Yair Morgenstern
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ed1753d4ad
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Added small black spinning circle around selected unit, so it will be more noticable
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2018-12-05 15:01:42 +02:00 |
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Yair Morgenstern
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67625321b8
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Great merchant trade mission gold increases with era (as per original civ)
Added Great People actions translations
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2018-12-05 13:48:23 +02:00 |
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Yair Morgenstern
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d530740d35
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Merge branch 'master' of https://github.com/yairm210/UnCiv
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2018-12-05 10:31:20 +02:00 |
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Yair Morgenstern
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13ff4843c0
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Civilopeida entries sorted alphabetically
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2018-12-05 10:30:50 +02:00 |
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yairm210
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7800a003db
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Merge pull request #305 from ninjatao/fix_acquire
Add icon for aquirable tiles in city screen.
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2018-12-05 10:23:05 +02:00 |
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Yair Morgenstern
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93646cd74b
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Missing French accentuated characters now shown
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2018-12-05 10:21:14 +02:00 |
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Duan Tao
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f1c27ca0ea
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Add icon for aquirable tiles in city screen.
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2018-12-05 15:13:06 +08:00 |
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Yair Morgenstern
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c706fa455a
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Code inspection and other general fixes - gotta clean up when there are guests ;)
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2018-12-04 23:21:57 +02:00 |
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Yair Morgenstern
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7410cb8efe
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BuildingTable and UnitTable texts translated!
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2018-12-04 22:41:54 +02:00 |
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Yair Morgenstern
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c359616824
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General code cleanup - performance improvements on order in ||, StringBuilders replaced with line lists, added missing translations
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2018-12-04 21:23:25 +02:00 |
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Yair Morgenstern
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d087a3f69a
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Solved 2 edge cases - one where Unciv.resume() is called with an empty GameInfo, and the other where the MoveHereButton in TileMapHolder can throw an exception if the board changed between 2 actions.
Both impossible to replicate, both will work if the user tries again, but still better solved than unsolved.
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2018-12-04 20:47:37 +02:00 |
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yairm210
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bb78673edc
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Merge pull request #302 from ninjatao/fix_acquire
Fix : can acquire tiles that already belong to the city.
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2018-12-04 20:22:40 +02:00 |
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Duan Tao
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26a4a37389
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Fix : can acquire tiles that already belong to the city.
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2018-12-04 22:26:05 +08:00 |
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Yair Morgenstern
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3fe6bbeecc
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Unhappiness combat penalty capped at 90% - kudos anh pham-vu!
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2018-12-04 13:09:38 +02:00 |
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yairm210
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eba64d38ee
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Merge pull request #299 from ninjatao/fix_conquered_population
Fix : city might have negative free population after been conquered.
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2018-12-04 12:32:25 +02:00 |
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Duan Tao
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6934ed0b0d
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Unassign population before conquered city given to conquerer.
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2018-12-04 18:21:05 +08:00 |
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yairm210
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a2a2c2ca00
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Merge pull request #300 from ninjatao/allow_tranfer_tile
Allow city to acuqire nearby tiles from friendly cities.
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2018-12-04 12:14:45 +02:00 |
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Duan Tao
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76ecec8511
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Remove wraping method for transfering tile.
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2018-12-04 18:09:17 +08:00 |
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Yair Morgenstern
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bc1b1e7672
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Solved a super-rare bug where the game would get stuck if you expanded the city onto a tile with an enemy that couldn't be teleported anywhere else - kudos Groundless Name!
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2018-12-04 11:45:16 +02:00 |
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Duan Tao
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7c0179b268
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Only connected tiles are acquirable.
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2018-12-04 14:07:14 +08:00 |
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Duan Tao
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473bb17eba
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Allow city to acuqire nearby tiles from friendly cities.
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2018-12-04 12:57:29 +08:00 |
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Duan Tao
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b5adf08dbe
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Fix city might have negative free population after been conquered.
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2018-12-04 10:48:38 +08:00 |
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Yair Morgenstern
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c12906f63b
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Removed old StatExplainer code
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2018-12-03 17:42:41 +02:00 |
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yairm210
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7e7f5a1dbb
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Merge pull request #298 from ninjatao/fix_great_person_choose
Can no longer choose Great War Infantry as free gp.
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2018-12-03 17:39:39 +02:00 |
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Duan Tao
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6cb965f0ad
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Can no longer choose Great War Infantry as free gp.
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2018-12-03 22:48:37 +08:00 |
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Yair Morgenstern
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53bac34b42
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Added Gatling Gun unit
Cannon upgrades to Artillery
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2018-12-03 16:00:29 +02:00 |
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yairm210
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23e55495d4
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Merge pull request #297 from ninjatao/fix_city_button_color
City button changes color after been conquered.
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2018-12-03 15:27:34 +02:00 |
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Duan Tao
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a769678e63
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City button changes color after been conquered.
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2018-12-03 19:26:35 +08:00 |
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Yair Morgenstern
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b3b2cbe23c
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Organized trade table
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2018-12-03 13:08:34 +02:00 |
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Yair Morgenstern
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1e17df4b1e
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Travis update, using 'android:components' instead of 'install' for base installations
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2018-12-03 10:17:06 +02:00 |
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Yair Morgenstern
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4f0f163c00
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Difficulty affects all AI yields now, which should widen the difficulty range - easy difficulties are now easier, and hard ones are harder
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2018-12-03 09:57:27 +02:00 |
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Yair Morgenstern
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24b27a791f
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Added Replacable Parts tech and Great War Infantry
Musketman now upgrades to Rifleman
Solved more rare concurrency problems
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2018-12-02 23:05:05 +02:00 |
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Yair Morgenstern
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28ae533acc
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Added Landship, the first Armor unit!
Added promotions for Armor units
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2018-12-02 15:46:45 +02:00 |
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Yair Morgenstern
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5099ad4db4
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Kotlin version upgraded to 1.3.10
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2018-12-02 15:33:30 +02:00 |
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Yair Morgenstern
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7ae79c0239
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Added jcenter as dependency in allprojects.repositories, should fix the 'Could not find org.jetbrains.trove4j:trove4j:20160824' error in Travis
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2018-12-02 15:25:55 +02:00 |
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Yair Morgenstern
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87571ee333
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Added the debug keystore manually, hope this fixes the travis build...
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2018-12-02 15:16:50 +02:00 |
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Yair Morgenstern
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a0cd3e4cbd
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Trying to get travis to create a debug keystore...
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2018-12-02 15:03:18 +02:00 |
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Yair Morgenstern
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aa3a9d7f2d
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Added debug keystore generation to travis yml
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2018-12-02 14:52:42 +02:00 |
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Yair Morgenstern
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1e831f8c3c
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Added google repo to allProjects.repositories in build.grade, SO says this should fix the build
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2018-12-02 14:38:53 +02:00 |
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Yair Morgenstern
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e040c3dec6
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Hopefully fix broken Travis build
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2018-12-02 14:21:44 +02:00 |
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Yair Morgenstern
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9ea9e9f523
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Upgraded BuildTools to 28.0.3, Gradle to 3.2.1 and Kotlin to 1.2.71
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2018-12-02 14:12:47 +02:00 |
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Yair Morgenstern
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a01173261c
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Upgraded Gradle to 4.6 (from 3.3)
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2018-12-02 13:05:29 +02:00 |
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Yair Morgenstern
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288875ae4f
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Changed icons for jungle, flood pains and marsh
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2018-12-02 11:28:15 +02:00 |
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Yair Morgenstern
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1301b1181a
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City stats details in city screen moved from table to right-side scroller
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2018-12-02 10:35:05 +02:00 |
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Yair Morgenstern
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cd28358289
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Fixed bug where you could convince AI to declare war on defeated civs - kudos ninjatao!
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2018-12-01 22:40:14 +02:00 |
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Yair Morgenstern
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8ec63f2e94
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Re-added language picker, hope it won't generate negative reviews again =\
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2018-12-01 22:22:30 +02:00 |
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Yair Morgenstern
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ec65268099
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AI now uses Great People properly
Fixed bug where loading a game with a free policy would freeze everything
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2018-12-01 22:16:26 +02:00 |
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Yair Morgenstern
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8c3282ddce
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Ruins no longer give researched techs - kudos philn3v!
Can no longer see over mountains
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2018-11-30 10:21:44 +02:00 |
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yairm210
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5e8cf6ea84
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Merge pull request #292 from flecheapolinienne/patch-3
Update Translations.json for French
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2018-11-30 10:20:15 +02:00 |
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flecheapolinienne
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ce3258617f
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Update Translations.json
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2018-11-29 18:38:59 -05:00 |
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