Yair Morgenstern
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185ec10f10
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Can now see when city contains air units
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2019-07-03 23:32:17 +03:00 |
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Yair Morgenstern
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c01c9b96bf
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City health bar now appears outside the city button - doesn't change the button positioning when the city is damaged
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2019-07-03 23:20:22 +03:00 |
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Yair Morgenstern
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833a5ed0db
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Added Air unit types
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2019-07-03 18:42:28 +03:00 |
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Yair Morgenstern
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1201d9b54b
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More AI tweaks
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2019-07-03 18:39:59 +03:00 |
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Am-per-Sand
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abb8eb8987
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add Helicopter icon
please consider if it is optimal for small screens to call it _Helicopter Gunship_ with 2 words
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2019-07-03 18:36:06 +03:00 |
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Am-per-Sand
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aebbb6f505
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added air icons set
May be turns out handy one day.
Post your opinion below. However I promise to introduce corrections only after I will have seen them in game. Earlier it's hard to say if the images are crisp enough or not.
_Based on antique catalogue photos and public domain works by US military employees, so I release the to public domain too._
Zero chasing B-17:
![https://raw.githubusercontent.com/Am-per-Sand/saves/master/B%2017%20blue%20Zero%20red.png](https://raw.githubusercontent.com/Am-per-Sand/saves/master/B%2017%20blue%20Zero%20red.png)
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2019-07-03 18:36:06 +03:00 |
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Filius Patris
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a7b15406b9
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Added the distributionSha256Sum property
Added the property for the Hash of the gradle distribution for security reasons.
Suggested by the F-Droid submission bot [here](https://gitlab.com/fdroid/rfp/issues/1027#note_187318632) and the [gradle docs](https://docs.gradle.org/current/userguide/gradle_wrapper.html#configuring_checksum_verification)
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2019-07-03 18:19:25 +03:00 |
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Yair Morgenstern
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e81844c053
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AI focuses production of units on cities with high production, so the weaker ones can build infrastructure
Organized ChooseNextConstruction automation
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2019-07-03 00:09:50 +03:00 |
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Smashfanful
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273b06aa3a
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Update Other.json
Italian corrections.
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2019-07-02 12:15:48 +03:00 |
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Yair Morgenstern
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b0b47d0a3a
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Split AI choice for construction of defensive and offensive buildings
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2019-07-02 00:27:24 +03:00 |
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Yair Morgenstern
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4d5f3a51e3
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Domination-victory AI declare war on close civs even when having an advantage that isn't an absolute advantage,
and declare war on civs that are situated far away if they are weak enough and there's no one close by
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2019-07-02 00:00:41 +03:00 |
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Am-per-Sand
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275fa5842a
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Shorten city screen strings of Other.json
Stopped population growth
...turns to lose/new population
expansion turns to, - stopped
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2019-06-30 22:25:13 +03:00 |
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Am-per-Sand
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c5f2caa66b
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Western Slavic chars Fonts.kt
Polish
Czech
Slovak
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2019-06-30 22:24:24 +03:00 |
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Yair Morgenstern
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0eb28b9ae7
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Great General bonus affects naval units (as long as we don't have Great Admirals in the game)
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2019-06-30 19:48:47 +03:00 |
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Yair Morgenstern
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76187efc3d
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Can no longer pillage city ruins - #914
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2019-06-30 19:37:49 +03:00 |
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Yair Morgenstern
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1898c6f9f1
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AI is willing to trade Open Borders when unfriendly... for ridiculous prices
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2019-06-30 19:35:04 +03:00 |
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Yair Morgenstern
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08d0a0013c
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AI bombardment focuses primarily on siene and secondarily on other ranged units
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2019-06-30 00:22:55 +03:00 |
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Yair Morgenstern
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519ad2a7ad
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AI focuses city bombardment on siege units
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2019-06-30 00:18:28 +03:00 |
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Yair Morgenstern
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e59ad4ff94
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Fixed war declaration against civs with a space in their name (e.g. The Ottomans)
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2019-06-29 23:56:35 +03:00 |
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Am-per-Sand
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6d38800093
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à in Fonts.kt
just in case: à propos
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2019-06-29 23:18:03 +03:00 |
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Am-per-Sand
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8970e76efa
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Ú in Fonts.kt
Spanish:"Único a la civilización"
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2019-06-29 23:18:03 +03:00 |
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Am-per-Sand
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a3ede00638
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È ¡ in Fonts.kt
Italian:"È nato un [greatPerson]!"
Spanish:"¡Has entrado en una edad de oro!"
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2019-06-29 23:18:03 +03:00 |
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Am-per-Sand
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12b9472805
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Fixed same name for different units bug
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2019-06-29 23:17:46 +03:00 |
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Yair Morgenstern
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f60574941a
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"Start new game" from Victory screen opens up the new game options, and doesn't auto-start a new game
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2019-06-29 22:58:05 +03:00 |
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Yair Morgenstern
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e921833580
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Fixed "Endless Production" bug for Hanse
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2019-06-29 22:57:25 +03:00 |
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Yair Morgenstern
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8f0c3f1c02
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Resolved #908 - added Science overview to overview screen
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2019-06-27 12:01:08 +03:00 |
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Smashfanful
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06d1bd6881
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Update Nations_Italian.json
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2019-06-27 11:38:33 +03:00 |
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Yair Morgenstern
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1aa703e69b
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"Current construction is user set" saved between saves/loads - #875
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2019-06-27 10:46:32 +03:00 |
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Smashfanful
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ac664d97c9
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Update Units,Promotions.json
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2019-06-27 07:26:05 +03:00 |
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Am-per-Sand
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ad2704f6af
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typo fix in Notifications
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2019-06-27 07:25:28 +03:00 |
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Yair Morgenstern
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46bd65e45a
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Bugfix - cities with maintenance but no gold production now display gold breakdown
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2019-06-25 23:14:13 +03:00 |
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Yair Morgenstern
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921dd28296
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Unified "Bonus vs" translations
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2019-06-25 23:09:58 +03:00 |
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Yair Morgenstern
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c517dd9d64
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Added the Ottomans! #703
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2019-06-25 23:00:55 +03:00 |
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Yair Morgenstern
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e1dda58f58
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Options table was getting too long - now scrolls nicely
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2019-06-25 21:22:16 +03:00 |
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Yair Morgenstern
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c3efc10ea8
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Fixed bug where gifts from AIs to city-states were interpreted as gifts from human player to city-states
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2019-06-24 21:53:31 +03:00 |
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Am-per-Sand
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b2c7595fcc
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add Ó Í chars in Fonts.kt
pt: Ópera de Sydney Índia
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2019-06-24 19:58:21 +03:00 |
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Yair Morgenstern
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fd20207980
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Resolved #893 - Trade screen does not reset after a trade and must be closed to update - for realz this time
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2019-06-24 19:40:28 +03:00 |
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Yair Morgenstern
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7e50f70bd5
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Resolved #899 - Added setting to disable city auto-picking construction
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2019-06-24 19:35:45 +03:00 |
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Smashfanful
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2f97ed54c0
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Update NewGame,SaveGame,LoadGame,Options.json
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2019-06-24 14:48:55 +03:00 |
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Smashfanful
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469553de14
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Update Nations.json
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2019-06-24 12:35:04 +03:00 |
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Smashfanful
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78ad8a932a
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Update Nations_Italian.json
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2019-06-24 08:11:24 +03:00 |
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Smashfanful
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be02ad5839
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Update Diplomacy,Trade,Nations.json
Added other leaders
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2019-06-24 08:11:07 +03:00 |
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Yair Morgenstern
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477a4889b3
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Resolved #893 - trade table doesn't reset after trade
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2019-06-24 06:52:46 +03:00 |
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Yair Morgenstern
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3b9ab43bbe
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Resolved #898 - added option to disable tutorials
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2019-06-24 06:43:51 +03:00 |
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Yair Morgenstern
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d9bd0fa6b8
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Resolved #897 - split initial tutorial, which was too long, into several parts
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2019-06-24 06:37:45 +03:00 |
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Yair Morgenstern
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c0f569c826
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Bugfix - AIs no longer try to gain influence wth city-states they haven't met yet
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2019-06-23 22:44:04 +03:00 |
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Smashfanful
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18d7446fab
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Update Diplomacy,Trade,Nations.json
Added Leader names
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2019-06-23 08:56:40 +03:00 |
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Smashfanful
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bc26edfe81
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Update Other.json
Added new translation lines
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2019-06-23 08:56:17 +03:00 |
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Smashfanful
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d0dc3e4bd6
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Update Nations_Italian.json
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2019-06-22 23:23:42 +03:00 |
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Yair Morgenstern
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7d17265032
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Added initial setup of WorldScreen in worldscreen creation, so it doesn't take too long in the render, hopefully
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2019-06-21 14:29:55 +03:00 |
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