lishaoxia1985
f6009c43ca
1. In PickTechScreen all the Techs have the same size. 2.The tech in different era has different color. 3.About global status in victory status screen, you can touch the icons of Civs to check its policy tree and tech tree, but close button may lead to worldscreen ( #1096 )
2019-09-24 17:09:19 +03:00
Yair Morgenstern
7454b57e4d
Tech coloration issues
2019-09-09 23:06:17 +03:00
lishaoxia1985
a8663dda91
fix that researched tech can be picked when we pick a free tech ( #1049 )
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* systemProp
* update
* update
* update
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* update
* update
* fix that researched tech can be picked when we pick a free tech
* update to master
* update
* Update TechPickerScreen.kt
2019-09-09 22:43:00 +03:00
Yair Morgenstern
c9f6ba958f
Can no longer adopt policies after being defeated
2019-09-07 21:24:28 +03:00
lishaoxia1985
53aaceb06b
update Chinese translation,Russian translation Lost a word ("), please update it immediately! ( #1028 )
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* systemProp
* update
* update
* update
* update
* update
* update
* update
* update
* update
* update
* update
* update
* update
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* update
* update
* update
2019-09-07 21:08:36 +03:00
Yair Morgenstern
d3a6417996
Can no longer pick policies in multiplayer when it's someone elses turn
2019-09-05 21:45:04 +03:00
Yair Morgenstern
cbf1b8bb11
Players can now continue to view (but not change) game data when other players are playing their turns
2019-08-06 23:04:56 +03:00
Yair Morgenstern
2f6eec5ff8
All city screen state-changing functions are now dependant on whether the viewing civ is the current player civ
2019-08-06 22:39:31 +03:00
Yair Morgenstern
786c157ba9
Disabled all (hopefully) state-changing actions when it's not the player's turn
2019-08-05 06:28:39 +03:00
Yair Morgenstern
5c02281023
When multiple policies can be picked, don't exit the policy picker screen
2019-08-04 23:15:46 +03:00
Yair Morgenstern
9a48133e1b
Added visible scrollbars in tech picker screen
2019-08-04 22:59:33 +03:00
Yair Morgenstern
7b21505a53
Fixed rare "cloning exploredTiles" concurrency bug
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Removed .replace in ImageGetter.getImage() thus lowering memory consumption
2019-08-04 19:13:11 +03:00
Yair Morgenstern
90318ef93b
Tech reorg - added Lasers and Mobile Tactics, tech tree is now almost 100% G&K
2019-07-17 22:21:05 +03:00
Yair Morgenstern
c517dd9d64
Added the Ottomans! #703
2019-06-25 23:00:55 +03:00
Yair Morgenstern
827a6f7871
Fixed bug where injured units would try to heal by pillaging barbarian encampments
2019-06-05 23:14:52 +03:00
Yair Morgenstern
5b884c0ecf
Resolved #854 - promotion buttons show description also for non-pickable promotions
2019-06-04 22:45:43 +03:00
Yair Morgenstern
3fbcc019e3
There were somes things that were in the translations files but weren't translated in-game
2019-05-28 23:43:18 +03:00
Yair Morgenstern
f78f9c2fad
Resolved #803 - Heal Instantly didn't update health in unit icon
2019-05-26 16:16:42 +03:00
Yair Morgenstern
125bb1270e
Tech button no longer displays buildings replaced by Civ unique buiildings
2019-05-24 14:25:46 +03:00
martin
98803f0454
implementing BuildLongRoadAction
2019-05-22 22:23:03 +03:00
sulai
f905fa8068
Single tap pickers for improvements and promotion ( #765 )
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* single tap picker (improvements, policies and promotions), tbd: split button
* improvement and promotion pickers: using split buttons featuring a question mark. allows single-tap choice.
* improvement picker and promotion picker: show "pick now" to the right of the button
2019-05-20 20:38:50 +03:00
sulai
95a3a65c34
Ui improvements ( #779 )
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* Notifications scroll: keep scrolling position on game update if it's still the same list
* tech picker shows current/recent technology centered on the screen
* using NotificationAction interface to attach various actions to Notifications
* tech notifications: center on tech that was discovered
2019-05-20 16:31:04 +03:00
sulai
9ce7959d32
more ui improvements ( #757 )
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* unit action: when an exclusive decision is made, deselect unit
* clicking on the unit information in the UnitTable will show that unit + minor fixes
* siege units won't show movement hints when set up, while packing up does not cost any movement points
* workers: highlight button when constructing an improvement, won't sleep then
* fixed broken saved game
* show messages if exploring is done or WorkerAutomation is done
* Revert "siege units won't show movement hints when set up, while packing up does not cost any movement points"
This reverts commit b805993a
2019-05-16 17:54:58 +03:00
Yair Morgenstern
8ce1613559
Resolved #698 - Added Heal Instantly 'promotion'
2019-05-08 16:03:01 +03:00
lishaoxia1985
79daad778f
update some chinese language ( #712 )
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* Update Translations.json
* Update Translations.json
* Update Tutorials_Simplified_Chinese.json
* Update Tutorials_Simplified_Chinese.json
* Update Translations.json
* Update Tutorials_Simplified_Chinese.json
* Update Translations.json
* Update Translations.json
* Update Translations.json
* Update Translations.json
* Update Tutorials_Simplified_Chinese.json
* Update Translations.json
* Update Translations.json
* Update Tutorials_Simplified_Chinese.json
* Update Tutorials_Simplified_Chinese.json
* Update Tutorials_Simplified_Chinese.json
* Add files via upload
* Update Tutorials_Simplified_Chinese.json
* Update Translations.json
* Update Translations.json
* Update Tutorials_Simplified_Chinese.json
* Update Translations.json
* Update Translations.json
* Update BasicHelp_Simplified_Chinese.json
* Update Translations.json
* Update Translations.json
* Update Tutorials_Simplified_Chinese.json
* Chinese traslation, i have test it,but app may get corruption.
* constructing buildings and wonders in the city the language shows normally according to language setting
* Update Translations.json
* Update Translations.json
* Update Translations.json
* Update Translations.json
* change chinese font with WenQuanYiMicroHei
* Update Translations.json
* nation.json in chinese(no completed)
* Update Nations_Simplified_Chinese.json
* Update Nations.json
* Update Translations.json
* Update Translations.json
* Update Nations_Simplified_Chinese.json
* Update WorldScreenTopBar.kt
* update
* Update Translations.json
* update
* Update Nations_Italian.json
* updated(nation.json in Chinese also cannot runs well)
* updated(nation.json in Chinese also cannot runs well)
* Update TileImprovement.kt
* Update TileResource.kt
* Update Terrain.kt
* Update Terrain.kt
* updated(nation.json in Chinese also cannot runs well)
* Update Terrain.kt
* CivilopediaScreen language can be changed with setting
* CivilopediaScreen language can be changed with setting
* CivilopediaScreen language can be changed with setting
* chinese language update
* Update Translations.json
* Update Translations.json
* Update Translations.json
* Update BaseUnit.kt
* delete some word with "Nations.json"
2019-05-07 08:40:36 +03:00
lishaoxia1985
3318f26a33
CivilopediaScreen language can be changed with setting ( #706 )
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* Update Translations.json
* Update Translations.json
* Update Tutorials_Simplified_Chinese.json
* Update Tutorials_Simplified_Chinese.json
* Update Translations.json
* Update Tutorials_Simplified_Chinese.json
* Update Translations.json
* Update Translations.json
* Update Translations.json
* Update Translations.json
* Update Tutorials_Simplified_Chinese.json
* Update Translations.json
* Update Translations.json
* Update Tutorials_Simplified_Chinese.json
* Update Tutorials_Simplified_Chinese.json
* Update Tutorials_Simplified_Chinese.json
* Add files via upload
* Update Tutorials_Simplified_Chinese.json
* Update Translations.json
* Update Translations.json
* Update Tutorials_Simplified_Chinese.json
* Update Translations.json
* Update Translations.json
* Update BasicHelp_Simplified_Chinese.json
* Update Translations.json
* Update Translations.json
* Update Tutorials_Simplified_Chinese.json
* Chinese traslation, i have test it,but app may get corruption.
* constructing buildings and wonders in the city the language shows normally according to language setting
* Update Translations.json
* Update Translations.json
* Update Translations.json
* Update Translations.json
* change chinese font with WenQuanYiMicroHei
* Update Translations.json
* nation.json in chinese(no completed)
* Update Nations_Simplified_Chinese.json
* Update Nations.json
* Update Translations.json
* Update Translations.json
* Update Nations_Simplified_Chinese.json
* Update WorldScreenTopBar.kt
* update
* Update Translations.json
* update
* Update Nations_Italian.json
* updated(nation.json in Chinese also cannot runs well)
* updated(nation.json in Chinese also cannot runs well)
* Update TileImprovement.kt
* Update TileResource.kt
* Update Terrain.kt
* Update Terrain.kt
* updated(nation.json in Chinese also cannot runs well)
* Update Terrain.kt
* CivilopediaScreen language can be changed with setting
* CivilopediaScreen language can be changed with setting
* CivilopediaScreen language can be changed with setting
2019-05-05 22:51:26 +03:00
Yair Morgenstern
d8fd48b4ce
Workers can now remove Roads and Railroads
2019-05-04 21:55:31 +03:00
Yair Morgenstern
68c2763ea7
Code cleanup
2019-04-25 10:37:46 +03:00
Yair Morgenstern
e93ed68a2b
Icons for units replaced by civ unique units are no longer shown in tech button
2019-04-02 21:53:36 +03:00
Yair Morgenstern
064488ca37
Solved a crash situation when clicking on "Future Tech" when it has already been researched
2019-03-28 23:51:39 +02:00
Yair Morgenstern
69d3703543
Resolved #595 - Added release version to options table
2019-03-21 22:46:49 +02:00
Yair Morgenstern
775055902f
Continuation of #590 - "Machu Picchu" instead of "Machu Pichu"
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Changed info in saved games to fit the change
2019-03-21 12:53:41 +02:00
Yair Morgenstern
881f532bf7
Memory-saving tweak
2019-03-10 23:04:04 +02:00
Yair Morgenstern
09b1446fea
Removed empty translations (very bad for people who play the game in that language)
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Added a way to copy game info directly from files, and also a popup when encountering a certain error, for debugging purposes
2019-03-10 22:52:57 +02:00
Yair Morgenstern
47dbd69c96
Civilopedia now displays Basic Help per-language
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Fixed problems with Italian translation files
Fixed a couple of errors moving to the next turn with the current construction method
2019-02-24 10:27:43 +02:00
Yair Morgenstern
9ba360408c
Added helper function to create labels from text
2019-02-13 23:53:50 +02:00
Yair Morgenstern
748e84f265
Resolved #449 - added "go to unit" button in unit overview
2019-02-11 22:07:34 +02:00
Yair Morgenstern
665af17ae5
Fixed #438 - changing production before answering the "do you want to purchase construction" popup lead to buying the newly chosen production
2019-01-26 22:00:48 +02:00
Yair Morgenstern
478a9e6996
Resolved #429 - display era names only once in tech picker screen
2019-01-23 20:52:26 +02:00
Yair Morgenstern
fa8f9deb2c
Solved #420 - viewable tiles not updated when trading cities, kudos zivvel!
2019-01-19 23:49:46 +02:00
Yair Morgenstern
a371aedf23
Changes to city screen - city summary in top-left corner like original
2019-01-19 21:01:47 +02:00
Yair Morgenstern
8bf84393fc
More changes to enable multiplayer - save the current player in the civInfo, distinguish between "current player" and "human player"
2019-01-10 21:29:24 +02:00
Duan Tao
7478215353
Add great general generation, overview screen and free pickup.
2018-12-26 18:42:22 +08:00
Yair Morgenstern
91630cd687
Victory condition logic moved to VictoryManager
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Victory screen now pops up when you fulfill the victory conditions =D
Added "One more turn" mode, if people want to play after the victory conditions have been fulfilled
2018-12-25 21:59:37 +02:00
Yair Morgenstern
94fd43f422
Added icon for lakes
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Added more sound effects
Added Leaning Tower of Pisa
2018-12-17 19:00:45 +02:00
Yair Morgenstern
fd2d55876d
Added unique sound effects for multiple actions
2018-12-17 13:11:50 +02:00
Yair Morgenstern
f5c8b28d82
Organized Modern Era techs
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Free techs are added like regular techs - with all the abilities and notifications thereof
2018-12-17 10:49:13 +02:00
Yair Morgenstern
63f1f501cd
Added Hoplite (Greek unique unit) and Rome's unique ability
2018-12-10 22:31:03 +02:00
Duan Tao
dc314fa315
Fix research queue when getting free tech.
2018-12-10 17:50:46 +08:00
Yair Morgenstern
0a5ba19c6d
Translation update: more things are translated, more are translatable, translation function moved
2018-12-07 11:24:55 +02:00