yairm210
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b3c79ec299
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Merge pull request #347 from ninjatao/place_new_unit
prefer to place new land units on land.
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2018-12-14 12:05:41 +02:00 |
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Duan Tao
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1a731a7ec1
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Add observatory requirement.
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2018-12-14 17:16:33 +08:00 |
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Duan Tao
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b1d2b13ddd
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Improvements.
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2018-12-14 16:35:10 +08:00 |
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Duan Tao
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c8ec2bcbb7
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prefer to place new land units on land.
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2018-12-13 19:54:04 +08:00 |
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yairm210
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042e295611
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Merge pull request #344 from ninjatao/can_only_attack_water
Make submarine only attack water tiles.
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2018-12-13 13:15:40 +02:00 |
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Duan Tao
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74efa3cfbc
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Cannot continue info now has city name.
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2018-12-13 19:00:48 +08:00 |
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Duan Tao
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a9249ede0c
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Make submarine only attack water tiles.
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2018-12-13 18:36:35 +08:00 |
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yairm210
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ac241d2744
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Merge pull request #334 from ninjatao/add_battleship
Add Battleship. Enabled Electronics for battleship.
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2018-12-13 12:21:45 +02:00 |
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Duan Tao
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b91e1f418f
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Fix attackable detection.
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2018-12-13 12:29:55 +08:00 |
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Duan Tao
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11871991d3
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Submarine can only be aimed by destroyers and submarines.
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2018-12-13 12:14:09 +08:00 |
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Yair Morgenstern
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9e8930c263
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Multiple promotions with the same effect (e.g. Barrage I and II) will now both activate - kudos Philn3v!
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2018-12-12 23:05:14 +02:00 |
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Yair Morgenstern
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406fa60f61
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Unhappiness battle modifier properly capped now
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2018-12-12 22:57:03 +02:00 |
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yairm210
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9187465699
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Merge pull request #335 from ninjatao/cityrange_tutorial
Add city range tutorial.
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2018-12-12 22:34:42 +02:00 |
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Duan Tao
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36d7b30279
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Submarine is invisible now, except to submarines and destroyers. But it still can be aimed by everybody.
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2018-12-12 22:52:09 +08:00 |
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Duan Tao
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209eb4c73b
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Add submarine and refrigeration. Submarine is not invisible yet.
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2018-12-12 13:23:29 +08:00 |
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yairm210
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6110fc1cd3
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Merge pull request #330 from ninjatao/fix_embark_attack
Allow embarked units to attack land units, like in civ5.
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2018-12-11 21:34:56 +02:00 |
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Duan Tao
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3ff5cd5140
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Upgraded unit now gets promotions working.
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2018-12-11 23:45:18 +08:00 |
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Duan Tao
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d73bf6d13f
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Fix spelling error.
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2018-12-11 19:19:36 +08:00 |
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Duan Tao
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2e7a2cda12
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Add city range tutorial.
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2018-12-11 19:06:36 +08:00 |
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Duan Tao
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ed507ad063
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Allow embarked units to attack land units, like in civ5.
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2018-12-11 11:43:48 +08:00 |
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Yair Morgenstern
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63f1f501cd
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Added Hoplite (Greek unique unit) and Rome's unique ability
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2018-12-10 22:31:03 +02:00 |
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Yair Morgenstern
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ec80dcc0c0
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Minor translation changes
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2018-12-10 18:10:19 +02:00 |
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Yair Morgenstern
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437c422817
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When exiting city, the city's unit is not selected
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2018-12-10 16:26:38 +02:00 |
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Yair Morgenstern
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7ee76771f5
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Added some missing translations
aab/apk now doesn't einclude local debug files
Maybe solved resume problem on Chrome OS (see issue 322), needs to be checked
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2018-12-10 14:09:01 +02:00 |
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yairm210
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2dd32b9a2c
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Merge pull request #326 from ninjatao/fix_free_tech
Fix research queue when getting free tech.
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2018-12-10 12:28:39 +02:00 |
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Duan Tao
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dc314fa315
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Fix research queue when getting free tech.
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2018-12-10 17:50:46 +08:00 |
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Yair Morgenstern
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6dbf6232e9
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Hidden tiles no longer visible from inside the city screen - kudos flecheapolinienne!
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2018-12-10 11:40:34 +02:00 |
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Yair Morgenstern
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41df61c92e
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GAH chinese turned out to be a NIGHTMARE but it looks like it's finally done!
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2018-12-10 11:19:35 +02:00 |
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Yair Morgenstern
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70d6697f16
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Added icon for simplified chinese, missing character for Portuguese, ancient ruins no longer appear on impassible tiles
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2018-12-10 11:04:40 +02:00 |
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yairm210
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4ea09a71b6
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Merge pull request #312 from ninjatao/auto_specialist
Allow auto assign population to specialists.
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2018-12-10 10:52:57 +02:00 |
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Yair Morgenstern
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1ba0929869
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Font download now preceded by a "requires fonts, do you want to download?" message that allows you to opt out
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2018-12-10 10:41:13 +02:00 |
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Duan Tao
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d364f3896c
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Allow ai city to re-assign specialists.
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2018-12-10 11:34:30 +08:00 |
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Yair Morgenstern
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d1df5a2fdf
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Chinese font downloaded per-use basis - makes the android app require Internet permissions, but that was coming anyway
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2018-12-09 19:47:21 +02:00 |
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Duan Tao
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bb12fc7cdb
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Code style improvement.
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2018-12-09 19:05:33 +08:00 |
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Yair Morgenstern
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ff29448e06
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Added translations for Ancient Ruins bonus notifications
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2018-12-07 12:20:23 +02:00 |
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Yair Morgenstern
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4491ae1859
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Movable tiles shown again for Civilian units
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2018-12-07 12:01:31 +02:00 |
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Yair Morgenstern
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0a5ba19c6d
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Translation update: more things are translated, more are translatable, translation function moved
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2018-12-07 11:24:55 +02:00 |
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Duan Tao
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ca3172b2cf
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Give food a little bit more weight.
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2018-12-07 15:59:05 +08:00 |
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Yair Morgenstern
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01ece11185
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Added Camel Archer, Arabian unique unit
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2018-12-06 23:08:11 +02:00 |
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Yair Morgenstern
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6672b9e7bd
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Added Minuteman, American unique, and England special ability
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2018-12-06 22:02:03 +02:00 |
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Yair Morgenstern
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20994cb908
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Dev: Save & Load screens put into separate package
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2018-12-06 20:19:16 +02:00 |
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Duan Tao
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173a773271
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Allow auto assign population to specialists.
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2018-12-07 00:39:15 +08:00 |
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Yair Morgenstern
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7cacff0a37
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Can no longer see diplomatic staus of civs you haven't met in Diplomacy Overview
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2018-12-06 16:12:31 +02:00 |
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Yair Morgenstern
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37dc952fe6
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MoveHereButton dissapears after unit has moved
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2018-12-06 15:55:28 +02:00 |
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Yair Morgenstern
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9b07120080
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Added Destroyer, late-game naval melee unit
Caravel upgrades to ironclad
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2018-12-06 15:47:35 +02:00 |
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Yair Morgenstern
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5d56b930c1
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Added Diplomacy overview!
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2018-12-06 13:33:10 +02:00 |
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Yair Morgenstern
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44d5017f6f
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MoveHereButton creation deferred to main thread, in order to LibGDX errors caused by concurrent UI alteration
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2018-12-06 12:30:02 +02:00 |
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yairm210
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eb4844c48d
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Merge pull request #308 from ninjatao/fix_free_building
Free culture building now generates culture. Add map size option.
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2018-12-06 11:44:06 +02:00 |
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Yair Morgenstern
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e53f8d8933
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Merge branch 'master' of https://github.com/yairm210/UnCiv
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2018-12-06 11:41:49 +02:00 |
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Duan Tao
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fbfde0d9fb
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Add resistance icon.
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2018-12-06 14:44:18 +08:00 |
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Duan Tao
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fc5fc48f7d
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Better addCultureBuilding.
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2018-12-06 11:17:35 +08:00 |
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Duan Tao
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d1a86079a2
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Add city resistance.
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2018-12-06 01:03:23 +08:00 |
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Duan Tao
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b25f8751e6
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Free culture building now generates culture. Add map size option.
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2018-12-05 23:42:18 +08:00 |
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Yair Morgenstern
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ed1753d4ad
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Added small black spinning circle around selected unit, so it will be more noticable
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2018-12-05 15:01:42 +02:00 |
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Yair Morgenstern
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67625321b8
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Great merchant trade mission gold increases with era (as per original civ)
Added Great People actions translations
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2018-12-05 13:48:23 +02:00 |
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Yair Morgenstern
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d530740d35
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Merge branch 'master' of https://github.com/yairm210/UnCiv
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2018-12-05 10:31:20 +02:00 |
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Yair Morgenstern
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13ff4843c0
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Civilopeida entries sorted alphabetically
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2018-12-05 10:30:50 +02:00 |
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yairm210
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7800a003db
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Merge pull request #305 from ninjatao/fix_acquire
Add icon for aquirable tiles in city screen.
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2018-12-05 10:23:05 +02:00 |
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Yair Morgenstern
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93646cd74b
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Missing French accentuated characters now shown
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2018-12-05 10:21:14 +02:00 |
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Duan Tao
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f1c27ca0ea
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Add icon for aquirable tiles in city screen.
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2018-12-05 15:13:06 +08:00 |
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Yair Morgenstern
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c706fa455a
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Code inspection and other general fixes - gotta clean up when there are guests ;)
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2018-12-04 23:21:57 +02:00 |
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Yair Morgenstern
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7410cb8efe
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BuildingTable and UnitTable texts translated!
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2018-12-04 22:41:54 +02:00 |
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Yair Morgenstern
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c359616824
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General code cleanup - performance improvements on order in ||, StringBuilders replaced with line lists, added missing translations
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2018-12-04 21:23:25 +02:00 |
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Yair Morgenstern
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d087a3f69a
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Solved 2 edge cases - one where Unciv.resume() is called with an empty GameInfo, and the other where the MoveHereButton in TileMapHolder can throw an exception if the board changed between 2 actions.
Both impossible to replicate, both will work if the user tries again, but still better solved than unsolved.
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2018-12-04 20:47:37 +02:00 |
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yairm210
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bb78673edc
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Merge pull request #302 from ninjatao/fix_acquire
Fix : can acquire tiles that already belong to the city.
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2018-12-04 20:22:40 +02:00 |
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Duan Tao
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26a4a37389
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Fix : can acquire tiles that already belong to the city.
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2018-12-04 22:26:05 +08:00 |
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Yair Morgenstern
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3fe6bbeecc
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Unhappiness combat penalty capped at 90% - kudos anh pham-vu!
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2018-12-04 13:09:38 +02:00 |
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yairm210
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eba64d38ee
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Merge pull request #299 from ninjatao/fix_conquered_population
Fix : city might have negative free population after been conquered.
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2018-12-04 12:32:25 +02:00 |
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Duan Tao
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6934ed0b0d
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Unassign population before conquered city given to conquerer.
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2018-12-04 18:21:05 +08:00 |
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yairm210
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a2a2c2ca00
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Merge pull request #300 from ninjatao/allow_tranfer_tile
Allow city to acuqire nearby tiles from friendly cities.
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2018-12-04 12:14:45 +02:00 |
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Duan Tao
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76ecec8511
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Remove wraping method for transfering tile.
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2018-12-04 18:09:17 +08:00 |
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Yair Morgenstern
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bc1b1e7672
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Solved a super-rare bug where the game would get stuck if you expanded the city onto a tile with an enemy that couldn't be teleported anywhere else - kudos Groundless Name!
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2018-12-04 11:45:16 +02:00 |
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Duan Tao
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7c0179b268
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Only connected tiles are acquirable.
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2018-12-04 14:07:14 +08:00 |
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Duan Tao
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473bb17eba
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Allow city to acuqire nearby tiles from friendly cities.
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2018-12-04 12:57:29 +08:00 |
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Duan Tao
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b5adf08dbe
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Fix city might have negative free population after been conquered.
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2018-12-04 10:48:38 +08:00 |
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Yair Morgenstern
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c12906f63b
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Removed old StatExplainer code
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2018-12-03 17:42:41 +02:00 |
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Duan Tao
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6cb965f0ad
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Can no longer choose Great War Infantry as free gp.
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2018-12-03 22:48:37 +08:00 |
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Yair Morgenstern
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53bac34b42
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Added Gatling Gun unit
Cannon upgrades to Artillery
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2018-12-03 16:00:29 +02:00 |
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yairm210
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23e55495d4
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Merge pull request #297 from ninjatao/fix_city_button_color
City button changes color after been conquered.
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2018-12-03 15:27:34 +02:00 |
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Duan Tao
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a769678e63
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City button changes color after been conquered.
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2018-12-03 19:26:35 +08:00 |
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Yair Morgenstern
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b3b2cbe23c
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Organized trade table
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2018-12-03 13:08:34 +02:00 |
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Yair Morgenstern
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1e17df4b1e
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Travis update, using 'android:components' instead of 'install' for base installations
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2018-12-03 10:17:06 +02:00 |
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Yair Morgenstern
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4f0f163c00
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Difficulty affects all AI yields now, which should widen the difficulty range - easy difficulties are now easier, and hard ones are harder
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2018-12-03 09:57:27 +02:00 |
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Yair Morgenstern
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24b27a791f
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Added Replacable Parts tech and Great War Infantry
Musketman now upgrades to Rifleman
Solved more rare concurrency problems
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2018-12-02 23:05:05 +02:00 |
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Yair Morgenstern
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28ae533acc
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Added Landship, the first Armor unit!
Added promotions for Armor units
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2018-12-02 15:46:45 +02:00 |
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Yair Morgenstern
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1301b1181a
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City stats details in city screen moved from table to right-side scroller
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2018-12-02 10:35:05 +02:00 |
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Yair Morgenstern
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cd28358289
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Fixed bug where you could convince AI to declare war on defeated civs - kudos ninjatao!
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2018-12-01 22:40:14 +02:00 |
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Yair Morgenstern
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8ec63f2e94
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Re-added language picker, hope it won't generate negative reviews again =\
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2018-12-01 22:22:30 +02:00 |
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Yair Morgenstern
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ec65268099
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AI now uses Great People properly
Fixed bug where loading a game with a free policy would freeze everything
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2018-12-01 22:16:26 +02:00 |
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Yair Morgenstern
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8c3282ddce
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Ruins no longer give researched techs - kudos philn3v!
Can no longer see over mountains
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2018-11-30 10:21:44 +02:00 |
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Yair Morgenstern
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ce9d68e375
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Hopefully the yield in the city screen looks better now
Added mountains
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2018-11-28 23:05:14 +02:00 |
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Yair Morgenstern
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c807ee5098
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Solved ANR problems related to moving units long distances across the map
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2018-11-28 18:59:18 +02:00 |
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Yair Morgenstern
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44be2b6d67
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Cities now unassign speciallists when razed/starve and don't go into "negative population" - thanks am-per-sand!
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2018-11-28 18:30:33 +02:00 |
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Yair Morgenstern
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87c3d18ac7
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City specialists now stay through game restarts
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2018-11-28 18:25:09 +02:00 |
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Yair Morgenstern
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defeb7431b
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Buildings requiring nearnby resources now say so - thanks zivvel!
Promotion bonuses no longer override unit-specific ones, but are added - thanks ninjatao!
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2018-11-28 17:54:00 +02:00 |
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Yair Morgenstern
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43ec085b89
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Fixed "no resources on coast" - thanks ninjatao!
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2018-11-28 17:32:49 +02:00 |
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Yair Morgenstern
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de4c042dd5
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Buildings that provide free buildings (e.g. The Great Library) now deal with civ uniques (e.g. Paper Maker)
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2018-11-27 23:50:08 +02:00 |
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Yair Morgenstern
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324176d098
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Performance: Added transient builtBuildingObjects list in cittyConstructions, so we won't have to get the list every time we want to calculate, well, loads of stuff
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2018-11-27 23:31:40 +02:00 |
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Yair Morgenstern
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ea68a70823
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Solved concurrent modification problems from TechManager.researchedTechnologies and civInfo.exploredTiles
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2018-11-27 22:48:41 +02:00 |
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Yair Morgenstern
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6096bde9cd
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Changed Forest icon
Narrowed hexagon edges
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2018-11-27 21:51:52 +02:00 |
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