rh-github-2015
8aab5bb80b
Inca abilities: Great Andean Road, Terrace farm ( #2218 )
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* Inca abilities for Terrace farm and Great Andean Road
* Language files re-done by manual pull and merge
Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>
2020-03-23 10:13:40 +02:00
Federico Luongo
f118be5d40
Adopted JSONC standard for assets files ( #1674 )
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* Adopted JSONC standard for assets files
* Update Nations_Ukrainian.json
* Update Nations_Ukrainian.json
* Normalized Nations_Ukrainian too
Co-authored-by: Marerjh <40261003+Marerjh@users.noreply.github.com>
2020-01-13 19:01:27 +02:00
Yair Morgenstern
6ab58fd8ab
More map editor normalization, because people will doo whatever they can to break the system
2019-12-06 10:23:30 +02:00
Duan Tao
111030e457
Nuke your enemy! ( #1318 )
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* Nuke your enemy!
* Fantasy tiles. Worker automaticly clears fallout.
* Some AI improvement for choosing wonder and military unit.
* Add nuclear weapon option.
2019-11-19 08:43:04 +02:00
Yair Morgenstern
e77fdd2993
Polynesia works!
2019-10-11 14:54:08 +03:00
Yair Morgenstern
a8dac82157
Added Moai as part of Polynesian civ - lots of changes to be made for that!
2019-10-11 12:09:22 +03:00
Smashfanful
1359c3eab3
Update TileImprovements.json
2019-09-19 20:52:41 +03:00
Yair Morgenstern
4b4f5e77b8
Resolved #646 - Barbarians now spawn from Encampments!
2019-05-31 17:36:19 +03:00
Yair Morgenstern
d8fd48b4ce
Workers can now remove Roads and Railroads
2019-05-04 21:55:31 +03:00
Yair Morgenstern
2df64861d1
Added Infantry, Machine Gun units
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Added Railroad, Ballistics techs
Added Statue of Liberty wonder
2019-01-15 22:17:34 +02:00
Yair Morgenstern
1111a23c14
Added Fish, Pearls and Whale resources, Work Boats unit, Sailing tech and Fishing Boats impovement
2018-10-11 23:03:31 +03:00
Yair Morgenstern
7b2bf48e04
Added City Ruins when a city is razed (no effects, just game flavour)
2018-09-23 11:03:03 +03:00
Yair Morgenstern
a56e7e43aa
Added Agriculture tech - no gameplay change, but it does tell the game's story well!
2018-06-24 21:19:57 +03:00
Yair Morgenstern
81e9cd317d
Started normalizing tech tree to be like G&K - Added Guilds between Currreny and Chivalry
2018-06-22 13:07:52 +03:00
Yair Morgenstern
030ddafce6
Bugfixes
2018-05-14 22:45:41 +03:00
Yair Morgenstern
5088b6a83f
Moar techtree overhaul
2017-12-21 15:31:01 +02:00
Yair Morgenstern
14c75d7cc4
Tech tree total overhaul - Based it on G&K but removed all war-only techs, normalized bonuses across techs
2017-12-21 14:45:49 +02:00
Yair Morgenstern
98dbe3b844
Split buildings and units to 2 separate files and types - both are now IConstruction, and cityBuildings has been changed to cityConstructions will all that entails
2017-12-18 19:43:34 +02:00
Yair Morgenstern
ea5552f3a7
Added techs and buildings up to industral era
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Added option to remove jungles, forests and marshes
2017-12-06 23:13:49 +02:00
Yair Morgenstern
65bff07905
Added option to produce science and gold
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Divided buildings into regular buildings and wonders in picker screen
Added notifications table at the bttom left
2017-12-05 10:53:53 +02:00
Yair Morgenstern
f51923b1f6
Camelcased json model field names
2017-12-01 15:14:18 +02:00
Yair Morgenstern
996204e7f5
Added roads
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Removed libGdx images
2017-11-30 22:31:00 +02:00
Yair Morgenstern
0319602092
Initial commit
2017-11-22 00:09:35 +02:00