Yair Morgenstern
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adeaa5907a
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Added city health in text description of tile
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2018-06-10 17:42:16 +03:00 |
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Yair Morgenstern
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95bdcf8dcb
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Notification scroll height is now limited
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2018-06-08 15:28:02 +03:00 |
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Yair Morgenstern
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7002b8d55e
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Fixed save/load game Clipboard problems
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2018-06-06 14:47:37 +03:00 |
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Yair Morgenstern
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c088c02b1e
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Added Roboto font and finally figured out how to make TrueType fonts look good!
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2018-06-05 21:53:51 +03:00 |
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Yair Morgenstern
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e1bd1c271e
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Load screen displays civ, turns and save time; Save screen now displays random noun-adjective combination as default save name
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2018-05-29 22:37:31 +03:00 |
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Yair Morgenstern
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14a1bc5626
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Fixed crash caused by trebuchet listing "cannon" as upgrade, but the cannon doesn't exist yet 0_0
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2018-05-28 22:03:56 +03:00 |
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Yair Morgenstern
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4d520c8466
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Added "unit upgrade" action for old units
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2018-05-25 18:27:54 +03:00 |
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Yair Morgenstern
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c984704af1
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The "Construct improvement" action is now disabled when the unit has no movement or there are no improvements to pick
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2018-05-25 13:04:31 +03:00 |
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Yair Morgenstern
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7ee62b7d1c
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Moved star,circle,shield icons to OtherIcons folder
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2018-05-24 22:31:06 +03:00 |
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Yair Morgenstern
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2a2cc9a873
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Removed final sum of combat values from BattleTable
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2018-05-23 00:55:55 +03:00 |
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Yair Morgenstern
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1b2fa7317e
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Added unit obsolesence
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2018-05-21 23:00:09 +03:00 |
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Yair Morgenstern
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318931b902
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Added extra stat icons
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2018-05-17 22:02:11 +03:00 |
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Yair Morgenstern
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3e0e1b2a43
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In-game year is displayed by the number of turns
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2018-05-17 15:15:28 +03:00 |
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Yair Morgenstern
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d3799a0c64
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When settlers have no viable spots within 5 tiles, they random walk to edges of walking ability
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2018-05-16 23:45:25 +03:00 |
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Yair Morgenstern
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2c2a4e5da3
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The tiles the unit can move to are now displayed when selecting a unit,
The hex borders have been changed to points
Thanks to Mihail Pastuhov for the ideas!
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2018-05-15 23:39:04 +03:00 |
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Yair Morgenstern
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030ddafce6
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Bugfixes
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2018-05-14 22:45:41 +03:00 |
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Yair Morgenstern
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ec760e660f
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Fixed crash when settler didn't find a good city spot within 5 tiles
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2018-05-11 10:39:54 +03:00 |
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Yair Morgenstern
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4c4abb452c
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Fixed idiotic bug that caused the game to crash =(
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2018-05-10 11:01:55 +03:00 |
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Yair Morgenstern
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9625a12ba2
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Damage calculations are now according to extrapolated Civ V rules
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2018-05-09 18:24:30 +03:00 |
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Yair Morgenstern
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c3a51460b7
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More unit information and combat mechanics fixes
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2018-05-08 11:56:51 +03:00 |
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Yair Morgenstern
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8b748384af
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Added chariot archer - includes adding requiredTech, requiredResource, and uniques to units
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2018-05-07 23:42:58 +03:00 |
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Yair Morgenstern
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4e699f917e
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Organized automation classes
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2018-05-06 11:48:01 +03:00 |
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Yair Morgenstern
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1a6e4d30f8
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Can now see the units from within the city screen
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2018-05-06 09:30:20 +03:00 |
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Yair Morgenstern
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8d2edfefc7
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Civilopedia help now shows correct text
Sped up pollicy-related actions
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2018-04-27 15:24:31 +03:00 |
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Yair Morgenstern
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ace5a6efbf
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Worker automation fixed - ready for big update!
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2018-04-26 21:29:20 +03:00 |
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Yair Morgenstern
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221a8668fa
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Selected unit now has a white circle around it
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2018-04-17 21:56:58 +03:00 |
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Yair Morgenstern
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34c1047b65
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Fixed bug where enemy units were viewable despite the tile being unexplored
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2018-04-12 21:52:00 +03:00 |
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Yair Morgenstern
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ca7fb9c3be
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Multiple IDE-suggested fixes
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2018-04-11 23:46:00 +03:00 |
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Yair Morgenstern
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32efae340b
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Unit table now displays ranged strength for ranged units
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2018-04-09 19:09:08 +03:00 |
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Yair Morgenstern
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f662cd910d
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Added a table in city screen, to show a breakdown of the ciy stats
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2018-04-05 13:59:22 +03:00 |
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Yair Morgenstern
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39cc236fae
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City labels are colored according to civ, and scale down when zooming in
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2018-04-05 12:47:10 +03:00 |
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Yair Morgenstern
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e5e0c5daa5
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Now displays defender name properly, and not attacker name
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2018-04-05 11:19:31 +03:00 |
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Yair Morgenstern
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461bea0cbc
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Healing units now attempt to go to better tiles to heal there
Fixed bug where units moving from A to B would move multiple times between turns, effectively "jumping" distances
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2018-04-05 11:04:40 +03:00 |
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Yair Morgenstern
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4e36aa0d5a
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No longer attempts to attack city that contains a unit
Battle visualization bug fixed
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2018-04-04 17:37:59 +03:00 |
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Yair Morgenstern
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bd1a191b15
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Battle tabl now shows results of battle, added Barbarian civ
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2018-04-01 15:01:48 +03:00 |
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Yair Morgenstern
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a8051bc930
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Moved CityButton from TileGroup to WorldTileGroup
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2018-03-21 22:03:37 +02:00 |
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Yair Morgenstern
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e496148e21
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Tiles are now larger, population and units placed in a more visually pleasing way
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2018-03-19 23:30:54 +02:00 |
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Yair Morgenstern
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9debc85501
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Removed old terrain icons to decrease the size of the apk
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2018-03-19 23:09:31 +02:00 |
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Yair Morgenstern
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c4736f0467
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Map generation now generates areas coontaining the same terrain, rather than have each tile be a random terrain - much closerr to what you get in the real Civ game, even though we're pretty far from there
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2018-03-10 22:01:10 +02:00 |
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Yair Morgenstern
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9253c40085
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Added Kotlin!
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2018-02-23 15:36:13 +02:00 |
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Yair Morgenstern
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397556f81f
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Deleted unneccesary files, minor changes that were pointed out by code inspection
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2018-02-23 13:31:45 +02:00 |
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Yair Morgenstern
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6a2f4a07f1
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Major overhaul - all tree items now have transient pointers to their parents, eliiminating the need for static calls for Civilization.Current and the like - neccesary if we want to have multiple civilizations
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2018-02-23 12:57:52 +02:00 |
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Yair Morgenstern
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4d6b5c997d
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Split generating the map to a separate class
Fixed bug loading game when multiple cities
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2018-02-05 23:19:58 +02:00 |
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Yair Morgenstern
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ce7a7916c1
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- Fixed bug when picking legalism with less than 4 cities
- Added City Center indication, made population image in city screen more prominent and clickable
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2018-02-03 21:49:46 +02:00 |
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Yair Morgenstern
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7cbddd883b
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Split WorldScreen functionality into components - civ stats table, tile info table, tile map holder, notificaations scroll, idle unit button
Added yield on tiles
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2018-01-31 22:45:21 +02:00 |
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Yair Morgenstern
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b6d235a4d0
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Automated actions should now choose best and closest tile to work on, differentiated pre- and post- turn actions
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2018-01-22 22:57:17 +02:00 |
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Yair Morgenstern
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63f24db67b
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Implemented line-of-sight according to terrain
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2018-01-11 20:51:19 +02:00 |
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Yair Morgenstern
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5b28840940
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Notifications now contain location, and are clickable when appropriate
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2018-01-08 22:42:09 +02:00 |
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Yair Morgenstern
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6c035c79b6
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Improved visuals of science victory screen
Added Scout to game start
Added tutorials
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2018-01-08 18:52:30 +02:00 |
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Yair Morgenstern
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9dad8908d6
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Added basic tutorials
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2018-01-03 22:36:56 +02:00 |
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