Yair Morgenstern
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45080744b7
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Years of peace modifier no longer rises while at war (whoops!)
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2019-06-13 13:23:54 +03:00 |
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Yair Morgenstern
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6618bed1ab
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AI now utilizes special constructions (Nothing, Gold, Science) when no better options are available
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2019-06-13 13:19:23 +03:00 |
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Yair Morgenstern
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816196520e
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Culture-focused civs don't declare war
Chosen free great person is victory-type-dependant
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2019-06-13 13:18:20 +03:00 |
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Yair Morgenstern
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ea5f649d87
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Added global victory status to victory status screen, so you can see how bad the AI is at actually winning... -_-
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2019-06-13 12:47:40 +03:00 |
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Yair Morgenstern
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29f2474b13
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AI now chooses policies according to preferred victory type - should drastically ncrease the sucess chance of the AI to win a cultural victory!
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2019-06-13 12:00:53 +03:00 |
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Yair Morgenstern
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dda38c5cd1
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Better construction picking AI
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2019-06-12 23:18:34 +03:00 |
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Yair Morgenstern
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e1884768fd
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Added priority to wonders by type
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2019-06-12 22:34:39 +03:00 |
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Yair Morgenstern
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b7be0e7934
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Each Civ now has a preferred victory type, and makes construction choices based on said type
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2019-06-12 22:01:37 +03:00 |
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Yair Morgenstern
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3e770db86d
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Can now add and remove improvements in the map editor!
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2019-06-10 18:36:25 +03:00 |
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Yair Morgenstern
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89f689bcc9
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Performance improvements
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2019-06-10 17:31:07 +03:00 |
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Yair Morgenstern
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bd0b61b909
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AI tries to clear barbarian encampments with its idle military units
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2019-06-10 17:30:37 +03:00 |
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Yair Morgenstern
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f8cf9392fb
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AIs demand of each other not to settle near them, and they respond accordingly
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2019-06-10 16:44:06 +03:00 |
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Yair Morgenstern
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96ee91cb08
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Added diplomatic reprecissions for demands that the other civs is unwilling to fulfil
Removed WeAgreedNotToSettleNearThem flag - was reverse copy of AgreedNotToSettleNearUs
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2019-06-10 16:19:04 +03:00 |
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Yair Morgenstern
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d5a0894f75
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Added diplomatic reprecissions for demands that the other civs is unwilling to fulfil
Removed WeAgreedNotToSettleNearThem flag - was reverse copy of AgreedNotToSettleNearUs
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2019-06-10 16:18:59 +03:00 |
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Yair Morgenstern
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5ed9a5912b
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Resolved #856 - Cities created in your own territory get their own land and are no longer "ghost cities"
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2019-06-09 23:15:03 +03:00 |
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Yair Morgenstern
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2a71d9e122
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Resolved #866 - City-states can no longer get Ancient Ruin bonuses
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2019-06-09 23:00:59 +03:00 |
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Yair Morgenstern
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84bcfe2d39
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Added "Community" tab in the menu, with links to the Github and Discord
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2019-06-07 15:55:48 +03:00 |
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Yair Morgenstern
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fc41de7a83
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Unexplored tiles now dark gray - less oppresive in the main map and possible to tell apart from city-state areas in the minimap
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2019-06-07 15:23:17 +03:00 |
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Yair Morgenstern
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f713d266db
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Implemented "Don't settle cities near us", which goes both ways - a good basis for further demands (#831)
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2019-06-07 13:04:18 +03:00 |
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Yair Morgenstern
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99d7b0ea1a
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Fixed edge-case bug when units try to be created but aren't, and then get assigned an Alhambra promotion, triggering viewableTile update
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2019-06-05 23:49:38 +03:00 |
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Yair Morgenstern
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e8bdb8a2e4
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Added initial logic for promising not to settle cities near other civs - not yet activated
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2019-06-05 23:21:17 +03:00 |
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Yair Morgenstern
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ab450808b2
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Can no longer pass the turn when popups have not been dealt with
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2019-06-05 23:18:03 +03:00 |
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Yair Morgenstern
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827a6f7871
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Fixed bug where injured units would try to heal by pillaging barbarian encampments
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2019-06-05 23:14:52 +03:00 |
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Yair Morgenstern
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5b884c0ecf
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Resolved #854 - promotion buttons show description also for non-pickable promotions
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2019-06-04 22:45:43 +03:00 |
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Yair Morgenstern
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8c53244427
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Don't try to pillage improvement to heal if you're a civilian unit
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2019-06-04 22:35:17 +03:00 |
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Yair Morgenstern
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60f1859fdc
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Can now select all tile types n map editor, even on smaller resolutions
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2019-06-03 22:17:23 +03:00 |
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Yair Morgenstern
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527288b886
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Fixed crash in new diplomatic relations and unified DiplomacyManager.getModifier()
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2019-06-03 22:06:35 +03:00 |
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Yair Morgenstern
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f49662b22e
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Resolved #836 - bug where ranged units could shoot above forests+jungles
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2019-06-03 20:50:58 +03:00 |
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Am-per-Sand
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6f29fe9e76
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include À ì in Fonts.kt
#428
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2019-06-03 20:32:45 +03:00 |
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Yair Morgenstern
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09079bd76f
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Resolved #839 - Set up takes 1 movement point
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2019-06-03 20:26:05 +03:00 |
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Yair Morgenstern
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cf37122304
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Translation organization
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2019-06-02 23:31:16 +03:00 |
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Yair Morgenstern
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0916720f86
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Cannot declare friendship after denounce and vice versa
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2019-06-02 19:47:49 +03:00 |
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Yair Morgenstern
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88422524ac
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Barbarian encampments don't show red on unexplored tiles
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2019-06-01 23:42:30 +03:00 |
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Yair Morgenstern
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36da3359db
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Added denunceation
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2019-06-01 23:20:02 +03:00 |
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Yair Morgenstern
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f60ebbb7e1
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Civs clearing an encampment now get gold
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2019-06-01 22:47:41 +03:00 |
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Yair Morgenstern
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8040cb01b9
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Resolved #830 - city-states no longer offer trades
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2019-06-01 22:27:38 +03:00 |
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Yair Morgenstern
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4b4f5e77b8
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Resolved #646 - Barbarians now spawn from Encampments!
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2019-05-31 17:36:19 +03:00 |
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Yair Morgenstern
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b068e6f88f
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Minor translation changes
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2019-05-30 19:57:27 +03:00 |
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Yair Morgenstern
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16d8c16dfe
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Each unit now saves its viewable tiles, which gives in certain situations a whopping 10% performance improvement! Whoa!
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2019-05-29 22:58:20 +03:00 |
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Yair Morgenstern
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b9cf40487f
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Performance improvements for Next Turn
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2019-05-29 22:10:32 +03:00 |
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Yair Morgenstern
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d733df207f
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Fixed bug that prevented the "next turn" button from being pressed when the game didn't autosave,
meaning players who picked turns between autosaves manually were screwed
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2019-05-29 21:44:42 +03:00 |
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Yair Morgenstern
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2060bcfa0a
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Resolved #821 - Civ-wide stats are now affected by percent bonuses
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2019-05-29 21:12:10 +03:00 |
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Yair Morgenstern
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3fbcc019e3
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There were somes things that were in the translations files but weren't translated in-game
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2019-05-28 23:43:18 +03:00 |
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Yair Morgenstern
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d0cb10abbe
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Hopefully fixed a recurring bug in tryHeadTowardsEnemyCity
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2019-05-28 23:13:08 +03:00 |
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Yair Morgenstern
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b6512535fb
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Fixed bug in GetProductionCost that was probably caused by the construction changing while the city button was rendering
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2019-05-28 23:09:47 +03:00 |
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Yair Morgenstern
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2066978ca0
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Legion no longer construct roads on water tiles - #811
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2019-05-27 19:55:43 +03:00 |
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Yair Morgenstern
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a204333410
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Added countdown to relationship change with city states
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2019-05-26 18:52:32 +03:00 |
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Yair Morgenstern
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1bb62ad681
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Civs respond according to neutral/hate and respond properly after peace
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2019-05-26 18:32:19 +03:00 |
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Yair Morgenstern
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f78f9c2fad
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Resolved #803 - Heal Instantly didn't update health in unit icon
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2019-05-26 16:16:42 +03:00 |
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Yair Morgenstern
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408dfcfc7e
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Final touches to City States, and they're ready to roll!
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2019-05-26 16:10:09 +03:00 |
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