25 +00:00
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},
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{
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2020-01-13 17:01:28 +00:00
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"name": "Deity",
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"baseHappiness": 9,
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"extraHappinessPerLuxury": 0,
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"researchCostModifier": 1,
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"unitCostModifier": 1,
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"buildingCostModifier": 1,
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"policyCostModifier": 1,
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"unhappinessModifier": 1,
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"barbarianBonus": 0,
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2020-08-30 12:48:00 +00:00
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"startingUnits": ["Settler", "Warrior"],
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2020-01-13 17:01:28 +00:00
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"aiCityGrowthModifier": 0.6,
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"aiUnitCostModifier": 0.5,
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"aiBuildingCostModifier": 0.5,
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"aiWonderCostModifier": 1,
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"aiBuildingMaintenanceModifier": 0.5,
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"aiUnitMaintenanceModifier": 0.5,
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"aiFreeTechs": ["Pottery","Animal Husbandry","Mining","The Wheel"],
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2020-08-30 12:48:00 +00:00
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"aiMajorCivStartingUnits": ["Settler", "Warrior", "Settler", "Warrior", "Warrior", "Worker", "Worker", "Scout"],
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"aiCityStateStartingUnits": ["Settler", "Warrior"],
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2020-01-13 17:01:28 +00:00
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"aiUnhappinessModifier": 0.6,
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"aisExchangeTechs": true,
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"turnBarbariansCanEnterPlayerTiles": 0,
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"clearBarbarianCampReward": 25
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2018-07-25 19:56:25 +00:00
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}
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2018-07-26 16:10:45 +00:00
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]
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