SomeTroglodyte
9fb6ad29e5
Cultural expansion pauses when no more tiles available ( #2414 )
...
* Cultural expansion pauses when no more tiles available
* Cultural expansion stops when city owns whole 5-tile radius
2020-04-15 23:14:15 +03:00
Yair Morgenstern
096eb7935a
Welp forgot I was on debug mode
...
I should probably add in a pre-commit check
2020-04-14 15:17:40 +03:00
Yair Morgenstern
9d24fc0ff5
Resolved #2146 - can no longer accept multiple offers in a row which invalidate each other
2020-04-14 10:52:16 +03:00
Yair Morgenstern
3174767634
Added description for continuous rendering - #2213
2020-04-14 10:46:23 +03:00
Yair Morgenstern
f5a8211574
Resolved #2322 - added city expansion tutorial
2020-04-13 23:51:27 +03:00
Yair Morgenstern
50f79f5a3a
Resolved #2407 - reveal all civs when won or lost
2020-04-13 23:21:19 +03:00
Yair Morgenstern
b441d537a5
Resolved #2278 - various exploration-related improvements
2020-04-13 23:08:45 +03:00
Yair Morgenstern
dd8acda4c0
Resolved #2406 - land units prefer to be generated in land tiles
2020-04-13 23:01:20 +03:00
Yair Morgenstern
85e1476efb
Moved removeImprovement up to the GameStarter, which is the only place it's needed
2020-04-13 22:52:15 +03:00
Yair Morgenstern
cefd92e7ce
Tutorial cleanup
2020-04-13 22:15:15 +03:00
Yair Morgenstern
d936516468
Added helper function .toTextButton() an replaces a good amount of existing calls with it
2020-04-13 22:01:31 +03:00
SomeTroglodyte
72c1fa2d5c
Fix options screen leaving next turn button disabled ( #2400 )
...
* Options Screen: Next Turn Button was left disabled if...
any setting with 'update worldscreen' on was used
* Options Screen: Unit idle check has visible consequences
2020-04-13 21:53:23 +03:00
Yair Morgenstern
f64b598d1b
3.7.3
2020-04-13 21:40:28 +03:00
uncivbot[bot]
9e24276b5d
Translations update ( #2399 )
...
* Update Italian.properties (#2387 )
* Translations (#2386 )
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
Co-authored-by: Jack Rainy <JackRainy@users.noreply.github.com>
2020-04-13 21:36:32 +03:00
Yair Morgenstern
9af3187835
Merge branch 'master' of https://github.com/yairm210/Unciv
2020-04-13 21:21:05 +03:00
Yair Morgenstern
2c824532d8
Free policies no longer 'stuck' the game when you have no adoptable policies
2020-04-13 21:20:35 +03:00
SomeTroglodyte
4f15c94766
Date and time shown bottom-left in load game now ISO ( #2398 )
...
Replaces #2391
2020-04-13 20:39:26 +03:00
Yair Morgenstern
13bb1eb7c7
Resolved #2285 - workers no longer try to work tiles within range of an enemy city
2020-04-13 12:40:52 +03:00
Yair Morgenstern
941bc37c59
Resolved #2221 - By updating the building costs in the final ruleset, buildings in mods can now reference techs in the original ruleset
2020-04-13 12:28:18 +03:00
Yair Morgenstern
c5582257c9
Denmark's icon better centered
...
Generated translations for Denmark
2020-04-13 12:07:59 +03:00
Yair Morgenstern
fdb3d69869
Resolved #2381 - can now remove buildings and units as well, test'D, wiki'D and example'D
2020-04-13 11:57:49 +03:00
Yair Morgenstern
546345c353
Started solution for #2381 - added "ModOptions" file which can currently define techs to remove
...
Mods correctly overrule base ruleset
2020-04-13 11:31:52 +03:00
Yair Morgenstern
935071e206
Merge branch 'master' of https://github.com/yairm210/Unciv
2020-04-13 11:09:21 +03:00
Yair Morgenstern
efc131c863
Preserve mod order in ruleset and game parameters
2020-04-13 11:08:59 +03:00
SomeTroglodyte
fb602d01eb
Civilopedia: Graphic decoration for terrain, fix movement/impassable ( #2395 )
2020-04-13 10:49:32 +03:00
Jack Rainy
bd5c8130d9
Speedup of canPassThrough() method ( #2394 )
...
* Unit tests for "canPathThrough"
* Refactoring of canEnterTiles() and isAtWarWith()
* Do not check isEmpty() twice
* Using of the cached MapUnit uniques
2020-04-13 10:46:28 +03:00
SomeTroglodyte
9b26ab1385
Civilopedia: Init logical order, changed geometry to make better use of screen ( #2396 )
2020-04-13 10:41:18 +03:00
SomeTroglodyte
d3d655fe47
Map name field adjusted, map saving exceptions shouldn't crash, threaded ( #2393 )
...
* Map name field adjusted, map saving exceptions shouldn't crash, threaded
* Map save: Deal with empty map name, name defaults to blank
2020-04-12 21:37:51 +03:00
Jack Rainy
23c6fad5db
Take map relief into account ( #2389 )
2020-04-12 16:39:53 +03:00
Jack Rainy
65b7927df6
Throw exceptions for better debugging of saved games with missing mods ( #2388 )
...
* Throw exceptions for better debugging of saved games with missing mods
* Close buttons are added
2020-04-12 14:40:17 +03:00
Yair Morgenstern
6fa22a92a1
Merge branch 'master' of https://github.com/yairm210/Unciv
2020-04-11 22:35:28 +03:00
Yair Morgenstern
2336f4d794
Show experience tutorial on promotion screen - LOTS of people ask about "can't get more than 30 XP"
2020-04-11 22:34:52 +03:00
Jack Rainy
0624542fd8
New civilization: Denmark ( #2370 )
...
* Enable the Denmark civilization
* Nation unique ability is implemented
* Units unique abilities are implemented
* Unit icons
* Misprint in the tech name is corrected
2020-04-11 22:31:53 +03:00
Yair Morgenstern
2b120f0b2a
3.7.2
2020-04-11 22:28:27 +03:00
Yair Morgenstern
cc1ae034d3
Fixed "Trade is no longer valid" problem
2020-04-11 22:26:12 +03:00
Yair Morgenstern
d092e9b6a9
Resources immediately come back after declined trades
2020-04-11 22:23:32 +03:00
proteus-anguinus
7511fc52df
Cancel improvement ( #2359 )
...
* Bring Incas into the main game
(also changes slinger withdraw ability to inheritable)
* Update Nations.json
* For @JoshDM - Improvement Picker offers "Cancel improvement order"
* Improvement Picker offers "Cancel improvement order" - cleanup
* Improvement Picker offers "Cancel improvement order" - cleanup 2
* Improvement Picker offers "Cancel improvement order" - cleanup 3
Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>
2020-04-11 22:02:00 +03:00
uncivbot[bot]
86de66eeba
Translations update ( #2385 )
...
* Update Italian.properties (#2363 )
* Update Spanish.properties (#2384 )
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
Co-authored-by: 71walceli <antonini2903@hotmail.com>
2020-04-11 22:01:34 +03:00
Jack Rainy
bf823f5883
Display the "Natural Wonders" tutorial ( #2371 )
...
* Update Tutorials.json
Added tutorial for Natural Wonders
* Enable displaying the Natural Wonders tutorial
* Display the tutorial when the wonder is found automatically
* Minor performance optimization
* Removing debug leftovers
See also 33da0e3a7f
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
2020-04-11 21:44:34 +03:00
proteus-anguinus
c866d96707
Esc/Back and popups - closing all not best idea? ( #2376 )
...
* Bring Incas into the main game
(also changes slinger withdraw ability to inheritable)
* Update Nations.json
* ESC/Back handling with multiple popups
* ESC/Back handling with multiple popups
* ESC/Back handling with multiple popups - clearer code
2020-04-11 21:40:08 +03:00
Jack Rainy
4cc10aa38f
Do not wake up a general or a worker if they are protected ( #2383 )
2020-04-11 21:37:40 +03:00
Jack Rainy
84f41341f6
Do not allow to build great improvement, if it already exists here ( #2382 )
2020-04-11 21:37:06 +03:00
Jack Rainy
ccd81fe69c
Woodsman promotion works as expected now ( #2368 )
2020-04-10 10:33:53 +03:00
proteus-anguinus
d063c4cda1
Fix for #2358 crashing newgame choose nation ( #2369 )
...
* Bring Incas into the main game
(also changes slinger withdraw ability to inheritable)
* Update Nations.json
* Fix for #2358 JR's catch - crash after selection in nation picker
- events can fire after an actor has already been removed from its stage
2020-04-10 10:26:08 +03:00
proteus-anguinus
226801bfbd
Texture packer conditionally ( #2373 )
...
* Bring Incas into the main game
(also changes slinger withdraw ability to inheritable)
* Update Nations.json
* Desktop debugging - skip unnecessary TexturePacker calls
* Desktop debugging - skip unnecessary TexturePacker calls patch 1
2020-04-10 10:25:34 +03:00
proteus-anguinus
323613ba02
Rework options UI ( #2367 )
...
* Bring Incas into the main game
(also changes slinger withdraw ability to inheritable)
* Update Nations.json
* Reworked Options Menu: Clarity, No Scroll jump, less repaints
* Reworked Options Menu: Minor cosmetic change
* Reworked Options Menu: Removed test code
2020-04-10 10:22:53 +03:00
SomeTroglodyte
25a5559969
Keyboard support for Next-button and Unit actions redone ( #2372 )
2020-04-10 10:16:22 +03:00
proteus-anguinus
33da0e3a7f
Optimize conditional tutorials ( #2378 )
...
* Bring Incas into the main game
(also changes slinger withdraw ability to inheritable)
* Update Nations.json
* Optimize-Tutorial-Conditions: Measure 'Before'
* Optimize-Tutorial-Conditions: Deferred tests
* Optimize-Tutorial-Conditions: Remove instrumentation
2020-04-10 10:13:17 +03:00
proteus-anguinus
757fa7eeb7
Language picker and new installs ( #2353 )
...
* Bring Incas into the main game
(also changes slinger withdraw ability to inheritable)
* Update Nations.json
* Re-think of the New-Installs Language Picker
* Language picker and new installs - reworked how flag is cleared
2020-04-10 10:11:34 +03:00
Yair Morgenstern
244d341566
Hopefully solved #2361 for real this time
2020-04-08 16:37:17 +03:00