Yair Morgenstern
a41874e1a5
We now load translation percentages on initialization so we won't need to mid-game, fixed "create" and the "resume" both trying to do the same things
2019-12-19 17:48:17 +02:00
Yair Morgenstern
ebfd79636f
Natural wonders (and other terrains with no RGB) now have a golden color on the minimap
2019-12-19 17:45:20 +02:00
Yair Morgenstern
3627d4e6e2
Now load only necessary translations
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Since loading all the translation files was taking around 2.5 seconds on my phone, and I assume much longer on older phones, we now only load the translations of the currently selected file, and if we need to find the translation percentage of all the files we deal with that separately. Down to around 200-300 ms on my phone =)
Also Translations is no longer part of the Ruleset, instead meing located in UncivGame
2019-12-18 23:32:31 +02:00
Yair Morgenstern
77d00f35bb
Translation files now take a huge amount of time to load, moved their loading into a thread and put up a "loading screen" beforehand
2019-12-18 22:24:18 +02:00
Yair Morgenstern
fd7160b785
Added line spacings in the translation files, for organization
2019-12-17 22:57:39 +02:00
Kevin Fisher
52111430ef
Add close icon for the UnitTable ( #1472 )
2019-12-17 21:44:20 +02:00
Yair Morgenstern
b0a0638e84
Hopefully solved ANR when loading the game initially
2019-12-17 20:46:30 +02:00
Yair Morgenstern
e82cdd42fa
Solved Application Not Responding when downloading map
2019-12-17 20:39:46 +02:00
Yair Morgenstern
fc4eb01be8
Added tests to ensure we don't miss translations in the future
2019-12-17 19:16:31 +02:00
Yair Morgenstern
113531a695
Spanish Civ is not production-ready, and natural wonders should be opt-in at the beginning
2019-12-17 16:56:07 +02:00
Yair Morgenstern
4f03322565
Tutorial task table now becomes visible when turning displayTutorials on - kudos @r3versi
2019-12-17 14:39:32 +02:00
Yair Morgenstern
0de84e60a9
Not all Natural Wonders look good enough to enter the game as-of-now.
2019-12-17 14:23:17 +02:00
r3versi
aa02a2d321
Natural Wonders ( #1456 )
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* NaturalWonders initial commit
* Created models/ruleset/tile/NaturalWonder and assets/json/NaturalWonders
* MapGenerator now spawns NaturalWonders in random compatible random locations
* MapParameters has a noNaturalWonders option
* TileInfo has naturalWonder property (set to null if none)
* TileInfo and UnitMovementAlgorithms correctly manages stats and consider the tile unpassable and unimprovable
* Notification and happiness on NaturalWonder discovery
* El Dorado discovery bonus, Spain unique
* Doubled tile yields for Spain
* NaturalWonders implemented as TerrainType + Fountain of Youth promotion
* Images issue #124
* NaturalWonder TileImages (Fantasy) and Overlay (Default)
* NaturalWonderOverlay.png : https://www.flaticon.com/free-icon/mount-fuji_2166259
* Bugfix
* Added translations
* Italian translations
* Fix translation issue
* missing space after = in template.properties breaks translations
* Improved NaturalWonder spawn logic
* Great Barrier Reef spawns on 2 contiguous tiles
* Each wonder has specific spawn requirements
* Number of wonders spawned scales with map radius
* Fix unused import
2019-12-16 20:37:49 +02:00
Yair Morgenstern
0366233be5
Translations will always be read with UTF-8 encoding
2019-12-16 19:47:35 +02:00
Yair Morgenstern
7abd0143c6
Excess settler food to production conversion moved to CityStats, solving the "0 production for settler" bug and also it's now displayed in the stats breakdown =)
2019-12-16 19:41:17 +02:00
Yair Morgenstern
a0dd770a3a
'Show tutorials' setting now controls tutorial tasks as well
2019-12-15 23:12:34 +02:00
Yair Morgenstern
8ae0d9d191
Maybe fixed the 'no languages except Chinese' bug in Android phones, but since I can't check this, I'll stick with both of them. Better safe...
2019-12-15 22:50:51 +02:00
Yair Morgenstern
94a960abc2
All languages should work for everyone
2019-12-15 22:00:12 +02:00
Yair Morgenstern
873f578d9f
Added explanations for Great Scientist and overflow things in techManager
2019-12-15 21:32:32 +02:00
Yair Morgenstern
4b99656719
Changed Great Scientist unique and action strings in all languages, and removed BasicHelp - all the important info should be in the tutorials anyway.
2019-12-15 21:21:17 +02:00
lishaoxia1985
418a4968a4
great scienstist does the job like original game ( #1453 )
2019-12-15 20:41:39 +02:00
lishaoxia1985
e937ea0af1
all codes are writen in Kotlin ( #1452 )
2019-12-15 20:28:34 +02:00
Yair Morgenstern
ddf2794902
Fixed quote typo
2019-12-14 23:37:29 +02:00
Yair Morgenstern
66af60b107
templates.properties -> template.properties
2019-12-14 23:31:11 +02:00
Yair Morgenstern
7ba5429387
Templates file is now empty for simple creation of new language files!
2019-12-14 23:26:00 +02:00
Yair Morgenstern
04ad012cd9
IT IS DONE
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Translations are now split by language, and new translations can be added to all languages by changing the templates.properties file!
2019-12-14 23:18:46 +02:00
Yair Morgenstern
b544615643
In multiplayer, Overview screen now opens as the viewing player, not current player
2019-12-14 21:04:29 +02:00
Yair Morgenstern
7eda5e9d31
Fixed Application Not Responding when uploading map
2019-12-13 14:40:45 +02:00
Yair Morgenstern
307bccb7d0
Added tutorial task for viewing stats breakdown
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Added an animation to "Pick language" on the language picker screen, because someone actually got stuck on that 0_0
2019-12-13 14:31:42 +02:00
Yair Morgenstern
906bf19426
Better category spacing for Civilopedia
2019-12-13 14:07:46 +02:00
Yair Morgenstern
a13d6bc82e
Package move & civilopedia scroll fix
2019-12-13 13:58:05 +02:00
Yair Morgenstern
76c09ad59c
Resolved #1440 - Barbarians now function again!
2019-12-12 23:57:26 +02:00
Yair Morgenstern
aa73fa130e
More tutorial tasks
2019-12-12 23:57:02 +02:00
Yair Morgenstern
58d58ef3a3
Cleaned up tutorials
2019-12-12 20:58:02 +02:00
Yair Morgenstern
acf91b4e12
Solved Application Not Responding errors when saving large games
2019-12-12 20:27:46 +02:00
Yair Morgenstern
5812f2026f
Added Missions, to replace wall-of-text tutorials in bite-sized pieces! Very pleased with this =D
2019-12-11 22:48:18 +02:00
Yair Morgenstern
973c8fb7f8
Auto detecting resolution was a terrible idea and I regret it entirely
2019-12-11 19:43:08 +02:00
Yair Morgenstern
a91d48c912
Load Map screen now includes Download, and can handle large map names
2019-12-09 23:21:09 +02:00
Yair Morgenstern
54bbd5d8a2
New game screen clearly split into "Map options" and "Game options"
2019-12-09 22:48:54 +02:00
Yair Morgenstern
9493ce1a2e
Extracted name, type, radius and noRuins of map from GameParameters to MapParameters, so that Maps can be created and defined outside of games
2019-12-09 20:46:10 +02:00
Yair Morgenstern
a90059988b
Resolved #1434 Resolved #1363 - Workers no longer build tiles on other civ's territory
2019-12-09 18:53:04 +02:00
Yair Morgenstern
caf98b8470
Silly multithreading movement problems should no longer crash the game for the user - they're rare, but when you have 50,000 users they pop up every day.
2019-12-09 18:48:48 +02:00
Yair Morgenstern
32ac709a02
Resolved #1433 - city-states immediately destroy cities upon conquering
2019-12-09 18:42:18 +02:00
Yair Morgenstern
b6bb961d7c
Resolved #1422 - resources are now spread over different terrains as much as possible
2019-12-08 21:19:45 +02:00
Yair Morgenstern
026afb2c88
Android icons up-to-date
2019-12-08 18:53:41 +02:00
Yair Morgenstern
9725c0f66c
Facism -> Fascism policy name change in existing save files
2019-12-08 18:44:04 +02:00
Sam Rogers
cdcd7cf116
correct spelling of "Fascism" policy ( #1432 )
2019-12-08 18:40:48 +02:00
Yair Morgenstern
df27cb3bdd
The base resolution is auto but it can be manually set. That oughtta keep everyone happy.
2019-12-08 18:22:25 +02:00
Yair Morgenstern
66e940dd2b
Revert "We now auto-detect resolution from the screen! Been a long time coming!"
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This reverts commit 7d458207b5
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2019-12-08 17:36:02 +02:00
Yair Morgenstern
7d458207b5
We now auto-detect resolution from the screen! Been a long time coming!
2019-12-08 15:28:53 +02:00