Duan Tao
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c916b96d1e
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Redo build order AI.
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2019-03-18 00:15:36 +08:00 |
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Duan Tao
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f8a8d7bbfb
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Embarked civilian units should have no defense.
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2019-03-17 15:50:52 +08:00 |
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Yair Morgenstern
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29bc82e1bd
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Diplomacy screen redesigned, to allow for more diplomacy options in the future
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2019-03-15 12:14:19 +02:00 |
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Yair Morgenstern
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ab2e044a09
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Units no longer freeze on the spot when they need to heal but can't find where
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2019-03-15 10:41:51 +02:00 |
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Yair Morgenstern
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36781e4b55
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Unified ranking tiles for healing logic
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2019-03-15 10:34:16 +02:00 |
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Yair Morgenstern
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5873ccc848
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Resolved #541 - change "Replacable Parts" to "Replaceable Parts", also in saved games
Continuation of #571
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2019-03-15 10:21:00 +02:00 |
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Yair Morgenstern
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10d098b9de
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2.13.14
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2019-03-14 22:29:25 +02:00 |
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Yair Morgenstern
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7d312eea39
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Merge pull request #567 from ninjatao/AI_peace
AIs negociate peace.
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2019-03-13 13:10:57 +02:00 |
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Duan Tao
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d113a88e21
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AIs negociate peace.
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2019-03-13 18:13:39 +08:00 |
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Yair Morgenstern
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479b3a02ad
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Resolved #383 - Configurable amount of turns between autosaves
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2019-03-12 22:10:25 +02:00 |
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Yair Morgenstern
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eba3aa3033
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no message
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2019-03-12 19:25:41 +02:00 |
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Yair Morgenstern
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81b29a5b57
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Resolved #551 - Update city stats on production change
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2019-03-12 19:24:50 +02:00 |
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Yair Morgenstern
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f69be35647
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Merge pull request #564 from ninjatao/fix_buildings_list
Fix builds list in city screen.
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2019-03-12 18:19:31 +02:00 |
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Duan Tao
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67eb3a86e0
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Fix builds list in city screen.
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2019-03-12 22:18:30 +08:00 |
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Yair Morgenstern
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02f1530c44
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Fixed translation file
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2019-03-11 20:20:07 +02:00 |
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Yair Morgenstern
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cef4eafa0f
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Merge pull request #557 from ninjatao/fix_bombarf_crash
Fix bombard crash.
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2019-03-11 17:52:05 +02:00 |
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Duan Tao
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1a5862d6b1
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Fix build error...
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2019-03-11 23:19:40 +08:00 |
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Duan Tao
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dbf48ac7bf
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Fix bombard crash.
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2019-03-11 23:07:04 +08:00 |
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Yair Morgenstern
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0fcc3a6807
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Fixed bug where setting the max. amount of AI players meant that there was no human player, so people got a fully-fogged out map
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2019-03-10 23:43:49 +02:00 |
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Yair Morgenstern
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42ca98efd2
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Gave up on the idea of the attack button - if the enemy moves we need to remove the button, and it's actually very difficult to determine this.
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2019-03-10 23:27:19 +02:00 |
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Yair Morgenstern
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aea7d750fd
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Added a popup when trying and faiing to load a game, so people will send me emails when this happens
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2019-03-10 23:13:04 +02:00 |
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Yair Morgenstern
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881f532bf7
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Memory-saving tweak
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2019-03-10 23:04:04 +02:00 |
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Yair Morgenstern
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115aef50ad
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Better starting locations on tiny map with lots of players
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2019-03-10 23:03:25 +02:00 |
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Yair Morgenstern
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09b1446fea
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Removed empty translations (very bad for people who play the game in that language)
Added a way to copy game info directly from files, and also a popup when encountering a certain error, for debugging purposes
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2019-03-10 22:52:57 +02:00 |
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Yair Morgenstern
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883469a6b9
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Merge pull request #547 from ninjatao/explorer_heal
Auto-explore heals if injured.
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2019-03-10 15:52:16 +02:00 |
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Duan Tao
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5173bd98a2
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Auto-explore heals if injured.
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2019-03-10 20:42:13 +08:00 |
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Yair Morgenstern
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319b1c8524
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Can now attack enemies from the map, just like moving units
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2019-03-09 22:56:20 +02:00 |
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Yair Morgenstern
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3883261d45
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Merge pull request #537 from ninjatao/jira/493
Better defeat condition.
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2019-03-09 22:07:07 +02:00 |
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Duan Tao
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451a95a86c
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Better defeat condition.
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2019-03-08 22:37:26 +08:00 |
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Yair Morgenstern
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94fb9af4a1
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Merge pull request #536 from ninjatao/jira/493
Load proper citiesCreated info.
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2019-03-08 16:36:43 +02:00 |
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Duan Tao
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01dd1fccd7
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Load proper citiesCreated info.
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2019-03-08 22:23:56 +08:00 |
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Yair Morgenstern
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fa181275b0
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Merge pull request #534 from ninjatao/test_warfare
Slightly better build order. AI has more troops.
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2019-03-08 15:41:49 +02:00 |
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Yair Morgenstern
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2ec8225c20
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Resolved #384 - can now sell one building per city per turn
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2019-03-08 13:45:12 +02:00 |
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Duan Tao
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b6d4ff8747
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Slightly better build order. AI has more troops.
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2019-03-08 18:48:06 +08:00 |
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Yair Morgenstern
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adea36fb81
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Commented out snow - we don't want it appearing in patches until we have better map generation
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2019-03-08 10:15:10 +02:00 |
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Yair Morgenstern
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f15490d0ac
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Resolved #470 - can now click on a building in the city info table to display its effect
Organized city info table
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2019-03-07 23:05:48 +02:00 |
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Yair Morgenstern
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6a833ae89a
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Resolved #514 - enemy civ is defeated even when he has settlers left, as per original Civ
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2019-03-06 20:39:53 +02:00 |
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Yair Morgenstern
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b2a29714bd
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Merge pull request #512 from ninjatao/issue/498
Make units pillage improvement to heal, especially barbarians.
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2019-03-06 15:17:17 +02:00 |
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Duan Tao
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d91a23b723
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Make units pillage improvement to heal, especially barbarians.
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2019-03-06 17:42:00 +08:00 |
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Yair Morgenstern
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afaf4ae6da
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Resolved #508 - Missing and bad translations
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2019-03-05 22:18:57 +02:00 |
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Yair Morgenstern
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efe677d27c
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Added Civilopedia texts to translation file
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2019-03-04 21:32:18 +02:00 |
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Duan Tao
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223055d247
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Barbarian units ignore strategy resources.
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2019-03-04 09:44:09 +08:00 |
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Yair Morgenstern
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0ef11e12cd
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Resolved #491 - Once Honor has been adopted, gain Culture when you kill a barbarian unit
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2019-03-03 23:05:12 +02:00 |
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Yair Morgenstern
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9e5d6d3c75
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Resolved #469 - AI Great General tries to maximize effect on troops
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2019-03-02 22:53:30 +02:00 |
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Yair Morgenstern
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2d1a044e29
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Resolved #490 - AI doesn't train settlers when at war
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2019-03-02 22:30:52 +02:00 |
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Yair Morgenstern
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c676d127dd
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Resolved #488 - Recalibrated tech costs
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2019-03-02 22:26:31 +02:00 |
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Yair Morgenstern
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6ad3652205
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Resolved #486 - strategic resources are now scarcer
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2019-03-02 21:52:14 +02:00 |
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Yair Morgenstern
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58e38ea634
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Added Japan civ!
Some units now recieve promotions when created/upgraded to, as per Civ V
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2019-03-02 21:27:35 +02:00 |
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Yair Morgenstern
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3432f9b8c1
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Rendering performance improvements - much smoother scrolling!
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2019-02-27 20:17:27 +02:00 |
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Yair Morgenstern
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199b0c16ec
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World map properly padded
Fixed super weird error which I have no idea how it entered the code???
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2019-02-26 20:23:07 +02:00 |
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