Commit graph

1888 commits

Author SHA1 Message Date
Yair Morgenstern
eedc0e30f2 Bonus as Attacker problem fixed 2019-07-04 19:54:51 +03:00
Yair Morgenstern
185ec10f10 Can now see when city contains air units 2019-07-03 23:32:17 +03:00
Yair Morgenstern
c01c9b96bf City health bar now appears outside the city button - doesn't change the button positioning when the city is damaged 2019-07-03 23:20:22 +03:00
Yair Morgenstern
833a5ed0db Added Air unit types 2019-07-03 18:42:28 +03:00
Yair Morgenstern
1201d9b54b More AI tweaks 2019-07-03 18:39:59 +03:00
Am-per-Sand
abb8eb8987 add Helicopter icon
please consider if it is optimal for small screens to call it _Helicopter Gunship_ with 2 words
2019-07-03 18:36:06 +03:00
Am-per-Sand
aebbb6f505 added air icons set
May be turns out handy one day.

Post your opinion below. However I promise to introduce corrections only after I will have seen them in game. Earlier it's hard to say if the images are crisp enough or not.

_Based on antique catalogue photos and public domain works by US military employees, so I release the to public domain too._

Zero chasing B-17:
![https://raw.githubusercontent.com/Am-per-Sand/saves/master/B%2017%20blue%20Zero%20red.png](https://raw.githubusercontent.com/Am-per-Sand/saves/master/B%2017%20blue%20Zero%20red.png)
2019-07-03 18:36:06 +03:00
Filius Patris
a7b15406b9 Added the distributionSha256Sum property
Added the property for the Hash of the gradle distribution for security reasons.

Suggested by the F-Droid submission bot [here](https://gitlab.com/fdroid/rfp/issues/1027#note_187318632) and the [gradle docs](https://docs.gradle.org/current/userguide/gradle_wrapper.html#configuring_checksum_verification)
2019-07-03 18:19:25 +03:00
Yair Morgenstern
e81844c053 AI focuses production of units on cities with high production, so the weaker ones can build infrastructure
Organized ChooseNextConstruction automation
2019-07-03 00:09:50 +03:00
Smashfanful
273b06aa3a Update Other.json
Italian corrections.
2019-07-02 12:15:48 +03:00
Yair Morgenstern
b0b47d0a3a Split AI choice for construction of defensive and offensive buildings 2019-07-02 00:27:24 +03:00
Yair Morgenstern
4d5f3a51e3 Domination-victory AI declare war on close civs even when having an advantage that isn't an absolute advantage,
and declare war on civs that are situated far away if they are weak enough and there's no one close by
2019-07-02 00:00:41 +03:00
Am-per-Sand
275fa5842a Shorten city screen strings of Other.json
Stopped population growth
...turns to lose/new population
expansion turns to, - stopped
2019-06-30 22:25:13 +03:00
Am-per-Sand
c5f2caa66b Western Slavic chars Fonts.kt
Polish
Czech
Slovak
2019-06-30 22:24:24 +03:00
Yair Morgenstern
0eb28b9ae7 Great General bonus affects naval units (as long as we don't have Great Admirals in the game) 2019-06-30 19:48:47 +03:00
Yair Morgenstern
76187efc3d Can no longer pillage city ruins - #914 2019-06-30 19:37:49 +03:00
Yair Morgenstern
1898c6f9f1 AI is willing to trade Open Borders when unfriendly... for ridiculous prices 2019-06-30 19:35:04 +03:00
Yair Morgenstern
08d0a0013c AI bombardment focuses primarily on siene and secondarily on other ranged units 2019-06-30 00:22:55 +03:00
Yair Morgenstern
519ad2a7ad AI focuses city bombardment on siege units 2019-06-30 00:18:28 +03:00
Yair Morgenstern
e59ad4ff94 Fixed war declaration against civs with a space in their name (e.g. The Ottomans) 2019-06-29 23:56:35 +03:00
Am-per-Sand
6d38800093 à in Fonts.kt
just in case: à propos
2019-06-29 23:18:03 +03:00
Am-per-Sand
8970e76efa Ú in Fonts.kt
Spanish:"Único a la civilización"
2019-06-29 23:18:03 +03:00
Am-per-Sand
a3ede00638 È ¡ in Fonts.kt
Italian:"È nato un [greatPerson]!"
 Spanish:"¡Has entrado en una edad de oro!"
2019-06-29 23:18:03 +03:00
Am-per-Sand
12b9472805 Fixed same name for different units bug 2019-06-29 23:17:46 +03:00
Yair Morgenstern
f60574941a "Start new game" from Victory screen opens up the new game options, and doesn't auto-start a new game 2019-06-29 22:58:05 +03:00
Yair Morgenstern
e921833580 Fixed "Endless Production" bug for Hanse 2019-06-29 22:57:25 +03:00
Yair Morgenstern
8f0c3f1c02 Resolved #908 - added Science overview to overview screen 2019-06-27 12:01:08 +03:00
Smashfanful
06d1bd6881 Update Nations_Italian.json 2019-06-27 11:38:33 +03:00
Yair Morgenstern
1aa703e69b "Current construction is user set" saved between saves/loads - #875 2019-06-27 10:46:32 +03:00
Smashfanful
ac664d97c9 Update Units,Promotions.json 2019-06-27 07:26:05 +03:00
Am-per-Sand
ad2704f6af typo fix in Notifications 2019-06-27 07:25:28 +03:00
Yair Morgenstern
46bd65e45a Bugfix - cities with maintenance but no gold production now display gold breakdown 2019-06-25 23:14:13 +03:00
Yair Morgenstern
921dd28296 Unified "Bonus vs" translations 2019-06-25 23:09:58 +03:00
Yair Morgenstern
c517dd9d64 Added the Ottomans! #703 2019-06-25 23:00:55 +03:00
Yair Morgenstern
e1dda58f58 Options table was getting too long - now scrolls nicely 2019-06-25 21:22:16 +03:00
Yair Morgenstern
c3efc10ea8 Fixed bug where gifts from AIs to city-states were interpreted as gifts from human player to city-states 2019-06-24 21:53:31 +03:00
Am-per-Sand
b2c7595fcc add Ó Í chars in Fonts.kt
pt: Ópera de Sydney Índia
2019-06-24 19:58:21 +03:00
Yair Morgenstern
fd20207980 Resolved #893 - Trade screen does not reset after a trade and must be closed to update - for realz this time 2019-06-24 19:40:28 +03:00
Yair Morgenstern
7e50f70bd5 Resolved #899 - Added setting to disable city auto-picking construction 2019-06-24 19:35:45 +03:00
Smashfanful
2f97ed54c0 Update NewGame,SaveGame,LoadGame,Options.json 2019-06-24 14:48:55 +03:00
Smashfanful
469553de14 Update Nations.json 2019-06-24 12:35:04 +03:00
Smashfanful
78ad8a932a Update Nations_Italian.json 2019-06-24 08:11:24 +03:00
Smashfanful
be02ad5839 Update Diplomacy,Trade,Nations.json
Added other leaders
2019-06-24 08:11:07 +03:00
Yair Morgenstern
477a4889b3 Resolved #893 - trade table doesn't reset after trade 2019-06-24 06:52:46 +03:00
Yair Morgenstern
3b9ab43bbe Resolved #898 - added option to disable tutorials 2019-06-24 06:43:51 +03:00
Yair Morgenstern
d9bd0fa6b8 Resolved #897 - split initial tutorial, which was too long, into several parts 2019-06-24 06:37:45 +03:00
Yair Morgenstern
c0f569c826 Bugfix - AIs no longer try to gain influence wth city-states they haven't met yet 2019-06-23 22:44:04 +03:00
Smashfanful
18d7446fab Update Diplomacy,Trade,Nations.json
Added Leader names
2019-06-23 08:56:40 +03:00
Smashfanful
bc26edfe81 Update Other.json
Added new translation lines
2019-06-23 08:56:17 +03:00
Smashfanful
d0dc3e4bd6 Update Nations_Italian.json 2019-06-22 23:23:42 +03:00