Yair Morgenstern
ce9d68e375
Hopefully the yield in the city screen looks better now
...
Added mountains
2018-11-28 23:05:14 +02:00
Yair Morgenstern
c807ee5098
Solved ANR problems related to moving units long distances across the map
2018-11-28 18:59:18 +02:00
Yair Morgenstern
44be2b6d67
Cities now unassign speciallists when razed/starve and don't go into "negative population" - thanks am-per-sand!
2018-11-28 18:30:33 +02:00
Yair Morgenstern
87c3d18ac7
City specialists now stay through game restarts
2018-11-28 18:25:09 +02:00
Yair Morgenstern
defeb7431b
Buildings requiring nearnby resources now say so - thanks zivvel!
...
Promotion bonuses no longer override unit-specific ones, but are added - thanks ninjatao!
2018-11-28 17:54:00 +02:00
Yair Morgenstern
43ec085b89
Fixed "no resources on coast" - thanks ninjatao!
2018-11-28 17:32:49 +02:00
Yair Morgenstern
de4c042dd5
Buildings that provide free buildings (e.g. The Great Library) now deal with civ uniques (e.g. Paper Maker)
2018-11-27 23:50:08 +02:00
Yair Morgenstern
324176d098
Performance: Added transient builtBuildingObjects list in cittyConstructions, so we won't have to get the list every time we want to calculate, well, loads of stuff
2018-11-27 23:31:40 +02:00
Yair Morgenstern
ea68a70823
Solved concurrent modification problems from TechManager.researchedTechnologies and civInfo.exploredTiles
2018-11-27 22:48:41 +02:00
Yair Morgenstern
6096bde9cd
Changed Forest icon
...
Narrowed hexagon edges
2018-11-27 21:51:52 +02:00
Yair Morgenstern
2cd7e5dc88
Added "declare war on X" to available trades
...
Organized trades by type
2018-11-27 19:10:27 +02:00
Yair Morgenstern
24ccd630da
Can now select as many enemy civs as there are civilizations to assign to them
...
Can now start the game with "Huge" maps, because "Large" wasn't big enough for everyone apparently -_-
2018-11-26 19:50:58 +02:00
Yair Morgenstern
556c10109d
Performance improvements in both getCivUnits and canPassThrough of tile
...
Fixed no embarkation & policy pick bug
2018-11-24 22:48:42 +02:00
Yair Morgenstern
6c9297abc2
Performance improvement - added baseTerrain transient in tileInfo
2018-11-24 21:58:39 +02:00
Yair Morgenstern
347d329233
Moved map toggle icons near the minimap
2018-11-24 21:47:09 +02:00
Yair Morgenstern
5577022bd7
Added unit icons to battle table
2018-11-24 21:15:22 +02:00
Yair Morgenstern
254d415968
Organized minimap UI
2018-11-23 14:48:05 +02:00
Yair Morgenstern
5b66f8f0f7
Organized Unit Table UI
2018-11-23 14:36:22 +02:00
Yair Morgenstern
c71f320731
Units now unsleep after moving
2018-11-23 10:06:16 +02:00
Yair Morgenstern
e16ea5c803
Performance: Added Transient list of researched technologies
2018-11-21 20:02:12 +02:00
yairm210
3a1196d39a
Merge pull request #281 from flecheapolinienne/patch-2
...
Update french in Translations.json
2018-11-21 19:18:27 +02:00
Yair Morgenstern
d7ddd85c32
Performance: Viewable tiles are now a transient list in civInfo
2018-11-21 19:16:06 +02:00
Yair Morgenstern
bf4d9b609d
Dev: when getting tile stats, we only check the gold-per-turn of the viewing civ if its current gold is negative
2018-11-21 18:45:02 +02:00
Yair Morgenstern
71d99dce51
Improved Next Turn performance
...
Dev: in tryGarrisonUnit, we now run canReach only when absolutely neccesary
Dev: Center tile of CityInfo cached, we access it a lot and it never really changes
2018-11-21 18:07:05 +02:00
flecheapolinienne
b7c0fee37f
Update Translations.json
2018-11-21 10:56:00 -05:00
Yair Morgenstern
edada1182b
Changed date notations to BC and AD, as per original Civ
2018-11-21 16:40:27 +02:00
Yair Morgenstern
49603f8852
Fixed bug where resource-requiring buildings could be built without the resource
2018-11-21 16:34:11 +02:00
Yair Morgenstern
2ab4e406aa
Fixed bug where auto-assigned population in cities could work tiles outside of 3-tile range
2018-11-21 16:31:14 +02:00
Yair Morgenstern
fad7df055b
It's now much easier to enter a city by clicking on the city button
2018-11-21 16:15:46 +02:00
Yair Morgenstern
9590d9890b
Solved bug where AI work boats would try to create Fishing Boats on Oil in coast (thanks Pierre Wall!)
2018-11-21 15:33:12 +02:00
Yair Morgenstern
1929118732
Policy picker no longer jumps up if you manually picked the policy when you got enough points
...
Buildings that increase XP now display so in construction picker screen
2018-11-21 15:19:33 +02:00
Yair Morgenstern
17c98f9f46
Fixed Embarkation tutorial
2018-11-21 15:10:15 +02:00
Yair Morgenstern
eaa1287653
Added icons to city buildings
2018-11-19 23:04:45 +02:00
Yair Morgenstern
1b5bd472cb
Unit icons no longer look like they're trying to escape their borders
2018-11-19 22:53:07 +02:00
Yair Morgenstern
8a7719e634
Unviewable resources no longer affect improvement yield (e.g. mine on unviewable coal)
...
Resource-requiring units no longer get a penalty when civ is breaking even on that resource
2018-11-19 20:44:26 +02:00
Yair Morgenstern
30ea16d251
Merge branch 'master' of https://github.com/yairm210/UnCiv
2018-11-19 20:07:48 +02:00
Yair Morgenstern
9d27e22952
Every unit enabled by a tech gets its own line now
2018-11-19 20:07:29 +02:00
yairm210
96983f2060
Merge pull request #273 from Smashfanful/patch-5
...
NewTranslation.json
2018-11-19 13:48:49 +02:00
Smashfanful
21338e241f
NewTranslation.json
...
Finished these Italian translations, hopefully.
2018-11-19 11:10:23 +01:00
Yair Morgenstern
3e02417838
AI units no longer attack from an embarked state (it's just not worth it)
2018-11-17 22:01:47 +02:00
Yair Morgenstern
af88d287c3
Dev: added "type" property to MapUnit to reflect baseUnit.unitType, since that's used EVERYWHERE
2018-11-17 21:57:52 +02:00
Yair Morgenstern
f6f8b53ab1
Water units can no longer fortify
2018-11-17 21:43:58 +02:00
Yair Morgenstern
3707758f7e
Dev: added missing translation
2018-11-17 21:29:03 +02:00
Yair Morgenstern
678db24d78
All unit uniques displayed in tech tree
...
Unit bonus/penalty uniques are now translated
2018-11-17 21:19:43 +02:00
Yair Morgenstern
22e6f39caf
Dev: Removed baseDescription from units, all old baseDescriptions moved to Uniques
2018-11-17 21:02:42 +02:00
Yair Morgenstern
2db768f9ed
Added tutorials for siege units and embarkation
2018-11-17 20:56:30 +02:00
Yair Morgenstern
69e30ce212
Dev: Techs are now recognized by their unique abilities, not by tech name
2018-11-17 20:33:21 +02:00
yairm210
ab255e5138
Merge pull request #270 from Smashfanful/patch-4
...
Update Translations2.json
2018-11-14 22:05:48 +02:00
Smashfanful
e631d138f6
Update Translations.json
2018-11-14 20:20:05 +01:00
Yair Morgenstern
b01ed7541e
Translation fixes
2018-11-14 21:08:43 +02:00