Yair Morgenstern
f51923b1f6
Camelcased json model field names
2017-12-01 15:14:18 +02:00
Yair Morgenstern
996204e7f5
Added roads
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Removed libGdx images
2017-11-30 22:31:00 +02:00
Yair Morgenstern
eedbc59792
Merge branch 'master' of https://github.com/yairm210/UnCiv
2017-11-30 22:25:59 +02:00
Yair Morgenstern
2f9d6af693
Improvements on tiles can advance
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Cannot create adjacent cities
Standardized function and parameter names
2017-11-30 22:25:20 +02:00
yairm210
23eebbc508
Update README.md
2017-11-30 14:13:43 +02:00
yairm210
513e22d44d
Update README.md
2017-11-30 14:13:26 +02:00
Yair Morgenstern
214f64effb
Cities gain tiles in layers
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Cities spawned with 1 layer of tiles instead of 2
Tiles have owner parameter
Currently buit improvement is no longer an improvement option
2017-11-28 23:06:34 +02:00
Yair Morgenstern
2b8fefe675
ImprovementPickerScreen is now a regular PickerScreen
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Researched techs now don't display 'turns to research'
2017-11-26 19:39:50 +02:00
Yair Morgenstern
c8dd598438
Added education buildings
2017-11-25 23:51:58 +02:00
Yair Morgenstern
279269d4a3
Fixed bug where getRandom would never return the last value from the list
2017-11-25 22:48:34 +02:00
Yair Morgenstern
d125c6ba3e
Google play-able
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Units with no turns left are now grayed out
Added culture pool to cities and tiles being added to cities when pool fills
Changed tile icon order and placing of resource icon
2017-11-25 21:56:04 +02:00
Yair Morgenstern
a6ae95946c
Google play-able
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Units with no turns left are now grayed out
Added culture pool to cities and tiles being added to cities when pool fills
Changed tile icon order and placing of resource icon
2017-11-25 21:54:20 +02:00
Yair Morgenstern
0319602092
Initial commit
2017-11-22 00:09:35 +02:00
yairm210
45b4131c0b
Initial commit
2017-11-21 23:58:13 +02:00